macOS: Fix MoltenVK Metal view resizing, and allow the metal view to be used without vulkan.

This commit is contained in:
Alex Szpakowski
2017-12-31 15:21:25 -04:00
parent 6d32ebdbc9
commit 48fea0cee4
3 changed files with 18 additions and 12 deletions

View File

@@ -32,11 +32,11 @@
#import "../SDL_sysvideo.h"
#import "SDL_cocoawindow.h"
#if SDL_VIDEO_VULKAN && SDL_VIDEO_DRIVER_COCOA
#if SDL_VIDEO_DRIVER_COCOA && (SDL_VIDEO_VULKAN || SDL_VIDEO_RENDER_METAL)
#include <Cocoa/Cocoa.h>
#include <Metal/Metal.h>
#include <QuartzCore/CAMetalLayer.h>
#import <Cocoa/Cocoa.h>
#import <Metal/Metal.h>
#import <QuartzCore/CAMetalLayer.h>
#define METALVIEW_TAG 255
@@ -57,7 +57,7 @@ SDL_cocoametalview* Cocoa_Mtl_AddMetalView(SDL_Window* window);
void Cocoa_Mtl_GetDrawableSize(SDL_Window * window, int * w, int * h);
#endif /* SDL_VIDEO_VULKAN && SDL_VIDEO_DRIVER_COCOA */
#endif /* SDL_VIDEO_DRIVER_COCOA && (SDL_VIDEO_VULKAN || SDL_VIDEO_RENDER_METAL) */
#endif /* SDL_cocoametalview_h_ */

View File

@@ -28,7 +28,7 @@
#import "SDL_cocoametalview.h"
#if SDL_VIDEO_VULKAN && SDL_VIDEO_DRIVER_COCOA
#if SDL_VIDEO_DRIVER_COCOA && (SDL_VIDEO_VULKAN || SDL_VIDEO_RENDER_METAL)
#include "SDL_assert.h"
@@ -44,7 +44,7 @@
}
/* Indicate the view wants to draw using a backing layer instead of drawRect. */
-(BOOL) wantsUpdateLayer
- (BOOL)wantsUpdateLayer
{
return YES;
}
@@ -52,7 +52,7 @@
/* When the wantsLayer property is set to YES, this method will be invoked to
* return a layer instance.
*/
-(CALayer*) makeBackingLayer
- (CALayer*)makeBackingLayer
{
return [self.class.layerClass layer];
}
@@ -74,8 +74,9 @@
}
/* Set the size of the metal drawables when the view is resized. */
- (void)resizeSubviewsWithOldSize:(NSSize)oldSize {
[super resizeSubviewsWithOldSize:oldSize];
- (void)resizeWithOldSuperviewSize:(NSSize)oldSize
{
[super resizeWithOldSuperviewSize:oldSize];
[self updateDrawableSize];
}
@@ -123,6 +124,6 @@ Cocoa_Mtl_GetDrawableSize(SDL_Window * window, int * w, int * h)
}
}
#endif /* SDL_VIDEO_VULKAN && SDL_VIDEO_DRIVER_COCOA */
#endif /* SDL_VIDEO_DRIVER_COCOA && (SDL_VIDEO_VULKAN || SDL_VIDEO_RENDER_METAL) */
/* vi: set ts=4 sw=4 expandtab: */