mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-10-07 10:26:27 +00:00
Removed TEXTURETYPE_PALETTE_PIXELART
This doesn't make any sense since the pixel art algorithm uses a box filter to get an average pixel value which isn't possible with indexed textures.
This commit is contained in:
@@ -44,7 +44,6 @@ typedef enum
|
||||
GLES2_SHADER_FRAGMENT_TEXTURE_ARGB,
|
||||
GLES2_SHADER_FRAGMENT_TEXTURE_BGR,
|
||||
GLES2_SHADER_FRAGMENT_TEXTURE_RGB,
|
||||
GLES2_SHADER_FRAGMENT_TEXTURE_PALETTE_PIXELART,
|
||||
GLES2_SHADER_FRAGMENT_TEXTURE_ABGR_PIXELART,
|
||||
GLES2_SHADER_FRAGMENT_TEXTURE_ARGB_PIXELART,
|
||||
GLES2_SHADER_FRAGMENT_TEXTURE_BGR_PIXELART,
|
||||
|
Reference in New Issue
Block a user