diff --git a/include/SDL3/SDL_hints.h b/include/SDL3/SDL_hints.h index 3d00d79515..2bceed262b 100644 --- a/include/SDL3/SDL_hints.h +++ b/include/SDL3/SDL_hints.h @@ -4758,7 +4758,9 @@ extern "C" { * players are using high DPI mice, but should be disabled while showing * custom assert dialogs in your application code. * - * Caution: Windows will not see mouse button releases in relative mode with this active. This means you should not enable relative mode while a mouse button is currently pressed. + * Caution: Windows will not see mouse button releases in relative mode with + * this active. This means you should not enable relative mode while a mouse + * button is currently pressed. * * - "0": Windows mouse events will be generated while relative motion is * enabled. (default)