rwops: Reworked RWops for SDL3.

- SDL_RWops is now an opaque struct.
- SDL_AllocRW is gone. If an app is creating a custom RWops, they pass the
  function pointers to SDL_CreateRW(), which are stored internally.
- SDL_RWclose is gone, there is only SDL_DestroyRW(), which calls the
  implementation's `->close` method before freeing other things.
- There is only one path to create and use RWops now, so we don't have to
  worry about whether `->close` will call SDL_DestroyRW, or if this will
  risk any Properties not being released, etc.
- SDL_RWFrom* still works as expected, for getting a RWops without having
  to supply your own implementation. Objects from these functions are also
  destroyed with SDL_DestroyRW.
- Lots of other cleanup and SDL3ization of the library code.
This commit is contained in:
Ryan C. Gordon
2024-03-12 01:14:38 -04:00
parent 495e432fb9
commit 525919b315
22 changed files with 424 additions and 470 deletions

View File

@@ -68,7 +68,7 @@ static int DISKAUDIO_CaptureFromDevice(SDL_AudioDevice *device, void *buffer, in
buflen -= br;
buffer = ((Uint8 *)buffer) + br;
if (buflen > 0) { // EOF (or error, but whatever).
SDL_RWclose(h->io);
SDL_DestroyRW(h->io);
h->io = NULL;
}
}
@@ -88,7 +88,7 @@ static void DISKAUDIO_CloseDevice(SDL_AudioDevice *device)
{
if (device->hidden) {
if (device->hidden->io) {
SDL_RWclose(device->hidden->io);
SDL_DestroyRW(device->hidden->io);
}
SDL_free(device->hidden->mixbuf);
SDL_free(device->hidden);