Added SDL_round(), contributed by Benoit Pierre - thanks!

This commit is contained in:
Sam Lantinga
2014-08-16 23:23:15 -07:00
parent d673d8c389
commit 4e7db78ed9
19 changed files with 29 additions and 4 deletions

View File

@@ -591,3 +591,4 @@
#define SDL_QueueAudio SDL_QueueAudio_REAL
#define SDL_GetQueuedAudioSize SDL_GetQueuedAudioSize_REAL
#define SDL_ClearQueuedAudio SDL_ClearQueuedAudio_REAL
#define SDL_round SDL_round_REAL

View File

@@ -623,3 +623,4 @@ SDL_DYNAPI_PROC(SDL_bool,SDL_HasAVX2,(void),(),return)
SDL_DYNAPI_PROC(int,SDL_QueueAudio,(SDL_AudioDeviceID a, const void *b, Uint32 c),(a,b,c),return)
SDL_DYNAPI_PROC(Uint32,SDL_GetQueuedAudioSize,(SDL_AudioDeviceID a),(a),return)
SDL_DYNAPI_PROC(void,SDL_ClearQueuedAudio,(SDL_AudioDeviceID a),(a),)
SDL_DYNAPI_PROC(double,SDL_round,(double a),(a),return)