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audio: Separate channel maps out of SDL_AudioSpec.
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@@ -165,6 +165,7 @@ SDL3_0.0.0 {
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SDL_GetAndroidSDKVersion;
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SDL_GetAssertionHandler;
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SDL_GetAssertionReport;
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SDL_GetAudioDeviceChannelMap;
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SDL_GetAudioDeviceFormat;
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SDL_GetAudioDeviceGain;
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SDL_GetAudioDeviceName;
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@@ -177,6 +178,8 @@ SDL3_0.0.0 {
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SDL_GetAudioStreamFormat;
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SDL_GetAudioStreamFrequencyRatio;
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SDL_GetAudioStreamGain;
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SDL_GetAudioStreamInputChannelMap;
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SDL_GetAudioStreamOutputChannelMap;
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SDL_GetAudioStreamProperties;
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SDL_GetAudioStreamQueued;
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SDL_GetBasePath;
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@@ -693,6 +696,8 @@ SDL3_0.0.0 {
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SDL_SetAudioStreamFrequencyRatio;
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SDL_SetAudioStreamGain;
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SDL_SetAudioStreamGetCallback;
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SDL_SetAudioStreamInputChannelMap;
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SDL_SetAudioStreamOutputChannelMap;
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SDL_SetAudioStreamPutCallback;
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SDL_SetBooleanProperty;
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SDL_SetClipboardData;
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