Renamed SDL_GAMEPADDEVICEREMAPPED to SDL_GAMEPADREMAPPED

This commit is contained in:
Sam Lantinga
2023-01-04 14:32:37 -08:00
parent 28b22e3f9b
commit 4f978456a8
5 changed files with 12 additions and 12 deletions

View File

@@ -1215,7 +1215,7 @@ static void SDL_PrivateRefreshGamepadMapping(GamepadMapping_t *pGamepadMapping)
{
SDL_Event event;
event.type = SDL_GAMEPADDEVICEREMAPPED;
event.type = SDL_GAMEPADREMAPPED;
event.common.timestamp = 0;
event.cdevice.which = gamepad->joystick->instance_id;
SDL_PushEvent(&event);
@@ -3137,7 +3137,7 @@ static const Uint32 SDL_gamepad_event_list[] = {
SDL_GAMEPADBUTTONUP,
SDL_GAMEPADADDED,
SDL_GAMEPADREMOVED,
SDL_GAMEPADDEVICEREMAPPED,
SDL_GAMEPADREMAPPED,
SDL_GAMEPADTOUCHPADDOWN,
SDL_GAMEPADTOUCHPADMOTION,
SDL_GAMEPADTOUCHPADUP,