android: don't promote custom SDL3::SDL3 targets

This commit is contained in:
Anonymous Maarten
2025-10-03 21:08:14 +02:00
parent fe17e49116
commit 541dc6ba20

View File

@@ -3,24 +3,7 @@ cmake_minimum_required(VERSION 3.6)
project(my_app) project(my_app)
if(NOT TARGET SDL3::SDL3) if(NOT TARGET SDL3::SDL3)
find_package(SDL3 CONFIG) find_package(SDL3 CONFIG REQUIRED)
endif()
if(NOT TARGET SDL3::SDL3)
find_library(SDL3_LIBRARY NAMES "SDL3")
find_path(SDL3_INCLUDE_DIR NAMES "SDL3/SDL.h")
add_library(SDL3::SDL3 UNKNOWN IMPORTED)
set_property(TARGET SDL3::SDL3 PROPERTY IMPORTED_LOCATION "${SDL3_LIBRARY}")
set_property(TARGET SDL3::SDL3 PROPERTY INTERFACE_INCLUDE_DIRECTORIES "${SDL3_INCLUDE_DIR}")
endif()
if(NOT TARGET SDL3::SDL3)
message(FATAL_ERROR "Cannot find SDL3.
Possible ways to fix this:
- Use a SDL3 Android aar archive, and configure gradle to use it: prefab is required.
- Add add_subdirectory(path/to/SDL) to your CMake script, and make sure a vendored SDL is present there.
")
endif() endif()
add_library(main SHARED add_library(main SHARED