Rename functions in SDL_system.h to match SDL 3.0 naming convention

Fixes https://github.com/libsdl-org/SDL/issues/10277
This commit is contained in:
Sam Lantinga
2024-07-15 16:13:23 -07:00
parent e38f971f46
commit 54366181c3
32 changed files with 252 additions and 158 deletions

View File

@@ -2313,7 +2313,7 @@ static SDL_bool SDL_GetGamepadMappingFilePath(char *path, size_t size)
}
#ifdef SDL_PLATFORM_ANDROID
return SDL_snprintf(path, size, "%s/gamepad_map.txt", SDL_AndroidGetInternalStoragePath()) < size;
return SDL_snprintf(path, size, "%s/gamepad_map.txt", SDL_GetAndroidInternalStoragePath()) < size;
#else
return SDL_FALSE;
#endif