From 4e4493f579e42d4213ef4b50c8cdec4db98ec7e9 Mon Sep 17 00:00:00 2001 From: SDL Wiki Bot Date: Fri, 6 Mar 2026 18:08:12 +0000 Subject: [PATCH] Sync SDL3 wiki -> header [ci skip] --- include/SDL3/SDL_render.h | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/include/SDL3/SDL_render.h b/include/SDL3/SDL_render.h index 2582eeb476..17825025f2 100644 --- a/include/SDL3/SDL_render.h +++ b/include/SDL3/SDL_render.h @@ -2462,8 +2462,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_RenderGeometry(SDL_Renderer *renderer, /** * Render a list of triangles, optionally using a texture and indices into the - * vertex arrays Color and alpha modulation is done per vertex - * (SDL_SetTextureColorMod and SDL_SetTextureAlphaMod are ignored). + * vertex arrays. * * \param renderer the rendering context. * \param texture (optional) The SDL texture to use.