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Rename functions in SDL_system.h to match SDL 3.0 naming convention
Fixes https://github.com/libsdl-org/SDL/issues/10277
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@@ -2313,7 +2313,7 @@ static SDL_bool SDL_GetGamepadMappingFilePath(char *path, size_t size)
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}
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#ifdef SDL_PLATFORM_ANDROID
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return SDL_snprintf(path, size, "%s/gamepad_map.txt", SDL_AndroidGetInternalStoragePath()) < size;
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return SDL_snprintf(path, size, "%s/gamepad_map.txt", SDL_GetAndroidInternalStoragePath()) < size;
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#else
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return SDL_FALSE;
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#endif
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