diff --git a/include/SDL3/SDL_hints.h b/include/SDL3/SDL_hints.h index 2ea479e1d6..3925051882 100644 --- a/include/SDL3/SDL_hints.h +++ b/include/SDL3/SDL_hints.h @@ -296,16 +296,17 @@ extern "C" { * Specify an application icon name for an audio device. * * Some audio backends (such as Pulseaudio and Pipewire) allow you to set an - * XDG icon name for your application. Among other things, this icon might show - * up in a system control panel that lets the user adjust the volume on specific - * audio streams instead of using one giant master volume slider. Note that this - * is unrelated to the icon used by the windowing system, which may be set with - * SDL_SetWindowIcon (or via desktop file on Wayland). + * XDG icon name for your application. Among other things, this icon might + * show up in a system control panel that lets the user adjust the volume on + * specific audio streams instead of using one giant master volume slider. + * Note that this is unrelated to the icon used by the windowing system, which + * may be set with SDL_SetWindowIcon (or via desktop file on Wayland). * * Setting this to "" or leaving it unset will have SDL use a reasonable - * default, "applications-games", which is likely to be installed. - * See https://specifications.freedesktop.org/icon-theme-spec/icon-theme-spec-latest.html - * and https://specifications.freedesktop.org/icon-naming-spec/icon-naming-spec-latest.html + * default, "applications-games", which is likely to be installed. See + * https://specifications.freedesktop.org/icon-theme-spec/icon-theme-spec-latest.html + * and + * https://specifications.freedesktop.org/icon-naming-spec/icon-naming-spec-latest.html * for the relevant XDG icon specs. * * This hint should be set before an audio device is opened.