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	Fix rotation direction and center point on PSP
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					committed by
					
						
						Sam Lantinga
					
				
			
			
				
	
			
			
			
						parent
						
							2b572dff88
						
					
				
				
					commit
					54304b971d
				
			@@ -904,16 +904,16 @@ PSP_QueueCopyEx(SDL_Renderer * renderer, SDL_RenderCommand *cmd, SDL_Texture * t
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    cmd->data.draw.count = 1;
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    MathSincos(degToRad(angle), &s, &c);
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    MathSincos(degToRad(360-angle), &s, &c);
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    cw1 = c * width;
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    sw1 = s * width;
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    ch1 = c * height;
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    sh1 = s * height;
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    cw2 = c * -centerx;
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    sw2 = s * -centerx;
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    ch2 = c * -centery;
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    sh2 = s * -centery;
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    cw1 = c * -centerx;
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    sw1 = s * -centerx;
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    ch1 = c * -centery;
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    sh1 = s * -centery;
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    cw2 = c * width;
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    sw2 = s * width;
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    ch2 = c * height;
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    sh2 = s * height;
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    if (flip & SDL_FLIP_VERTICAL) {
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        Swap(&v0, &v1);
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