cmake: add CPack support for creating binary archives

This commit is contained in:
Anonymous Maarten
2023-01-29 06:12:40 +01:00
committed by Anonymous Maarten
parent 64c97906c9
commit 53d434fd24
14 changed files with 350 additions and 172 deletions

View File

@@ -16,7 +16,7 @@ jobs:
matrix:
platform:
- { name: Android.mk }
- { name: CMake, cmake: 1, android_abi: "arm64-v8a", android_platform: 23, arch: "aarch64" }
- { name: CMake, cmake: 1, android_abi: "arm64-v8a", android_platform: 23, arch: "aarch64", artifact: "SDL-android-arm64" }
steps:
- uses: actions/checkout@v3
@@ -57,6 +57,10 @@ jobs:
cmake --install build --config Release
echo "SDL3_DIR=$(pwd)/prefix" >> $GITHUB_ENV
( cd prefix; find ) | LC_ALL=C sort -u
- name: Package (CPack)
if: ${{ matrix.platform.name == 'CMake' }}
run: |
cmake --build build/ --config Release --target package
- name: Verify CMake configuration files
if: ${{ matrix.platform.name == 'CMake' }}
run: |
@@ -73,3 +77,9 @@ jobs:
export CC="${{ steps.setup_ndk.outputs.ndk-path }}/toolchains/llvm/prebuilt/linux-x86_64/bin/clang --target=${{ matrix.platform.arch }}-none-linux-androideabi${{ matrix.platform.android_platform }}"
export PKG_CONFIG_PATH=${{ env.SDL3_DIR }}/lib/pkgconfig
cmake/test/test_pkgconfig.sh
- uses: actions/upload-artifact@v3
if: ${{ matrix.platform.name == 'CMake' }}
with:
if-no-files-found: error
name: ${{ matrix.platform.artifact }}
path: build/dist/SDL3*

View File

@@ -18,7 +18,7 @@ jobs:
run: |
sudo apt-get -y update
sudo apt-get install -y ninja-build
- name: Configure CMake
- name: Configure (CMake)
run: |
emcmake cmake -S . -B build \
-Wdeprecated -Wdev -Werror \
@@ -28,7 +28,7 @@ jobs:
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_INSTALL_PREFIX=prefix \
-GNinja
- name: Build
- name: Build (CMake)
run: cmake --build build/ --verbose
- name: Run build-time tests
run: |
@@ -36,10 +36,13 @@ jobs:
export SDL_TESTS_QUICK=1
# FIXME: enable Emscripten build time tests
# ctest -VV --test-dir build/
- name: Install
- name: Install (CMake)
run: |
echo "SDL3_DIR=$(pwd)/prefix" >> $GITHUB_ENV
cmake --install build/
- name: Package (CPack)
run: |
cmake --build build/ --config Release --target package
- name: Verify CMake configuration files
run: |
emcmake cmake -S cmake/test -B cmake_config_build \
@@ -48,3 +51,8 @@ jobs:
-DTEST_SHARED=FALSE \
-DCMAKE_PREFIX_PATH=${{ env.SDL3_DIR }}
cmake --build cmake_config_build --verbose
- uses: actions/upload-artifact@v3
with:
if-no-files-found: error
name: SDL-emscripten
path: build/dist/SDL3*

View File

@@ -18,23 +18,25 @@ jobs:
run: |
container-init & timeout 600 vmshell exit 0
- name: Setup Haiku dependencies
run: vmshell pkgman install -y cmd:cmake cmd:gcc cmd:ld cmd:ninja cmd:pkg_config haiku_devel devel:libgl devel:libglu
run: |
vmshell pkgman install -y cmd:cmake cmd:gcc cmd:ld cmd:ninja cmd:pkg_config haiku_devel devel:libgl devel:libglu
- uses: actions/checkout@v3
- name: Copy project to VM
run: |
vmshell mkdir ./src/
tar -cf - ./ | vmshell tar -xf - -C ./src/
- name: Configure (CMake)
run: vmshell cmake -S src -B build -GNinja \
-Wdeprecated -Wdev -Werror \
-DSDL_TESTS=ON \
-DSDL_WERROR=ON \
-DSDL_INSTALL_TESTS=ON \
-DSDL_VENDOR_INFO=Github_Workflow \
-DCMAKE_INSTALL_PREFIX=cmake_prefix \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_DISABLE_PRECOMPILE_HEADERS=ON \
-DSDL_TESTS_TIMEOUT_MULTIPLIER=10
run: |
vmshell cmake -S src -B build -GNinja \
-Wdeprecated -Wdev -Werror \
-DSDL_TESTS=ON \
-DSDL_WERROR=ON \
-DSDL_INSTALL_TESTS=ON \
-DSDL_VENDOR_INFO=Github_Workflow \
-DCMAKE_INSTALL_PREFIX=cmake_prefix \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_DISABLE_PRECOMPILE_HEADERS=ON \
-DSDL_TESTS_TIMEOUT_MULTIPLIER=10
- name: Build (CMake)
run: |
vmshell cmake --build ./build/ --config Release --verbose --parallel
@@ -44,6 +46,9 @@ jobs:
- name: Install (CMake)
run: |
vmshell cmake --install ./build/ --config Release
- name: Package (CPack)
run: |
vmshell cmake --build build/ --config Release --target package
- name: Verify CMake configuration files
run: |
vmshell cmake -S ./src/cmake/test -B cmake_config_build -G Ninja \
@@ -53,3 +58,11 @@ jobs:
- name: Verify sdl3.pc
run: |
vmshell CC=c++ PKG_CONFIG_PATH=\$PWD/cmake_prefix/lib/pkgconfig src/cmake/test/test_pkgconfig.sh
- name: Copy package from VM
run: |
vmshell tar -cf - build/dist/ | tar -xf - -C ./
- uses: actions/upload-artifact@v3
with:
if-no-files-found: error
name: SDL-haiku
path: build/dist/SDL3*

View File

@@ -19,15 +19,15 @@ jobs:
fail-fast: false
matrix:
platform:
- { name: Windows (mingw32), os: windows-latest, shell: 'msys2 {0}', msystem: mingw32, msys-env: mingw-w64-i686, artifact: 'mingw32'}
- { name: Windows (mingw64), os: windows-latest, shell: 'msys2 {0}', msystem: mingw64, msys-env: mingw-w64-x86_64, artifact: 'mingw64' }
- { name: Windows (clang32), os: windows-latest, shell: 'msys2 {0}', msystem: clang32, msys-env: mingw-w64-clang-i686, artifact: 'clang32' }
- { name: Windows (clang64), os: windows-latest, shell: 'msys2 {0}', msystem: clang64, msys-env: mingw-w64-clang-x86_64, artifact: 'clang64' }
- { name: Windows (ucrt64), os: windows-latest, shell: 'msys2 {0}', msystem: ucrt64, msys-env: mingw-w64-ucrt-x86_64, artifact: 'ucrt64' }
- { name: Ubuntu 20.04, os: ubuntu-20.04, shell: sh, artifact: 'ubuntu20.04' }
- { name: Ubuntu 22.04, os: ubuntu-22.04, shell: sh, artifact: 'ubuntu22.04' }
- { name: MacOS (Framework), os: macos-latest, shell: sh, cmake: '-DCMAKE_OSX_ARCHITECTURES="x86_64;arm64" -DSDL_FRAMEWORK=ON', skip_test_pkgconfig: true, artifact: 'macos-framework' }
- { name: MacOS (GNU prefix), os: macos-latest, shell: sh, cmake: '-DCMAKE_OSX_ARCHITECTURES="x86_64"', artifact: 'macos-gnu' }
- { name: Windows (mingw32), os: windows-latest, shell: 'msys2 {0}', msystem: mingw32, msys-env: mingw-w64-i686, artifact: 'SDL-mingw32' }
- { name: Windows (mingw64), os: windows-latest, shell: 'msys2 {0}', msystem: mingw64, msys-env: mingw-w64-x86_64, artifact: 'SDL-mingw64' }
- { name: Windows (clang32), os: windows-latest, shell: 'msys2 {0}', msystem: clang32, msys-env: mingw-w64-clang-i686, artifact: 'SDL-msys2-clang32' }
- { name: Windows (clang64), os: windows-latest, shell: 'msys2 {0}', msystem: clang64, msys-env: mingw-w64-clang-x86_64, artifact: 'SDL-msys2-clang64' }
- { name: Windows (ucrt64), os: windows-latest, shell: 'msys2 {0}', msystem: ucrt64, msys-env: mingw-w64-ucrt-x86_64, artifact: 'SDL-msys2-ucrt64' }
- { name: Ubuntu 20.04, os: ubuntu-20.04, shell: sh, artifact: 'SDL-ubuntu20.04' }
- { name: Ubuntu 22.04, os: ubuntu-22.04, shell: sh, artifact: 'SDL-ubuntu22.04' }
- { name: MacOS (Framework), os: macos-latest, shell: sh, cmake: '-DCMAKE_OSX_ARCHITECTURES="x86_64;arm64" -DSDL_FRAMEWORK=ON', skip_test_pkgconfig: true, artifact: 'SDL-macos-framework' }
- { name: MacOS (GNU prefix), os: macos-latest, shell: sh, cmake: '-DCMAKE_OSX_ARCHITECTURES="x86_64"', artifact: 'SDL-macos-gnu' }
steps:
- name: Set up MSYS2
@@ -95,6 +95,9 @@ jobs:
set -eu
cmake --install build/ --config Release
( cd cmake_prefix; find . ) | LC_ALL=C sort -u
- name: Package (CPack)
run: |
cmake --build build/ --config Release --target package
- name: Verify CMake configuration files
run: |
cmake -S cmake/test -B cmake_config_build -G Ninja \
@@ -110,5 +113,6 @@ jobs:
cmake/test/test_pkgconfig.sh
- uses: actions/upload-artifact@v3
with:
if-no-files-found: error
name: ${{ matrix.platform.artifact }}
path: cmake_prefix/
path: build/dist/SDL3*

View File

@@ -15,16 +15,16 @@ jobs:
fail-fast: false
matrix:
platform:
- { name: Windows (x64), flags: -A x64, project: VisualC/SDL.sln, projectflags: '/p:Platform=x64' }
- { name: Windows (x86), flags: -A Win32, project: VisualC/SDL.sln, projectflags: '/p:Platform=Win32' }
- { name: Windows static VCRT (x64), flags: -A x64 -DSDL_FORCE_STATIC_VCRT=ON }
- { name: Windows static VCRT (x86), flags: -A Win32 -DSDL_FORCE_STATIC_VCRT=ON }
- { name: Windows (clang-cl x64), flags: -T ClangCL -A x64 }
- { name: Windows (clang-cl x86), flags: -T ClangCL -A Win32 }
- { name: Windows (ARM), flags: -A ARM }
- { name: Windows (ARM64), flags: -A ARM64 }
- { name: Windows (x64), flags: -A x64, project: VisualC/SDL.sln, projectflags: '/p:Platform=x64', artifact: 'SDL-VC-x64' }
- { name: Windows (x86), flags: -A Win32, project: VisualC/SDL.sln, projectflags: '/p:Platform=Win32', artifact: 'SDL-VC-x86' }
- { name: Windows static VCRT (x64), flags: -A x64 -DSDL_FORCE_STATIC_VCRT=ON, artifact: 'SDL-VC-static-VCRT-x64' }
- { name: Windows static VCRT (x86), flags: -A Win32 -DSDL_FORCE_STATIC_VCRT=ON, artifact: 'SDL-VC-static-VCRT-x86' }
- { name: Windows (clang-cl x64), flags: -T ClangCL -A x64, artifact: 'SDL-clang-cl-x64' }
- { name: Windows (clang-cl x86), flags: -T ClangCL -A Win32, artifact: 'SDL-clang-cl-x86' }
- { name: Windows (ARM), flags: -A ARM, artifact: 'SDL-VC-arm32' }
- { name: Windows (ARM64), flags: -A ARM64, artifact: 'SDL-VC-arm64' }
- { name: UWP (x64), flags: -A x64 -DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_SYSTEM_VERSION="10.0" -DSDL_TESTS=OFF, nowerror: true,
project: VisualC-WinRT/SDL-UWP.sln, projectflags: '/p:Platform=x64 /p:WindowsTargetPlatformVersion=10.0.17763.0' }
project: VisualC-WinRT/SDL-UWP.sln, projectflags: '/p:Platform=x64 /p:WindowsTargetPlatformVersion=10.0.17763.0', artifact: 'SDL-VC-UWP' }
steps:
- uses: actions/checkout@v3
@@ -50,6 +50,7 @@ jobs:
-DSDL_INSTALL_TESTS=ON `
-DSDL_VENDOR_INFO="Github Workflow" `
-DSDL_DISABLE_INSTALL=OFF `
-DSDL_DISABLE_INSTALL_CPACK=OFF `
${{ matrix.platform.flags }} `
-DCMAKE_INSTALL_PREFIX=prefix
- name: Build (CMake)
@@ -63,6 +64,9 @@ jobs:
run: |
echo "SDL3_DIR=$Env:GITHUB_WORKSPACE/prefix" >> $Env:GITHUB_ENV
cmake --install build/
- name: Package (CPack)
run: |
cmake --build build/ --config Release --target PACKAGE
- name: Verify CMake configuration files
if: ${{ !contains(matrix.platform.name, 'UWP') }} # FIXME: cmake/test/CMakeLists.txt should support UWP
run: |
@@ -77,3 +81,8 @@ jobs:
- name: Build msbuild
if: ${{ matrix.platform.project != '' }}
run: msbuild ${{ matrix.platform.project }} /m /p:BuildInParallel=true /p:Configuration=Release ${{ matrix.platform.projectflags }}
- uses: actions/upload-artifact@v3
with:
if-no-files-found: error
name: ${{ matrix.platform.artifact }}
path: build/dist/SDL3*

View File

@@ -17,7 +17,7 @@ jobs:
run: |
apt update
apt install ninja-build
- name: Configure CMake
- name: Configure (CMake)
run: |
cmake -S . -B build -G Ninja \
-Wdeprecated -Wdev -Werror \
@@ -28,13 +28,17 @@ jobs:
-DSDL_VENDOR_INFO="Github Workflow" \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_INSTALL_PREFIX=prefix
- name: Build
run: cmake --build build --verbose
- name: Install CMake
- name: Build (CMake)
run: |
cmake --build build --verbose
- name: Install (CMake)
run: |
echo "SDL3_DIR=$(pwd)/prefix" >> $GITHUB_ENV
cmake --install build/
( cd prefix; find ) | LC_ALL=C sort -u
- name: Package (CPack)
run: |
cmake --build build/ --config Release --target package
- name: Verify CMake configuration files
run: |
cmake -S cmake/test -B cmake_config_build -G Ninja \
@@ -54,3 +58,8 @@ jobs:
run: |
export PKG_CONFIG_PATH=${{ env.SDL3_DIR }}/lib/pkgconfig
cmake/test/test_pkgconfig.sh
- uses: actions/upload-artifact@v3
with:
if-no-files-found: error
name: SDL-n3ds
path: build/dist/SDL3*

View File

@@ -34,7 +34,7 @@ jobs:
-DSDL_TESTS=ON \
-DCMAKE_INSTALL_PREFIX=cmake_prefix \
-DCMAKE_BUILD_TYPE=Release
- name: Build
- name: Build (CMake)
run: cmake --build build --config Release --verbose --parallel
- name: Install (CMake)
run: |
@@ -42,6 +42,9 @@ jobs:
cmake --install build/ --config Release
echo "SDL3_DIR=$(pwd)/cmake_prefix" >> $GITHUB_ENV
( cd cmake_prefix; find ) | LC_ALL=C sort -u
- name: Package (CPack)
run: |
cmake --build build/ --config Release --target package
- name: Verify CMake configuration files
run: |
@@ -70,3 +73,8 @@ jobs:
name: tests-${{ steps.slug.outputs.sha8 }}
path: |
build/test
- uses: actions/upload-artifact@v3
with:
if-no-files-found: error
name: SDL-ps2
path: build/dist/SDL3*

View File

@@ -16,7 +16,7 @@ jobs:
run: |
apk update
apk add cmake gmp mpc1 mpfr4 make pkgconf
- name: Configure CMake
- name: Configure (CMake)
run: |
cmake -S . -B build \
-Wdeprecated -Wdev -Werror \
@@ -26,13 +26,16 @@ jobs:
-DSDL_INSTALL_TESTS=ON \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_INSTALL_PREFIX=prefix
- name: Build
- name: Build (CMake)
run: cmake --build build --config Release --verbose
- name: Install
- name: Install (CMake)
run: |
echo "SDL3_DIR=$(pwd)/prefix" >> $GITHUB_ENV
cmake --install build --config Release
( cd prefix; find ) | LC_ALL=C sort -u
- name: Package (CPack)
run: |
cmake --build build/ --config Release --target package
- name: Verify CMake configuration files
run: |
cmake -S cmake/test -B cmake_config_build \
@@ -47,3 +50,8 @@ jobs:
export LDFLAGS="-L$PSPDEV/lib -L$PSPDEV/psp/lib -L$PSPDEV/psp/sdk/lib"
export PKG_CONFIG_PATH=${{ env.SDL3_DIR }}/lib/pkgconfig
cmake/test/test_pkgconfig.sh
- uses: actions/upload-artifact@v3
with:
if-no-files-found: error
name: SDL-psp
path: build/dist/SDL3*

View File

@@ -44,6 +44,9 @@ jobs:
echo "SDL3_DIR=${{ github.workspace }}/prefix_cmake" >> $GITHUB_ENV
cmake --install build/
( cd ${{ github.workspace }}/prefix_cmake; find ) | LC_ALL=C sort -u
- name: Package (CPack)
run: |
cmake --build build/ --config Release --target package
- name: Verify CMake configuration files
run: |
cmake -S cmake/test -B cmake_config_build -G Ninja \
@@ -52,3 +55,8 @@ jobs:
-DCMAKE_BUILD_TYPE=Release \
${{ matrix.platform.test_args }}
cmake --build cmake_config_build --verbose
- uses: actions/upload-artifact@v3
with:
if-no-files-found: error
name: SDL-riscos
path: build/dist/SDL3*

View File

@@ -20,8 +20,8 @@ jobs:
fail-fast: false
matrix:
platform:
- { name: GLES (pib), os: windows-latest, pib: true }
- { name: GLES (PVR_PSP2 + gl4es4vita), os: windows-latest, pvr: true }
- { name: Vita (GLES w/ pib), os: windows-latest, pib: true, artifact: SDL-vita-pib }
- { name: Vita (GLES w/ PVR_PSP2 + gles4vita), os: windows-latest, pvr: true, artifact: SDL-vita-pvr }
steps:
- uses: actions/checkout@v3
@@ -65,7 +65,7 @@ jobs:
wget https://github.com/SonicMastr/gl4es4vita/releases/download/v$gl4es4vita_version-vita/vitasdk_stubs.zip -P/tmp
unzip /tmp/vitasdk_stubs.zip -d${VITASDK}/arm-vita-eabi/lib
- name: Configure CMake
- name: Configure (CMake)
run: |
cmake -S . -B build -G Ninja \
-Wdeprecated -Wdev -Werror \
@@ -77,13 +77,16 @@ jobs:
-DSDL_INSTALL_TESTS=ON \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_INSTALL_PREFIX=prefix
- name: Build
- name: Build (CMake)
run: cmake --build build --verbose
- name: Install CMake
- name: Install (CMake)
run: |
echo "SDL3_DIR=$(pwd)/prefix" >> $GITHUB_ENV
cmake --install build/
( cd prefix; find ) | LC_ALL=C sort -u
- name: Package (CPack)
run: |
cmake --build build/ --config Release --target package
- name: Verify CMake configuration files
run: |
cmake -S cmake/test -B cmake_config_build -G Ninja \
@@ -97,3 +100,8 @@ jobs:
export CC=arm-vita-eabi-gcc
export PKG_CONFIG_PATH=${{ env.SDL3_DIR }}/lib/pkgconfig
cmake/test/test_pkgconfig.sh
- uses: actions/upload-artifact@v3
with:
if-no-files-found: error
name: ${{ matrix.platform.artifact }}
path: build/dist/SDL3*

View File

@@ -50,6 +50,13 @@ jobs:
run: |
cmake -S . -B build -GNinja \
-Wdeprecated -Wdev -Werror \
-DCMAKE_BUILD_TYPE=Release \
-DSDL_CHECK_REQUIRED_INCLUDES="/usr/local/include" \
-DSDL_CHECK_REQUIRED_LINK_OPTIONS="-L/usr/local/lib"
cmake --build build --verbose -- -j`sysctl -n hw.ncpu`
cmake --build build/ --config Release --verbose -- -j`sysctl -n hw.ncpu`
cmake --build build/ --config Release --target package
- uses: actions/upload-artifact@v3
with:
if-no-files-found: error
name: SDL-freebsd
path: build/dist/SDL3*