mirror of
https://github.com/libsdl-org/SDL.git
synced 2026-05-03 20:44:42 +00:00
x11: Implement precision/pixel scrolling
Manual rebase of #5382 with some changes for SDL3 (thanks @wooosh).
This commit is contained in:
@@ -468,6 +468,7 @@ void X11_VideoQuit(SDL_VideoDevice *_this)
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}
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#endif
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X11_QuitXinput2(_this);
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X11_QuitModes(_this);
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X11_QuitKeyboard(_this);
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X11_QuitMouse(_this);
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@@ -475,7 +475,7 @@ static void SetupWindowInput(SDL_VideoDevice *_this, SDL_Window *window)
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}
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#endif
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X11_Xinput2SelectTouch(_this, window);
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X11_Xinput2Select(_this, window);
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{
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unsigned int x11_keyboard_events = KeyPressMask | KeyReleaseMask;
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@@ -45,6 +45,28 @@ static bool xinput2_multitouch_supported;
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* this extension */
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static int xinput2_opcode;
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#ifdef SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_SCROLLINFO
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typedef struct
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{
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int number;
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int scroll_type;
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double prev_value;
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double increment;
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bool prev_value_valid;
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} SDL_XInput2ScrollInfo;
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typedef struct
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{
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int device_id;
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int scroll_info_count;
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SDL_XInput2ScrollInfo *scroll_info;
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} SDL_XInput2ScrollableDevice;
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static SDL_XInput2ScrollableDevice *scrollable_devices;
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static int scrollable_device_count;
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static bool xinput2_scrolling_supported;
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#endif
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static void parse_valuators(const double *input_values, const unsigned char *mask, int mask_len,
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double *output_values, int output_values_len)
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{
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@@ -95,6 +117,62 @@ static SDL_Window *xinput2_get_sdlwindow(SDL_VideoData *videodata, Window window
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return windowdata ? windowdata->window : NULL;
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}
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#ifdef SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_SCROLLINFO
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static void xinput2_reset_scrollable_valuators(SDL_VideoData *videodata)
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{
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for (int i = 0; i < scrollable_device_count; ++i) {
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for (int j = 0; j < scrollable_devices[i].scroll_info_count; ++j) {
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scrollable_devices[i].scroll_info[j].prev_value_valid = false;
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}
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}
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}
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static void xinput2_parse_scrollable_valuators(const XIDeviceEvent *xev)
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{
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for (int i = 0; i < scrollable_device_count; ++i) {
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const SDL_XInput2ScrollableDevice *sd = &scrollable_devices[i];
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if (xev->sourceid == sd->device_id) {
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int values_i = 0;
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for (int j = 0; j < xev->valuators.mask_len * 8; ++j) {
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if (!XIMaskIsSet(xev->valuators.mask, j)) {
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continue;
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}
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for (int k = 0; k < sd->scroll_info_count; ++k) {
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SDL_XInput2ScrollInfo *info = &sd->scroll_info[k];
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if (info->number == j) {
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const double current_val = xev->valuators.values[values_i];
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const double delta = (info->prev_value - current_val) / info->increment;
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/* Ignore very large jumps that can happen as a result of overflowing
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* the maximum range, as the driver will reset the position to zero
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* at "something that's close to 2^32".
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*
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* The first scroll event is meaningless by itself and must be discarded,
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* as it is only useful for establishing a baseline for future deltas.
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* This is a known deficiency of the XInput2 scroll protocol, and,
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* unfortunately, there is nothing we can do about it.
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*
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* http://who-t.blogspot.com/2012/06/xi-21-protocol-design-issues.html
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*/
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if (info->prev_value_valid && SDL_fabs(delta) < (double)SDL_MAX_SINT32 * 0.95) {
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const double x = info->scroll_type == XIScrollTypeHorizontal ? delta : 0;
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const double y = info->scroll_type == XIScrollTypeVertical ? delta : 0;
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SDL_Mouse *mouse = SDL_GetMouse();
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SDL_SendMouseWheel(xev->time, mouse->focus, (SDL_MouseID)xev->sourceid, (float)x, (float)y, SDL_MOUSEWHEEL_NORMAL);
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}
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info->prev_value = current_val;
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info->prev_value_valid = true;
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}
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}
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++values_i;
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}
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}
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}
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}
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#endif // SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_SCROLLINFO
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#ifdef SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH
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static void xinput2_normalize_touch_coordinates(SDL_Window *window, double in_x, double in_y, float *out_x, float *out_y)
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{
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@@ -119,6 +197,24 @@ static void xinput2_normalize_touch_coordinates(SDL_Window *window, double in_x,
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#endif // SDL_VIDEO_DRIVER_X11_XINPUT2
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static bool X11_Xinput2IsMultitouchSupported(void)
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{
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#ifdef SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH
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return xinput2_initialized && xinput2_multitouch_supported;
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#else
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return false;
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#endif
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}
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static bool X11_Xinput2IsScrollingSupported(void)
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{
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#ifdef SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_SCROLLINFO
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return xinput2_initialized && xinput2_scrolling_supported;
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#else
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return false;
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#endif
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}
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bool X11_InitXinput2(SDL_VideoDevice *_this)
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{
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#ifdef SDL_VIDEO_DRIVER_X11_XINPUT2
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@@ -126,7 +222,7 @@ bool X11_InitXinput2(SDL_VideoDevice *_this)
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int version = 0;
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XIEventMask eventmask;
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unsigned char mask[4] = { 0, 0, 0, 0 };
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unsigned char mask[5] = { 0, 0, 0, 0, 0 };
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int event, err;
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/* XInput2 is required for relative mouse mode, so you probably want to leave this enabled */
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@@ -156,6 +252,10 @@ bool X11_InitXinput2(SDL_VideoDevice *_this)
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xinput2_initialized = true;
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#ifdef SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_SCROLLINFO // Smooth scrolling needs XInput 2.1
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xinput2_scrolling_supported = xinput2_version_atleast(version, 2, 1);
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#endif
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#ifdef SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH // Multitouch needs XInput 2.2
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xinput2_multitouch_supported = xinput2_version_atleast(version, 2, 2);
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#endif
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@@ -171,6 +271,12 @@ bool X11_InitXinput2(SDL_VideoDevice *_this)
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XISetMask(mask, XI_RawButtonPress);
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XISetMask(mask, XI_RawButtonRelease);
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#ifdef SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_SCROLLINFO
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if (X11_Xinput2IsScrollingSupported()) {
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XISetMask(mask, XI_Motion);
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}
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#endif
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#ifdef SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH
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// Enable raw touch events if supported
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if (X11_Xinput2IsMultitouchSupported()) {
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@@ -199,6 +305,18 @@ bool X11_InitXinput2(SDL_VideoDevice *_this)
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#endif
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}
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void X11_QuitXinput2(SDL_VideoDevice *_this)
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{
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#ifdef SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_SCROLLINFO
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for (int i = 0; i < scrollable_device_count; ++i) {
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SDL_free(scrollable_devices[i].scroll_info);
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}
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SDL_free(scrollable_devices);
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scrollable_devices = NULL;
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scrollable_device_count = 0;
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#endif
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}
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#ifdef SDL_VIDEO_DRIVER_X11_XINPUT2
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// xi2 device went away? take it out of the list.
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static void xinput2_remove_device_info(SDL_VideoData *videodata, const int device_id)
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@@ -409,6 +527,11 @@ void X11_HandleXinput2Event(SDL_VideoDevice *_this, XGenericEventCookie *cookie)
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X11_PenHandle *pen = X11_FindPenByDeviceID(xev->sourceid);
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const int button = xev->detail;
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const bool down = (cookie->evtype == XI_ButtonPress);
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#if defined(SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_SCROLLINFO) || defined(SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH)
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bool pointer_emulated = (xev->flags & XIPointerEmulated) != 0;
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#else
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bool pointer_emulated = false;
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#endif
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if (pen) {
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if (xev->deviceid != xev->sourceid) {
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@@ -429,8 +552,12 @@ void X11_HandleXinput2Event(SDL_VideoDevice *_this, XGenericEventCookie *cookie)
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/* Discard wheel events from "Master" devices to avoid duplicates,
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* as coarse wheel events are stateless and can't be deduplicated.
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*
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* If the pointer emulation flag is set on a wheel event, it is being
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* emulated from a scroll valuator, which will be handled natively.
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*/
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if (xev->deviceid != xev->sourceid && X11_IsWheelEvent(button, &x_ticks, &y_ticks)) {
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if ((pointer_emulated || xev->deviceid != xev->sourceid) &&
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X11_IsWheelEvent(button, &x_ticks, &y_ticks)) {
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break;
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}
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@@ -443,13 +570,19 @@ void X11_HandleXinput2Event(SDL_VideoDevice *_this, XGenericEventCookie *cookie)
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}
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} break;
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#ifdef SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_SCROLLINFO
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case XI_Enter:
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xinput2_reset_scrollable_valuators(videodata);
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break;
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#endif
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/* Register to receive XI_Motion (which deactivates MotionNotify), so that we can distinguish
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real mouse motions from synthetic ones, for multitouch and pen support. */
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case XI_Motion:
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{
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const XIDeviceEvent *xev = (const XIDeviceEvent *)cookie->data;
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#ifdef SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH
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bool pointer_emulated = ((xev->flags & XIPointerEmulated) != 0);
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#if defined(SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_SCROLLINFO) || defined(SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH)
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bool pointer_emulated = (xev->flags & XIPointerEmulated) != 0;
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#else
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bool pointer_emulated = false;
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#endif
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@@ -475,14 +608,22 @@ void X11_HandleXinput2Event(SDL_VideoDevice *_this, XGenericEventCookie *cookie)
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SDL_SendPenAxis(0, pen->pen, window, (SDL_PenAxis) i, axes[i]);
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}
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}
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} else if (!pointer_emulated && xev->deviceid == videodata->xinput_master_pointer_device) {
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// Use the master device for non-relative motion, as the slave devices can seemingly lag behind.
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SDL_Mouse *mouse = SDL_GetMouse();
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if (!mouse->relative_mode) {
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SDL_Window *window = xinput2_get_sdlwindow(videodata, xev->event);
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if (window) {
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X11_ProcessHitTest(_this, window->internal, (float)xev->event_x, (float)xev->event_y, false);
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SDL_SendMouseMotion(0, window, SDL_GLOBAL_MOUSE_ID, false, (float)xev->event_x, (float)xev->event_y);
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} else if (!pointer_emulated) {
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#ifdef SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_SCROLLINFO
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if (xev->deviceid == xev->sourceid) {
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xinput2_parse_scrollable_valuators(xev);
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}
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#endif
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if (xev->deviceid == videodata->xinput_master_pointer_device) {
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// Use the master device for non-relative motion, as the slave devices can seemingly lag behind.
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SDL_Mouse *mouse = SDL_GetMouse();
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if (!mouse->relative_mode) {
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SDL_Window *window = xinput2_get_sdlwindow(videodata, xev->event);
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if (window) {
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X11_ProcessHitTest(_this, window->internal, (float)xev->event_x, (float)xev->event_y, false);
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SDL_SendMouseMotion(0, window, SDL_GLOBAL_MOUSE_ID, false, (float)xev->event_x, (float)xev->event_y);
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}
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}
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}
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}
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@@ -524,29 +665,36 @@ void X11_InitXinput2Multitouch(SDL_VideoDevice *_this)
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{
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}
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void X11_Xinput2SelectTouch(SDL_VideoDevice *_this, SDL_Window *window)
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void X11_Xinput2Select(SDL_VideoDevice *_this, SDL_Window *window)
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{
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#ifdef SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH
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SDL_VideoData *data = NULL;
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#if defined(SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_SCROLLINFO) || defined(SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH)
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SDL_VideoData *data = _this->internal;
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SDL_WindowData *window_data = window->internal;
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XIEventMask eventmask;
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unsigned char mask[4] = { 0, 0, 0, 0 };
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SDL_WindowData *window_data = NULL;
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unsigned char mask[5] = { 0, 0, 0, 0, 0 };
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if (!X11_Xinput2IsMultitouchSupported()) {
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if (!X11_Xinput2IsScrollingSupported() && !X11_Xinput2IsMultitouchSupported()) {
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return;
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}
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data = _this->internal;
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window_data = window->internal;
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eventmask.deviceid = XIAllMasterDevices;
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eventmask.mask_len = sizeof(mask);
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eventmask.mask = mask;
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XISetMask(mask, XI_TouchBegin);
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XISetMask(mask, XI_TouchUpdate);
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XISetMask(mask, XI_TouchEnd);
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XISetMask(mask, XI_Motion);
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if (X11_Xinput2IsScrollingSupported()) {
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/* Track enter events that inform us that we need to update
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* the previous scroll coordinates since we cannot track
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* them outside our window.
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*/
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XISetMask(mask, XI_Enter);
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}
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if (X11_Xinput2IsMultitouchSupported()) {
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XISetMask(mask, XI_TouchBegin);
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XISetMask(mask, XI_TouchUpdate);
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XISetMask(mask, XI_TouchEnd);
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XISetMask(mask, XI_Motion);
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}
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X11_XISelectEvents(data->display, window_data->xwindow, &eventmask, 1);
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#endif
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@@ -610,15 +758,6 @@ bool X11_Xinput2SelectMouseAndKeyboard(SDL_VideoDevice *_this, SDL_Window *windo
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return false;
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}
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bool X11_Xinput2IsMultitouchSupported(void)
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{
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#ifdef SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH
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return xinput2_initialized && xinput2_multitouch_supported;
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#else
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return true;
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#endif
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}
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void X11_Xinput2GrabTouch(SDL_VideoDevice *_this, SDL_Window *window)
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{
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#ifdef SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH
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@@ -748,6 +887,16 @@ void X11_Xinput2UpdateDevices(SDL_VideoDevice *_this, bool initial_check)
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old_mice = SDL_GetMice(&old_mouse_count);
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old_touch_devices = SDL_GetTouchDevices(&old_touch_count);
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#ifdef SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_SCROLLINFO
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// Scroll devices don't get add/remove events, so just rebuild the list.
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for (int i = 0; i < scrollable_device_count; ++i) {
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SDL_free(scrollable_devices[i].scroll_info);
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}
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SDL_free(scrollable_devices);
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scrollable_devices = NULL;
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scrollable_device_count = 0;
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#endif
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for (int i = 0; i < ndevices; i++) {
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XIDeviceInfo *dev = &info[i];
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@@ -778,6 +927,54 @@ void X11_Xinput2UpdateDevices(SDL_VideoDevice *_this, bool initial_check)
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break;
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}
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#ifdef SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_SCROLLINFO
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SDL_XInput2ScrollableDevice *sd = NULL;
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int allocated_scroll_info_count = 0;
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for (int j = 0; j < dev->num_classes; j++) {
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const XIAnyClassInfo *class = dev->classes[j];
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const XIScrollClassInfo *s = (XIScrollClassInfo *)class;
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if (class->type != XIScrollClass) {
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continue;
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}
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// Allocate a new scrollable device.
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if (!sd) {
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scrollable_devices = SDL_realloc(scrollable_devices, (scrollable_device_count + 1) * sizeof(SDL_XInput2ScrollableDevice));
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if (!scrollable_devices) {
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// No memory; so just skip this.
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break;
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}
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sd = &scrollable_devices[scrollable_device_count];
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++scrollable_device_count;
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SDL_zerop(sd);
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sd->device_id = dev->deviceid;
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}
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// Allocate new scroll info entries two at a time, as they typically come in a horizontal/vertical pair.
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if (sd->scroll_info_count == allocated_scroll_info_count) {
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sd->scroll_info = SDL_realloc(sd->scroll_info, (allocated_scroll_info_count + 2) * sizeof(SDL_XInput2ScrollInfo));
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if (!sd->scroll_info) {
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// No memory; just skip this.
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break;
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}
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allocated_scroll_info_count += 2;
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}
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SDL_XInput2ScrollInfo *scroll_info = &sd->scroll_info[sd->scroll_info_count];
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++sd->scroll_info_count;
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SDL_zerop(scroll_info);
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scroll_info->number = s->number;
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scroll_info->scroll_type = s->scroll_type;
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scroll_info->increment = s->increment;
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}
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#endif
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#ifdef SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH
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for (int j = 0; j < dev->num_classes; j++) {
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Uint64 touchID;
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@@ -31,11 +31,11 @@ typedef struct XGenericEventCookie XGenericEventCookie;
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#endif
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||||
|
||||
extern bool X11_InitXinput2(SDL_VideoDevice *_this);
|
||||
extern void X11_QuitXinput2(SDL_VideoDevice *_this);
|
||||
extern void X11_InitXinput2Multitouch(SDL_VideoDevice *_this);
|
||||
extern void X11_HandleXinput2Event(SDL_VideoDevice *_this, XGenericEventCookie *cookie);
|
||||
extern bool X11_Xinput2IsInitialized(void);
|
||||
extern bool X11_Xinput2IsMultitouchSupported(void);
|
||||
extern void X11_Xinput2SelectTouch(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
extern void X11_Xinput2Select(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
extern void X11_Xinput2GrabTouch(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
extern void X11_Xinput2UngrabTouch(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
extern bool X11_Xinput2SelectMouseAndKeyboard(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
|
||||
Reference in New Issue
Block a user