mirror of
https://github.com/libsdl-org/SDL.git
synced 2026-04-04 14:49:40 +00:00
rwops: Reworked RWops for SDL3.
- SDL_RWops is now an opaque struct. - SDL_AllocRW is gone. If an app is creating a custom RWops, they pass the function pointers to SDL_CreateRW(), which are stored internally. - SDL_RWclose is gone, there is only SDL_DestroyRW(), which calls the implementation's `->close` method before freeing other things. - There is only one path to create and use RWops now, so we don't have to worry about whether `->close` will call SDL_DestroyRW, or if this will risk any Properties not being released, etc. - SDL_RWFrom* still works as expected, for getting a RWops without having to supply your own implementation. Objects from these functions are also destroyed with SDL_DestroyRW. - Lots of other cleanup and SDL3ization of the library code.
This commit is contained in:
@@ -1317,7 +1317,7 @@ extern DECLSPEC int SDLCALL SDL_SetAudioPostmixCallback(SDL_AudioDeviceID devid,
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* ```
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*
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* \param src The data source for the WAVE data
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* \param freesrc If SDL_TRUE, calls SDL_RWclose() on `src` before returning,
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* \param freesrc If SDL_TRUE, calls SDL_DestroyRW() on `src` before returning,
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* even in the case of an error
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* \param spec A pointer to an SDL_AudioSpec that will be set to the WAVE
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* data's format details on successful return
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@@ -268,7 +268,7 @@ extern DECLSPEC int SDLCALL SDL_AddGamepadMapping(const char *mapping);
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* constrained environment.
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*
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* \param src the data stream for the mappings to be added
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* \param freesrc if SDL_TRUE, calls SDL_RWclose() on `src` before returning,
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* \param freesrc if SDL_TRUE, calls SDL_DestroyRW() on `src` before returning,
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* even in the case of an error
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* \returns the number of mappings added or -1 on error; call SDL_GetError()
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* for more information.
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@@ -39,15 +39,8 @@
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extern "C" {
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#endif
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/* RWops types */
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#define SDL_RWOPS_UNKNOWN 0 /**< Unknown stream type */
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#define SDL_RWOPS_WINFILE 1 /**< Win32 file */
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#define SDL_RWOPS_STDFILE 2 /**< Stdio file */
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#define SDL_RWOPS_JNIFILE 3 /**< Android asset */
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#define SDL_RWOPS_MEMORY 4 /**< Memory stream */
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#define SDL_RWOPS_MEMORY_RO 5 /**< Read-Only memory stream */
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/* RWops status, set by a read or write operation */
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/* !!! FIXME: make this an enum? */
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#define SDL_RWOPS_STATUS_READY 0 /**< Everything is ready */
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#define SDL_RWOPS_STATUS_ERROR 1 /**< Read or write I/O error */
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#define SDL_RWOPS_STATUS_EOF 2 /**< End of file */
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@@ -55,17 +48,14 @@ extern "C" {
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#define SDL_RWOPS_STATUS_READONLY 4 /**< Tried to write a read-only buffer */
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#define SDL_RWOPS_STATUS_WRITEONLY 5 /**< Tried to read a write-only buffer */
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/**
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* This is the read/write operation structure -- very basic.
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*/
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typedef struct SDL_RWops
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typedef struct SDL_RWopsInterface
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{
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/**
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* Return the number of bytes in this rwops
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*
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* \return the total size of the data stream, or -1 on error.
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*/
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Sint64 (SDLCALL *size)(struct SDL_RWops *context);
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Sint64 (SDLCALL *size)(void *userdata);
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/**
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* Seek to \c offset relative to \c whence, one of stdio's whence values:
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@@ -73,7 +63,7 @@ typedef struct SDL_RWops
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*
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* \return the final offset in the data stream, or -1 on error.
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*/
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Sint64 (SDLCALL *seek)(struct SDL_RWops *context, Sint64 offset, int whence);
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Sint64 (SDLCALL *seek)(void *userdata, Sint64 offset, int whence);
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/**
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* Read up to \c size bytes from the data stream to the area pointed
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@@ -81,7 +71,7 @@ typedef struct SDL_RWops
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*
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* \return the number of bytes read
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*/
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size_t (SDLCALL *read)(struct SDL_RWops *context, void *ptr, size_t size);
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size_t (SDLCALL *read)(void *userdata, void *ptr, size_t size);
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/**
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* Write exactly \c size bytes from the area pointed at by \c ptr
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@@ -89,61 +79,24 @@ typedef struct SDL_RWops
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*
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* \return the number of bytes written
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*/
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size_t (SDLCALL *write)(struct SDL_RWops *context, const void *ptr, size_t size);
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size_t (SDLCALL *write)(void *userdata, const void *ptr, size_t size);
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/**
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* Close and free an allocated SDL_RWops structure.
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* Close and free any allocated resources.
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*
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* The RWops is still destroyed even if this fails, so clean up anything
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* even if flushing to disk returns an error.
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*
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* \return 0 if successful or -1 on write error when flushing data.
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*/
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int (SDLCALL *close)(struct SDL_RWops *context);
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int (SDLCALL *close)(void *userdata);
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} SDL_RWopsInterface;
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Uint32 type;
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Uint32 status;
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SDL_PropertiesID props;
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union
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{
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#ifdef SDL_PLATFORM_ANDROID
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struct
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{
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void *asset;
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} androidio;
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#elif defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK) || defined(SDL_PLATFORM_WINRT)
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struct
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{
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SDL_bool append;
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void *h;
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struct
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{
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void *data;
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size_t size;
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size_t left;
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} buffer;
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} windowsio;
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#endif
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struct
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{
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SDL_bool autoclose;
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void *fp;
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} stdio;
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struct
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{
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Uint8 *base;
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Uint8 *here;
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Uint8 *stop;
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} mem;
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struct
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{
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void *data1;
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void *data2;
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} unknown;
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} hidden;
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} SDL_RWops;
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/**
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* This is the read/write operation structure -- opaque, as of SDL3!
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*/
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typedef struct SDL_RWops SDL_RWops;
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/**
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@@ -195,7 +148,7 @@ typedef struct SDL_RWops
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* As a fallback, SDL_RWFromFile() will transparently open a matching filename
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* in an Android app's `assets`.
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*
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* Closing the SDL_RWops will close the file handle SDL is holding internally.
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* Destroying the SDL_RWops will close the file handle SDL is holding internally.
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*
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* \param file a UTF-8 string representing the filename to open
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* \param mode an ASCII string representing the mode to be used for opening
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@@ -205,7 +158,6 @@ typedef struct SDL_RWops
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_RWclose
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* \sa SDL_RWFromConstMem
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* \sa SDL_RWFromMem
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* \sa SDL_RWread
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@@ -236,7 +188,6 @@ extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromFile(const char *file, const char *
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_RWclose
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* \sa SDL_RWFromConstMem
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* \sa SDL_RWFromFile
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* \sa SDL_RWFromMem
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@@ -270,7 +221,6 @@ extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromMem(void *mem, size_t size);
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_RWclose
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* \sa SDL_RWFromConstMem
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* \sa SDL_RWFromFile
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* \sa SDL_RWFromMem
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@@ -284,20 +234,14 @@ extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromConstMem(const void *mem, size_t si
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/**
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* Use this function to allocate an empty, unpopulated SDL_RWops structure.
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* Use this function to allocate a SDL_RWops structure.
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*
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* Applications do not need to use this function unless they are providing
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* their own SDL_RWops implementation. If you just need an SDL_RWops to
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* read/write a common data source, you should use the built-in
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* implementations in SDL, like SDL_RWFromFile() or SDL_RWFromMem(), etc.
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*
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* You must free the returned pointer with SDL_DestroyRW(). Depending on your
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* operating system and compiler, there may be a difference between the
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* malloc() and free() your program uses and the versions SDL calls
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* internally. Trying to mix the two can cause crashing such as segmentation
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* faults. Since all SDL_RWops must free themselves when their **close**
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* method is called, all SDL_RWops must be allocated through this function, so
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* they can all be freed correctly with SDL_DestroyRW().
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* You must free the returned pointer with SDL_DestroyRW().
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*
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* \returns a pointer to the allocated memory on success, or NULL on failure;
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* call SDL_GetError() for more information.
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@@ -306,32 +250,33 @@ extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromConstMem(const void *mem, size_t si
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*
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* \sa SDL_DestroyRW
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*/
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extern DECLSPEC SDL_RWops *SDLCALL SDL_CreateRW(void);
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extern DECLSPEC SDL_RWops *SDLCALL SDL_CreateRW(const SDL_RWopsInterface *iface, void *userdata);
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/**
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* Use this function to free an SDL_RWops structure allocated by
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* SDL_CreateRW().
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* Close and free an allocated SDL_RWops structure.
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*
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* Applications do not need to use this function unless they are providing
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* their own SDL_RWops implementation. If you just need an SDL_RWops to
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* read/write a common data source, you should use the built-in
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* implementations in SDL, like SDL_RWFromFile() or SDL_RWFromMem(), etc, and
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* call the **close** method on those SDL_RWops pointers when you are done
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* with them.
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* SDL_DestroyRW() closes and cleans up the SDL_RWops stream. It releases any
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* resources used by the stream and frees the SDL_RWops itself with
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* SDL_DestroyRW(). This returns 0 on success, or -1 if the stream failed to
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* flush to its output (e.g. to disk).
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*
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* Only use SDL_DestroyRW() on pointers returned by SDL_CreateRW(). The
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* pointer is invalid as soon as this function returns. Any extra memory
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* allocated during creation of the SDL_RWops is not freed by SDL_DestroyRW();
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* the programmer must be responsible for managing that memory in their
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* **close** method.
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* Note that if this fails to flush the stream to disk, this function reports
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* an error, but the SDL_RWops is still invalid once this function returns.
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*
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* \param context the SDL_RWops structure to be freed
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* \param context SDL_RWops structure to close
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* \returns 0 on success or a negative error code on failure; call
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* SDL_GetError() for more information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_CreateRW
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* \sa SDL_RWFromConstMem
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* \sa SDL_RWFromFile
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* \sa SDL_RWFromMem
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* \sa SDL_RWread
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* \sa SDL_RWseek
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* \sa SDL_RWwrite
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*/
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extern DECLSPEC void SDLCALL SDL_DestroyRW(SDL_RWops *context);
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extern DECLSPEC int SDLCALL SDL_DestroyRW(SDL_RWops *context);
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/**
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* Get the properties associated with an SDL_RWops.
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@@ -389,7 +334,6 @@ extern DECLSPEC Sint64 SDLCALL SDL_RWsize(SDL_RWops *context);
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_RWclose
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* \sa SDL_RWFromConstMem
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* \sa SDL_RWFromFile
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* \sa SDL_RWFromMem
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@@ -413,7 +357,6 @@ extern DECLSPEC Sint64 SDLCALL SDL_RWseek(SDL_RWops *context, Sint64 offset, int
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_RWclose
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* \sa SDL_RWFromConstMem
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* \sa SDL_RWFromFile
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* \sa SDL_RWFromMem
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@@ -444,7 +387,6 @@ extern DECLSPEC Sint64 SDLCALL SDL_RWtell(SDL_RWops *context);
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_RWclose
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* \sa SDL_RWFromConstMem
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* \sa SDL_RWFromFile
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* \sa SDL_RWFromMem
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@@ -482,7 +424,6 @@ extern DECLSPEC size_t SDLCALL SDL_RWread(SDL_RWops *context, void *ptr, size_t
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_RWclose
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* \sa SDL_RWFromConstMem
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* \sa SDL_RWFromFile
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* \sa SDL_RWFromMem
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@@ -506,7 +447,6 @@ extern DECLSPEC size_t SDLCALL SDL_RWwrite(SDL_RWops *context, const void *ptr,
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_RWclose
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* \sa SDL_RWFromConstMem
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* \sa SDL_RWFromFile
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* \sa SDL_RWFromMem
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@@ -529,7 +469,6 @@ extern DECLSPEC size_t SDLCALL SDL_RWprintf(SDL_RWops *context, SDL_PRINTF_FORMA
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_RWclose
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* \sa SDL_RWFromConstMem
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* \sa SDL_RWFromFile
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* \sa SDL_RWFromMem
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@@ -539,32 +478,6 @@ extern DECLSPEC size_t SDLCALL SDL_RWprintf(SDL_RWops *context, SDL_PRINTF_FORMA
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*/
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extern DECLSPEC size_t SDLCALL SDL_RWvprintf(SDL_RWops *context, SDL_PRINTF_FORMAT_STRING const char *fmt, va_list ap) SDL_PRINTF_VARARG_FUNCV(2);
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/**
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* Close and free an allocated SDL_RWops structure.
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*
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* SDL_RWclose() closes and cleans up the SDL_RWops stream. It releases any
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* resources used by the stream and frees the SDL_RWops itself with
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* SDL_DestroyRW(). This returns 0 on success, or -1 if the stream failed to
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* flush to its output (e.g. to disk).
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*
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* Note that if this fails to flush the stream to disk, this function reports
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* an error, but the SDL_RWops is still invalid once this function returns.
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*
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* \param context SDL_RWops structure to close
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* \returns 0 on success or a negative error code on failure; call
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* SDL_GetError() for more information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_RWFromConstMem
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* \sa SDL_RWFromFile
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* \sa SDL_RWFromMem
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* \sa SDL_RWread
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* \sa SDL_RWseek
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* \sa SDL_RWwrite
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*/
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extern DECLSPEC int SDLCALL SDL_RWclose(SDL_RWops *context);
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/**
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* Load all the data from an SDL data stream.
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*
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@@ -576,7 +489,7 @@ extern DECLSPEC int SDLCALL SDL_RWclose(SDL_RWops *context);
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*
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* \param src the SDL_RWops to read all available data from
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* \param datasize if not NULL, will store the number of bytes read
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* \param freesrc if SDL_TRUE, calls SDL_RWclose() on `src` before returning,
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* \param freesrc if SDL_TRUE, calls SDL_DestroyRW() on `src` before returning,
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* even in the case of an error
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* \returns the data, or NULL if there was an error.
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*
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@@ -328,7 +328,7 @@ extern DECLSPEC void SDLCALL SDL_UnlockSurface(SDL_Surface *surface);
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* will result in a memory leak.
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*
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* \param src the data stream for the surface
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* \param freesrc if SDL_TRUE, calls SDL_RWclose() on `src` before returning,
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* \param freesrc if SDL_TRUE, calls SDL_DestroyRW() on `src` before returning,
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* even in the case of an error
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* \returns a pointer to a new SDL_Surface structure or NULL if there was an
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* error; call SDL_GetError() for more information.
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@@ -370,7 +370,7 @@ extern DECLSPEC SDL_Surface *SDLCALL SDL_LoadBMP(const char *file);
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*
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* \param surface the SDL_Surface structure containing the image to be saved
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* \param dst a data stream to save to
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* \param freedst if SDL_TRUE, calls SDL_RWclose() on `dst` before returning,
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* \param freedst if SDL_TRUE, calls SDL_DestroyRW() on `dst` before returning,
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* even in the case of an error
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* \returns 0 on success or a negative error code on failure; call
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* SDL_GetError() for more information.
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Block a user