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get rid of BeginLoopIteration
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@@ -691,12 +691,6 @@ WASAPI_ThreadDeinit(_THIS)
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WASAPI_PlatformThreadDeinit(this);
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}
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void
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WASAPI_BeginLoopIteration(_THIS)
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{
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/* no-op. */
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}
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static void
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WASAPI_Deinitialize(void)
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{
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@@ -727,7 +721,6 @@ WASAPI_Init(SDL_AudioDriverImpl * impl)
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impl->DetectDevices = WASAPI_DetectDevices;
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impl->ThreadInit = WASAPI_ThreadInit;
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impl->ThreadDeinit = WASAPI_ThreadDeinit;
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impl->BeginLoopIteration = WASAPI_BeginLoopIteration;
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impl->OpenDevice = WASAPI_OpenDevice;
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impl->PlayDevice = WASAPI_PlayDevice;
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impl->WaitDevice = WASAPI_WaitDevice;
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@@ -74,7 +74,6 @@ int WASAPI_ActivateDevice(_THIS, const SDL_bool isrecovery);
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void WASAPI_PlatformThreadInit(_THIS);
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void WASAPI_PlatformThreadDeinit(_THIS);
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void WASAPI_PlatformDeleteActivationHandler(void *handler);
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void WASAPI_BeginLoopIteration(_THIS);
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#ifdef __cplusplus
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}
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