mirror of
https://github.com/libsdl-org/SDL.git
synced 2026-03-27 10:51:54 +00:00
Added SDL_round(), contributed by Benoit Pierre - thanks!
This commit is contained in:
@@ -591,3 +591,4 @@
|
||||
#define SDL_QueueAudio SDL_QueueAudio_REAL
|
||||
#define SDL_GetQueuedAudioSize SDL_GetQueuedAudioSize_REAL
|
||||
#define SDL_ClearQueuedAudio SDL_ClearQueuedAudio_REAL
|
||||
#define SDL_round SDL_round_REAL
|
||||
|
||||
@@ -623,3 +623,4 @@ SDL_DYNAPI_PROC(SDL_bool,SDL_HasAVX2,(void),(),return)
|
||||
SDL_DYNAPI_PROC(int,SDL_QueueAudio,(SDL_AudioDeviceID a, const void *b, Uint32 c),(a,b,c),return)
|
||||
SDL_DYNAPI_PROC(Uint32,SDL_GetQueuedAudioSize,(SDL_AudioDeviceID a),(a),return)
|
||||
SDL_DYNAPI_PROC(void,SDL_ClearQueuedAudio,(SDL_AudioDeviceID a),(a),)
|
||||
SDL_DYNAPI_PROC(double,SDL_round,(double a),(a),return)
|
||||
|
||||
Reference in New Issue
Block a user