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Added SDL_AddVulkanRenderSemaphores() for external synchronization with SDL rendering
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@@ -998,3 +998,4 @@
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#define SDL_GetCameraDevicePosition SDL_GetCameraDevicePosition_REAL
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#define SDL_qsort_r SDL_qsort_r_REAL
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#define SDL_bsearch_r SDL_bsearch_r_REAL
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#define SDL_AddVulkanRenderSemaphores SDL_AddVulkanRenderSemaphores_REAL
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