Fixed Xcode warnings

This commit is contained in:
Sam Lantinga
2024-09-18 13:20:53 -07:00
parent 7edf7fad66
commit 481203c074
5 changed files with 44 additions and 22 deletions

View File

@@ -1198,8 +1198,10 @@ static void METAL_InsertDebugLabel(
[metalCommandBuffer->computeEncoder insertDebugSignpost:label];
} else {
// Metal doesn't have insertDebugSignpost for command buffers...
[metalCommandBuffer->handle pushDebugGroup:label];
[metalCommandBuffer->handle popDebugGroup];
if (@available(macOS 10.13, *)) {
[metalCommandBuffer->handle pushDebugGroup:label];
[metalCommandBuffer->handle popDebugGroup];
}
}
}
}
@@ -1219,7 +1221,9 @@ static void METAL_PushDebugGroup(
} else if (metalCommandBuffer->computeEncoder) {
[metalCommandBuffer->computeEncoder pushDebugGroup:label];
} else {
[metalCommandBuffer->handle pushDebugGroup:label];
if (@available(macOS 10.13, *)) {
[metalCommandBuffer->handle pushDebugGroup:label];
}
}
}
}
@@ -1237,7 +1241,9 @@ static void METAL_PopDebugGroup(
} else if (metalCommandBuffer->computeEncoder) {
[metalCommandBuffer->computeEncoder popDebugGroup];
} else {
[metalCommandBuffer->handle popDebugGroup];
if (@available(macOS 10.13, *)) {
[metalCommandBuffer->handle popDebugGroup];
}
}
}
}
@@ -1321,11 +1327,15 @@ static MetalTexture *METAL_INTERNAL_CreateTexture(
textureDescriptor.pixelFormat = SDLToMetal_SurfaceFormat[createinfo->format];
// This format isn't natively supported so let's swizzle!
if (createinfo->format == SDL_GPU_TEXTUREFORMAT_B4G4R4A4_UNORM) {
textureDescriptor.swizzle = MTLTextureSwizzleChannelsMake(
MTLTextureSwizzleBlue,
MTLTextureSwizzleGreen,
MTLTextureSwizzleRed,
MTLTextureSwizzleAlpha);
if (@available(macOS 10.15, *)) {
textureDescriptor.swizzle = MTLTextureSwizzleChannelsMake(MTLTextureSwizzleBlue,
MTLTextureSwizzleGreen,
MTLTextureSwizzleRed,
MTLTextureSwizzleAlpha);
} else {
SDL_SetError("SDL_GPU_TEXTUREFORMAT_B4G4R4A4_UNORM is not supported");
return NULL;
}
}
textureDescriptor.width = createinfo->width;
@@ -3409,7 +3419,9 @@ static Uint8 METAL_INTERNAL_CreateSwapchain(
windowData->layer = (__bridge CAMetalLayer *)(SDL_Metal_GetLayer(windowData->view));
windowData->layer.device = renderer->device;
#ifdef SDL_PLATFORM_MACOS
windowData->layer.displaySyncEnabled = (presentMode != SDL_GPU_PRESENTMODE_IMMEDIATE);
if (@available(macOS 10.13, *)) {
windowData->layer.displaySyncEnabled = (presentMode != SDL_GPU_PRESENTMODE_IMMEDIATE);
}
#endif
windowData->layer.pixelFormat = SDLToMetal_SurfaceFormat[SwapchainCompositionToFormat[swapchainComposition]];
#ifndef SDL_PLATFORM_TVOS
@@ -3632,7 +3644,9 @@ static bool METAL_SetSwapchainParameters(
METAL_Wait(driverData);
#ifdef SDL_PLATFORM_MACOS
windowData->layer.displaySyncEnabled = (presentMode != SDL_GPU_PRESENTMODE_IMMEDIATE);
if (@available(macOS 10.13, *)) {
windowData->layer.displaySyncEnabled = (presentMode != SDL_GPU_PRESENTMODE_IMMEDIATE);
}
#endif
windowData->layer.pixelFormat = SDLToMetal_SurfaceFormat[SwapchainCompositionToFormat[swapchainComposition]];
#ifndef SDL_PLATFORM_TVOS
@@ -3763,8 +3777,12 @@ static bool METAL_SupportsTextureFormat(
// Cube arrays are not supported on older iOS devices
if (type == SDL_GPU_TEXTURETYPE_CUBE_ARRAY) {
if (!([renderer->device supportsFamily:MTLGPUFamilyCommon2] ||
[renderer->device supportsFamily:MTLGPUFamilyApple4])) {
if (@available(macOS 10.15, *)) {
if (!([renderer->device supportsFamily:MTLGPUFamilyCommon2] ||
[renderer->device supportsFamily:MTLGPUFamilyApple4])) {
return false;
}
} else {
return false;
}
}
@@ -3774,7 +3792,11 @@ static bool METAL_SupportsTextureFormat(
case SDL_GPU_TEXTUREFORMAT_B5G6R5_UNORM:
case SDL_GPU_TEXTUREFORMAT_B5G5R5A1_UNORM:
case SDL_GPU_TEXTUREFORMAT_B4G4R4A4_UNORM:
return [renderer->device supportsFamily:MTLGPUFamilyApple1];
if (@available(macOS 10.15, *)) {
return [renderer->device supportsFamily:MTLGPUFamilyApple1];
} else {
return false;
}
// Requires BC compression support
case SDL_GPU_TEXTUREFORMAT_BC1_RGBA_UNORM: