diff --git a/src/video/android/SDL_androidtouch.c b/src/video/android/SDL_androidtouch.c index b93aabcd29..a41f5a6de7 100644 --- a/src/video/android/SDL_androidtouch.c +++ b/src/video/android/SDL_androidtouch.c @@ -81,7 +81,7 @@ void Android_OnTouch(SDL_Window *window, int touch_device_id_in, int pointer_fin fingerId = (SDL_FingerID)(pointer_finger_id_in + 1); if (SDL_AddTouch(touchDeviceId, SDL_TOUCH_DEVICE_DIRECT, "") < 0) { - SDL_Log("error: can't add touch %s, %d", __FILE__, __LINE__); + return; } switch (action) { diff --git a/src/video/haiku/SDL_bmodes.cc b/src/video/haiku/SDL_bmodes.cc index 32c8b6d424..7397145870 100644 --- a/src/video/haiku/SDL_bmodes.cc +++ b/src/video/haiku/SDL_bmodes.cc @@ -265,7 +265,7 @@ bool HAIKU_SetDisplayMode(SDL_VideoDevice *_this, SDL_VideoDisplay *display, SDL // Get the current screen BScreen bscreen; if (!bscreen.IsValid()) { - printf(__FILE__": %d - ERROR: BAD SCREEN\n", __LINE__); + return SDL_SetError("Invalid screen"); } // Set the mode using the driver data diff --git a/src/video/haiku/SDL_bwindow.cc b/src/video/haiku/SDL_bwindow.cc index 47a28d3862..79d4313e8f 100644 --- a/src/video/haiku/SDL_bwindow.cc +++ b/src/video/haiku/SDL_bwindow.cc @@ -55,7 +55,6 @@ static bool _InitWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_Properti if (window->flags & SDL_WINDOW_FULLSCREEN) { // TODO: Add support for this flag - printf(__FILE__": %d!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!\n",__LINE__); } if (window->flags & SDL_WINDOW_OPENGL) { // TODO: Add support for this flag