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Added the events SDL_EVENT_JOYSTICK_UPDATE_COMPLETE and SDL_EVENT_GAMEPAD_UPDATE_COMPLETE
This allows the application to tell when a joystick polling cycle is complete and can process state changes as a single atomic update. It is disabled by default, at least for now.
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@@ -151,6 +151,7 @@ typedef enum
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SDL_EVENT_JOYSTICK_ADDED, /**< A new joystick has been inserted into the system */
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SDL_EVENT_JOYSTICK_REMOVED, /**< An opened joystick has been removed */
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SDL_EVENT_JOYSTICK_BATTERY_UPDATED, /**< Joystick battery level change */
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SDL_EVENT_JOYSTICK_UPDATE_COMPLETE, /**< Joystick update is complete (disabled by default) */
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/* Gamepad events */
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SDL_EVENT_GAMEPAD_AXIS_MOTION = 0x650, /**< Gamepad axis motion */
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@@ -163,6 +164,7 @@ typedef enum
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SDL_EVENT_GAMEPAD_TOUCHPAD_MOTION, /**< Gamepad touchpad finger was moved */
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SDL_EVENT_GAMEPAD_TOUCHPAD_UP, /**< Gamepad touchpad finger was lifted */
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SDL_EVENT_GAMEPAD_SENSOR_UPDATE, /**< Gamepad sensor was updated */
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SDL_EVENT_GAMEPAD_UPDATE_COMPLETE, /**< Gamepad update is complete (disabled by default) */
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/* Touch events */
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SDL_EVENT_FINGER_DOWN = 0x700,
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@@ -398,7 +400,7 @@ typedef struct SDL_JoyButtonEvent
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*/
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typedef struct SDL_JoyDeviceEvent
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{
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Uint32 type; /**< ::SDL_EVENT_JOYSTICK_ADDED or ::SDL_EVENT_JOYSTICK_REMOVED */
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Uint32 type; /**< ::SDL_EVENT_JOYSTICK_ADDED or ::SDL_EVENT_JOYSTICK_REMOVED or ::SDL_EVENT_JOYSTICK_UPDATE_COMPLETE */
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Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
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SDL_JoystickID which; /**< The joystick instance id */
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} SDL_JoyDeviceEvent;
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@@ -451,7 +453,7 @@ typedef struct SDL_GamepadButtonEvent
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*/
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typedef struct SDL_GamepadDeviceEvent
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{
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Uint32 type; /**< ::SDL_EVENT_GAMEPAD_ADDED, ::SDL_EVENT_GAMEPAD_REMOVED, or ::SDL_EVENT_GAMEPAD_REMAPPED */
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Uint32 type; /**< ::SDL_EVENT_GAMEPAD_ADDED, ::SDL_EVENT_GAMEPAD_REMOVED, or ::SDL_EVENT_GAMEPAD_REMAPPED or ::SDL_EVENT_GAMEPAD_UPDATE_COMPLETE */
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Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
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SDL_JoystickID which; /**< The joystick instance id */
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} SDL_GamepadDeviceEvent;
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