mirror of
https://github.com/libsdl-org/SDL.git
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Fixed pixel shader for palettized textures using pixelart scaling
This commit is contained in:
File diff suppressed because it is too large
Load Diff
@@ -1,290 +1,290 @@
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#if 0
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//
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// Generated by Microsoft (R) HLSL Shader Compiler 10.1
|
||||
//
|
||||
//
|
||||
// Buffer Definitions:
|
||||
//
|
||||
// cbuffer Constants
|
||||
// {
|
||||
//
|
||||
// float scRGB_output; // Offset: 0 Size: 4 [unused]
|
||||
// float texture_type; // Offset: 4 Size: 4 [unused]
|
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// float input_type; // Offset: 8 Size: 4 [unused]
|
||||
// float color_scale; // Offset: 12 Size: 4
|
||||
// float4 texel_size; // Offset: 16 Size: 16 [unused]
|
||||
// float tonemap_method; // Offset: 32 Size: 4 [unused]
|
||||
// float tonemap_factor1; // Offset: 36 Size: 4 [unused]
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// float tonemap_factor2; // Offset: 40 Size: 4 [unused]
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||||
// float sdr_white_point; // Offset: 44 Size: 4 [unused]
|
||||
// float4 Yoffset; // Offset: 48 Size: 16 [unused]
|
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// float4 Rcoeff; // Offset: 64 Size: 16 [unused]
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// float4 Gcoeff; // Offset: 80 Size: 16 [unused]
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// float4 Bcoeff; // Offset: 96 Size: 16 [unused]
|
||||
//
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// }
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||||
//
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||||
//
|
||||
// Resource Bindings:
|
||||
//
|
||||
// Name Type Format Dim HLSL Bind Count
|
||||
// ------------------------------ ---------- ------- ----------- -------------- ------
|
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// Constants cbuffer NA NA cb0 1
|
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//
|
||||
//
|
||||
//
|
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// Input signature:
|
||||
//
|
||||
// Name Index Mask Register SysValue Format Used
|
||||
// -------------------- ----- ------ -------- -------- ------- ------
|
||||
// SV_POSITION 0 xyzw 0 POS float
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// TEXCOORD 0 xy 1 NONE float
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||||
// COLOR 0 xyzw 2 NONE float xyzw
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//
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//
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// Output signature:
|
||||
//
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// Name Index Mask Register SysValue Format Used
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// -------------------- ----- ------ -------- -------- ------- ------
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// SV_TARGET 0 xyzw 0 TARGET float xyzw
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//
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//
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// Constant buffer to DX9 shader constant mappings:
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||||
//
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// Target Reg Buffer Start Reg # of Regs Data Conversion
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// ---------- ------- --------- --------- ----------------------
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// c0 cb0 0 1 ( FLT, FLT, FLT, FLT)
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//
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//
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// Level9 shader bytecode:
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//
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ps_2_0
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dcl t1
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mul r0.xyz, t1, c0.w
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mov r0.w, t1.w
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mov oC0, r0
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// approximately 3 instruction slots used
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ps_4_0
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dcl_constantbuffer CB0[1], immediateIndexed
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dcl_input_ps linear v2.xyzw
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dcl_output o0.xyzw
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dcl_temps 1
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mov r0.x, cb0[0].w
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mov r0.w, l(1.000000)
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mul o0.xyzw, r0.xxxw, v2.xyzw
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ret
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// Approximately 4 instruction slots used
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#endif
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const BYTE g_main[] =
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{
|
||||
68, 88, 66, 67, 131, 2,
|
||||
46, 215, 253, 13, 129, 98,
|
||||
132, 106, 250, 166, 217, 206,
|
||||
9, 154, 1, 0, 0, 0,
|
||||
224, 4, 0, 0, 6, 0,
|
||||
0, 0, 56, 0, 0, 0,
|
||||
172, 0, 0, 0, 56, 1,
|
||||
0, 0, 180, 1, 0, 0,
|
||||
56, 4, 0, 0, 172, 4,
|
||||
0, 0, 65, 111, 110, 57,
|
||||
108, 0, 0, 0, 108, 0,
|
||||
0, 0, 0, 2, 255, 255,
|
||||
60, 0, 0, 0, 48, 0,
|
||||
0, 0, 1, 0, 36, 0,
|
||||
0, 0, 48, 0, 0, 0,
|
||||
48, 0, 0, 0, 36, 0,
|
||||
0, 0, 48, 0, 0, 0,
|
||||
0, 0, 1, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 2,
|
||||
255, 255, 31, 0, 0, 2,
|
||||
0, 0, 0, 128, 1, 0,
|
||||
15, 176, 5, 0, 0, 3,
|
||||
0, 0, 7, 128, 1, 0,
|
||||
228, 176, 0, 0, 255, 160,
|
||||
1, 0, 0, 2, 0, 0,
|
||||
8, 128, 1, 0, 255, 176,
|
||||
1, 0, 0, 2, 0, 8,
|
||||
15, 128, 0, 0, 228, 128,
|
||||
255, 255, 0, 0, 83, 72,
|
||||
68, 82, 132, 0, 0, 0,
|
||||
64, 0, 0, 0, 33, 0,
|
||||
0, 0, 89, 0, 0, 4,
|
||||
70, 142, 32, 0, 0, 0,
|
||||
0, 0, 1, 0, 0, 0,
|
||||
98, 16, 0, 3, 242, 16,
|
||||
16, 0, 2, 0, 0, 0,
|
||||
101, 0, 0, 3, 242, 32,
|
||||
16, 0, 0, 0, 0, 0,
|
||||
104, 0, 0, 2, 1, 0,
|
||||
0, 0, 54, 0, 0, 6,
|
||||
18, 0, 16, 0, 0, 0,
|
||||
0, 0, 58, 128, 32, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 54, 0, 0, 5,
|
||||
130, 0, 16, 0, 0, 0,
|
||||
0, 0, 1, 64, 0, 0,
|
||||
0, 0, 128, 63, 56, 0,
|
||||
0, 7, 242, 32, 16, 0,
|
||||
0, 0, 0, 0, 6, 12,
|
||||
16, 0, 0, 0, 0, 0,
|
||||
70, 30, 16, 0, 2, 0,
|
||||
0, 0, 62, 0, 0, 1,
|
||||
83, 84, 65, 84, 116, 0,
|
||||
0, 0, 4, 0, 0, 0,
|
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1, 0, 0, 0, 0, 0,
|
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0, 0, 2, 0, 0, 0,
|
||||
1, 0, 0, 0, 0, 0,
|
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0, 0, 0, 0, 0, 0,
|
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1, 0, 0, 0, 0, 0,
|
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0, 0, 0, 0, 0, 0,
|
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0, 0, 0, 0, 0, 0,
|
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0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0,
|
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0, 0, 0, 0, 0, 0,
|
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0, 0, 0, 0, 0, 0,
|
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2, 0, 0, 0, 0, 0,
|
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0, 0, 0, 0, 0, 0,
|
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0, 0, 0, 0, 0, 0,
|
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0, 0, 0, 0, 0, 0,
|
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0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0,
|
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0, 0, 0, 0, 82, 68,
|
||||
69, 70, 124, 2, 0, 0,
|
||||
1, 0, 0, 0, 72, 0,
|
||||
0, 0, 1, 0, 0, 0,
|
||||
28, 0, 0, 0, 0, 4,
|
||||
255, 255, 0, 1, 0, 0,
|
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84, 2, 0, 0, 60, 0,
|
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0, 0, 0, 0, 0, 0,
|
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0, 0, 0, 0, 0, 0,
|
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0, 0, 0, 0, 0, 0,
|
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0, 0, 0, 0, 1, 0,
|
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0, 0, 1, 0, 0, 0,
|
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67, 111, 110, 115, 116, 97,
|
||||
110, 116, 115, 0, 171, 171,
|
||||
60, 0, 0, 0, 13, 0,
|
||||
0, 0, 96, 0, 0, 0,
|
||||
112, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
152, 1, 0, 0, 0, 0,
|
||||
0, 0, 4, 0, 0, 0,
|
||||
0, 0, 0, 0, 168, 1,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
184, 1, 0, 0, 4, 0,
|
||||
0, 0, 4, 0, 0, 0,
|
||||
0, 0, 0, 0, 168, 1,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
197, 1, 0, 0, 8, 0,
|
||||
0, 0, 4, 0, 0, 0,
|
||||
0, 0, 0, 0, 168, 1,
|
||||
0, 0, 0, 0, 0, 0,
|
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208, 1, 0, 0, 12, 0,
|
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0, 0, 4, 0, 0, 0,
|
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2, 0, 0, 0, 168, 1,
|
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0, 0, 0, 0, 0, 0,
|
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220, 1, 0, 0, 16, 0,
|
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0, 0, 16, 0, 0, 0,
|
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0, 0, 0, 0, 232, 1,
|
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0, 0, 0, 0, 0, 0,
|
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248, 1, 0, 0, 32, 0,
|
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0, 0, 4, 0, 0, 0,
|
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0, 0, 0, 0, 168, 1,
|
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0, 0, 0, 0, 0, 0,
|
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7, 2, 0, 0, 36, 0,
|
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0, 0, 4, 0, 0, 0,
|
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0, 0, 0, 0, 168, 1,
|
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0, 0, 0, 0, 0, 0,
|
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23, 2, 0, 0, 40, 0,
|
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0, 0, 4, 0, 0, 0,
|
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0, 0, 0, 0, 168, 1,
|
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0, 0, 0, 0, 0, 0,
|
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39, 2, 0, 0, 44, 0,
|
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0, 0, 4, 0, 0, 0,
|
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0, 0, 0, 0, 168, 1,
|
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0, 0, 0, 0, 0, 0,
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55, 2, 0, 0, 48, 0,
|
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0, 0, 16, 0, 0, 0,
|
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0, 0, 0, 0, 232, 1,
|
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0, 0, 0, 0, 0, 0,
|
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63, 2, 0, 0, 64, 0,
|
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0, 0, 16, 0, 0, 0,
|
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0, 0, 0, 0, 232, 1,
|
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0, 0, 0, 0, 0, 0,
|
||||
70, 2, 0, 0, 80, 0,
|
||||
0, 0, 16, 0, 0, 0,
|
||||
0, 0, 0, 0, 232, 1,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
77, 2, 0, 0, 96, 0,
|
||||
0, 0, 16, 0, 0, 0,
|
||||
0, 0, 0, 0, 232, 1,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
115, 99, 82, 71, 66, 95,
|
||||
111, 117, 116, 112, 117, 116,
|
||||
0, 171, 171, 171, 0, 0,
|
||||
3, 0, 1, 0, 1, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 116, 101, 120, 116,
|
||||
117, 114, 101, 95, 116, 121,
|
||||
112, 101, 0, 105, 110, 112,
|
||||
117, 116, 95, 116, 121, 112,
|
||||
101, 0, 99, 111, 108, 111,
|
||||
114, 95, 115, 99, 97, 108,
|
||||
101, 0, 116, 101, 120, 101,
|
||||
108, 95, 115, 105, 122, 101,
|
||||
0, 171, 1, 0, 3, 0,
|
||||
1, 0, 4, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
116, 111, 110, 101, 109, 97,
|
||||
112, 95, 109, 101, 116, 104,
|
||||
111, 100, 0, 116, 111, 110,
|
||||
101, 109, 97, 112, 95, 102,
|
||||
97, 99, 116, 111, 114, 49,
|
||||
0, 116, 111, 110, 101, 109,
|
||||
97, 112, 95, 102, 97, 99,
|
||||
116, 111, 114, 50, 0, 115,
|
||||
100, 114, 95, 119, 104, 105,
|
||||
116, 101, 95, 112, 111, 105,
|
||||
110, 116, 0, 89, 111, 102,
|
||||
102, 115, 101, 116, 0, 82,
|
||||
99, 111, 101, 102, 102, 0,
|
||||
71, 99, 111, 101, 102, 102,
|
||||
0, 66, 99, 111, 101, 102,
|
||||
102, 0, 77, 105, 99, 114,
|
||||
111, 115, 111, 102, 116, 32,
|
||||
40, 82, 41, 32, 72, 76,
|
||||
83, 76, 32, 83, 104, 97,
|
||||
100, 101, 114, 32, 67, 111,
|
||||
109, 112, 105, 108, 101, 114,
|
||||
32, 49, 48, 46, 49, 0,
|
||||
73, 83, 71, 78, 108, 0,
|
||||
0, 0, 3, 0, 0, 0,
|
||||
8, 0, 0, 0, 80, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
1, 0, 0, 0, 3, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
15, 0, 0, 0, 92, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 3, 0,
|
||||
0, 0, 1, 0, 0, 0,
|
||||
3, 0, 0, 0, 101, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 3, 0,
|
||||
0, 0, 2, 0, 0, 0,
|
||||
15, 15, 0, 0, 83, 86,
|
||||
95, 80, 79, 83, 73, 84,
|
||||
73, 79, 78, 0, 84, 69,
|
||||
88, 67, 79, 79, 82, 68,
|
||||
0, 67, 79, 76, 79, 82,
|
||||
0, 171, 79, 83, 71, 78,
|
||||
44, 0, 0, 0, 1, 0,
|
||||
0, 0, 8, 0, 0, 0,
|
||||
32, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
3, 0, 0, 0, 0, 0,
|
||||
0, 0, 15, 0, 0, 0,
|
||||
83, 86, 95, 84, 65, 82,
|
||||
71, 69, 84, 0, 171, 171
|
||||
};
|
||||
#if 0
|
||||
//
|
||||
// Generated by Microsoft (R) HLSL Shader Compiler 10.1
|
||||
//
|
||||
//
|
||||
// Buffer Definitions:
|
||||
//
|
||||
// cbuffer Constants
|
||||
// {
|
||||
//
|
||||
// float scRGB_output; // Offset: 0 Size: 4 [unused]
|
||||
// float texture_type; // Offset: 4 Size: 4 [unused]
|
||||
// float input_type; // Offset: 8 Size: 4 [unused]
|
||||
// float color_scale; // Offset: 12 Size: 4
|
||||
// float4 texel_size; // Offset: 16 Size: 16 [unused]
|
||||
// float tonemap_method; // Offset: 32 Size: 4 [unused]
|
||||
// float tonemap_factor1; // Offset: 36 Size: 4 [unused]
|
||||
// float tonemap_factor2; // Offset: 40 Size: 4 [unused]
|
||||
// float sdr_white_point; // Offset: 44 Size: 4 [unused]
|
||||
// float4 Yoffset; // Offset: 48 Size: 16 [unused]
|
||||
// float4 Rcoeff; // Offset: 64 Size: 16 [unused]
|
||||
// float4 Gcoeff; // Offset: 80 Size: 16 [unused]
|
||||
// float4 Bcoeff; // Offset: 96 Size: 16 [unused]
|
||||
//
|
||||
// }
|
||||
//
|
||||
//
|
||||
// Resource Bindings:
|
||||
//
|
||||
// Name Type Format Dim HLSL Bind Count
|
||||
// ------------------------------ ---------- ------- ----------- -------------- ------
|
||||
// Constants cbuffer NA NA cb0 1
|
||||
//
|
||||
//
|
||||
//
|
||||
// Input signature:
|
||||
//
|
||||
// Name Index Mask Register SysValue Format Used
|
||||
// -------------------- ----- ------ -------- -------- ------- ------
|
||||
// SV_POSITION 0 xyzw 0 POS float
|
||||
// TEXCOORD 0 xy 1 NONE float
|
||||
// COLOR 0 xyzw 2 NONE float xyzw
|
||||
//
|
||||
//
|
||||
// Output signature:
|
||||
//
|
||||
// Name Index Mask Register SysValue Format Used
|
||||
// -------------------- ----- ------ -------- -------- ------- ------
|
||||
// SV_TARGET 0 xyzw 0 TARGET float xyzw
|
||||
//
|
||||
//
|
||||
// Constant buffer to DX9 shader constant mappings:
|
||||
//
|
||||
// Target Reg Buffer Start Reg # of Regs Data Conversion
|
||||
// ---------- ------- --------- --------- ----------------------
|
||||
// c0 cb0 0 1 ( FLT, FLT, FLT, FLT)
|
||||
//
|
||||
//
|
||||
// Level9 shader bytecode:
|
||||
//
|
||||
ps_2_0
|
||||
dcl t1
|
||||
mul r0.xyz, t1, c0.w
|
||||
mov r0.w, t1.w
|
||||
mov oC0, r0
|
||||
|
||||
// approximately 3 instruction slots used
|
||||
ps_4_0
|
||||
dcl_constantbuffer CB0[1], immediateIndexed
|
||||
dcl_input_ps linear v2.xyzw
|
||||
dcl_output o0.xyzw
|
||||
dcl_temps 1
|
||||
mov r0.x, cb0[0].w
|
||||
mov r0.w, l(1.000000)
|
||||
mul o0.xyzw, r0.xxxw, v2.xyzw
|
||||
ret
|
||||
// Approximately 4 instruction slots used
|
||||
#endif
|
||||
|
||||
const BYTE g_main[] =
|
||||
{
|
||||
68, 88, 66, 67, 131, 2,
|
||||
46, 215, 253, 13, 129, 98,
|
||||
132, 106, 250, 166, 217, 206,
|
||||
9, 154, 1, 0, 0, 0,
|
||||
224, 4, 0, 0, 6, 0,
|
||||
0, 0, 56, 0, 0, 0,
|
||||
172, 0, 0, 0, 56, 1,
|
||||
0, 0, 180, 1, 0, 0,
|
||||
56, 4, 0, 0, 172, 4,
|
||||
0, 0, 65, 111, 110, 57,
|
||||
108, 0, 0, 0, 108, 0,
|
||||
0, 0, 0, 2, 255, 255,
|
||||
60, 0, 0, 0, 48, 0,
|
||||
0, 0, 1, 0, 36, 0,
|
||||
0, 0, 48, 0, 0, 0,
|
||||
48, 0, 0, 0, 36, 0,
|
||||
0, 0, 48, 0, 0, 0,
|
||||
0, 0, 1, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 2,
|
||||
255, 255, 31, 0, 0, 2,
|
||||
0, 0, 0, 128, 1, 0,
|
||||
15, 176, 5, 0, 0, 3,
|
||||
0, 0, 7, 128, 1, 0,
|
||||
228, 176, 0, 0, 255, 160,
|
||||
1, 0, 0, 2, 0, 0,
|
||||
8, 128, 1, 0, 255, 176,
|
||||
1, 0, 0, 2, 0, 8,
|
||||
15, 128, 0, 0, 228, 128,
|
||||
255, 255, 0, 0, 83, 72,
|
||||
68, 82, 132, 0, 0, 0,
|
||||
64, 0, 0, 0, 33, 0,
|
||||
0, 0, 89, 0, 0, 4,
|
||||
70, 142, 32, 0, 0, 0,
|
||||
0, 0, 1, 0, 0, 0,
|
||||
98, 16, 0, 3, 242, 16,
|
||||
16, 0, 2, 0, 0, 0,
|
||||
101, 0, 0, 3, 242, 32,
|
||||
16, 0, 0, 0, 0, 0,
|
||||
104, 0, 0, 2, 1, 0,
|
||||
0, 0, 54, 0, 0, 6,
|
||||
18, 0, 16, 0, 0, 0,
|
||||
0, 0, 58, 128, 32, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 54, 0, 0, 5,
|
||||
130, 0, 16, 0, 0, 0,
|
||||
0, 0, 1, 64, 0, 0,
|
||||
0, 0, 128, 63, 56, 0,
|
||||
0, 7, 242, 32, 16, 0,
|
||||
0, 0, 0, 0, 6, 12,
|
||||
16, 0, 0, 0, 0, 0,
|
||||
70, 30, 16, 0, 2, 0,
|
||||
0, 0, 62, 0, 0, 1,
|
||||
83, 84, 65, 84, 116, 0,
|
||||
0, 0, 4, 0, 0, 0,
|
||||
1, 0, 0, 0, 0, 0,
|
||||
0, 0, 2, 0, 0, 0,
|
||||
1, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
1, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
2, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 82, 68,
|
||||
69, 70, 124, 2, 0, 0,
|
||||
1, 0, 0, 0, 72, 0,
|
||||
0, 0, 1, 0, 0, 0,
|
||||
28, 0, 0, 0, 0, 4,
|
||||
255, 255, 0, 1, 0, 0,
|
||||
84, 2, 0, 0, 60, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 1, 0,
|
||||
0, 0, 1, 0, 0, 0,
|
||||
67, 111, 110, 115, 116, 97,
|
||||
110, 116, 115, 0, 171, 171,
|
||||
60, 0, 0, 0, 13, 0,
|
||||
0, 0, 96, 0, 0, 0,
|
||||
112, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
152, 1, 0, 0, 0, 0,
|
||||
0, 0, 4, 0, 0, 0,
|
||||
0, 0, 0, 0, 168, 1,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
184, 1, 0, 0, 4, 0,
|
||||
0, 0, 4, 0, 0, 0,
|
||||
0, 0, 0, 0, 168, 1,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
197, 1, 0, 0, 8, 0,
|
||||
0, 0, 4, 0, 0, 0,
|
||||
0, 0, 0, 0, 168, 1,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
208, 1, 0, 0, 12, 0,
|
||||
0, 0, 4, 0, 0, 0,
|
||||
2, 0, 0, 0, 168, 1,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
220, 1, 0, 0, 16, 0,
|
||||
0, 0, 16, 0, 0, 0,
|
||||
0, 0, 0, 0, 232, 1,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
248, 1, 0, 0, 32, 0,
|
||||
0, 0, 4, 0, 0, 0,
|
||||
0, 0, 0, 0, 168, 1,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
7, 2, 0, 0, 36, 0,
|
||||
0, 0, 4, 0, 0, 0,
|
||||
0, 0, 0, 0, 168, 1,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
23, 2, 0, 0, 40, 0,
|
||||
0, 0, 4, 0, 0, 0,
|
||||
0, 0, 0, 0, 168, 1,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
39, 2, 0, 0, 44, 0,
|
||||
0, 0, 4, 0, 0, 0,
|
||||
0, 0, 0, 0, 168, 1,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
55, 2, 0, 0, 48, 0,
|
||||
0, 0, 16, 0, 0, 0,
|
||||
0, 0, 0, 0, 232, 1,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
63, 2, 0, 0, 64, 0,
|
||||
0, 0, 16, 0, 0, 0,
|
||||
0, 0, 0, 0, 232, 1,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
70, 2, 0, 0, 80, 0,
|
||||
0, 0, 16, 0, 0, 0,
|
||||
0, 0, 0, 0, 232, 1,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
77, 2, 0, 0, 96, 0,
|
||||
0, 0, 16, 0, 0, 0,
|
||||
0, 0, 0, 0, 232, 1,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
115, 99, 82, 71, 66, 95,
|
||||
111, 117, 116, 112, 117, 116,
|
||||
0, 171, 171, 171, 0, 0,
|
||||
3, 0, 1, 0, 1, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 116, 101, 120, 116,
|
||||
117, 114, 101, 95, 116, 121,
|
||||
112, 101, 0, 105, 110, 112,
|
||||
117, 116, 95, 116, 121, 112,
|
||||
101, 0, 99, 111, 108, 111,
|
||||
114, 95, 115, 99, 97, 108,
|
||||
101, 0, 116, 101, 120, 101,
|
||||
108, 95, 115, 105, 122, 101,
|
||||
0, 171, 1, 0, 3, 0,
|
||||
1, 0, 4, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
116, 111, 110, 101, 109, 97,
|
||||
112, 95, 109, 101, 116, 104,
|
||||
111, 100, 0, 116, 111, 110,
|
||||
101, 109, 97, 112, 95, 102,
|
||||
97, 99, 116, 111, 114, 49,
|
||||
0, 116, 111, 110, 101, 109,
|
||||
97, 112, 95, 102, 97, 99,
|
||||
116, 111, 114, 50, 0, 115,
|
||||
100, 114, 95, 119, 104, 105,
|
||||
116, 101, 95, 112, 111, 105,
|
||||
110, 116, 0, 89, 111, 102,
|
||||
102, 115, 101, 116, 0, 82,
|
||||
99, 111, 101, 102, 102, 0,
|
||||
71, 99, 111, 101, 102, 102,
|
||||
0, 66, 99, 111, 101, 102,
|
||||
102, 0, 77, 105, 99, 114,
|
||||
111, 115, 111, 102, 116, 32,
|
||||
40, 82, 41, 32, 72, 76,
|
||||
83, 76, 32, 83, 104, 97,
|
||||
100, 101, 114, 32, 67, 111,
|
||||
109, 112, 105, 108, 101, 114,
|
||||
32, 49, 48, 46, 49, 0,
|
||||
73, 83, 71, 78, 108, 0,
|
||||
0, 0, 3, 0, 0, 0,
|
||||
8, 0, 0, 0, 80, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
1, 0, 0, 0, 3, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
15, 0, 0, 0, 92, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 3, 0,
|
||||
0, 0, 1, 0, 0, 0,
|
||||
3, 0, 0, 0, 101, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 3, 0,
|
||||
0, 0, 2, 0, 0, 0,
|
||||
15, 15, 0, 0, 83, 86,
|
||||
95, 80, 79, 83, 73, 84,
|
||||
73, 79, 78, 0, 84, 69,
|
||||
88, 67, 79, 79, 82, 68,
|
||||
0, 67, 79, 76, 79, 82,
|
||||
0, 171, 79, 83, 71, 78,
|
||||
44, 0, 0, 0, 1, 0,
|
||||
0, 0, 8, 0, 0, 0,
|
||||
32, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
3, 0, 0, 0, 0, 0,
|
||||
0, 0, 15, 0, 0, 0,
|
||||
83, 86, 95, 84, 65, 82,
|
||||
71, 69, 84, 0, 171, 171
|
||||
};
|
||||
|
||||
@@ -152,7 +152,7 @@ float4 GetInputColor(PixelShaderInput input)
|
||||
rgba = texture1.Sample(sampler1, float2((index + 0.5) / 256, 0.5));
|
||||
} else if (texture_type == TEXTURETYPE_PALETTE_PIXELART) {
|
||||
float2 uv = GetPixelArtUV(input);
|
||||
float index = texture0.Sample(sampler0, uv).r * 255;
|
||||
float index = texture0.SampleGrad(sampler0, uv, ddx(input.tex), ddy(input.tex)).r * 255;
|
||||
rgba = texture1.Sample(sampler1, float2((index + 0.5) / 256, 0.5));
|
||||
} else if (texture_type == TEXTURETYPE_NV12) {
|
||||
float3 yuv;
|
||||
|
||||
@@ -1,338 +1,337 @@
|
||||
#if 0
|
||||
//
|
||||
// Generated by Microsoft (R) HLSL Shader Compiler 10.1
|
||||
//
|
||||
//
|
||||
// Buffer Definitions:
|
||||
//
|
||||
// cbuffer Constants
|
||||
// {
|
||||
//
|
||||
// float scRGB_output; // Offset: 0 Size: 4 [unused]
|
||||
// float texture_type; // Offset: 4 Size: 4 [unused]
|
||||
// float input_type; // Offset: 8 Size: 4 [unused]
|
||||
// float color_scale; // Offset: 12 Size: 4
|
||||
// float4 texel_size; // Offset: 16 Size: 16 [unused]
|
||||
// float tonemap_method; // Offset: 32 Size: 4 [unused]
|
||||
// float tonemap_factor1; // Offset: 36 Size: 4 [unused]
|
||||
// float tonemap_factor2; // Offset: 40 Size: 4 [unused]
|
||||
// float sdr_white_point; // Offset: 44 Size: 4 [unused]
|
||||
// float4 Yoffset; // Offset: 48 Size: 16 [unused]
|
||||
// float4 Rcoeff; // Offset: 64 Size: 16 [unused]
|
||||
// float4 Gcoeff; // Offset: 80 Size: 16 [unused]
|
||||
// float4 Bcoeff; // Offset: 96 Size: 16 [unused]
|
||||
//
|
||||
// }
|
||||
//
|
||||
//
|
||||
// Resource Bindings:
|
||||
//
|
||||
// Name Type Format Dim HLSL Bind Count
|
||||
// ------------------------------ ---------- ------- ----------- -------------- ------
|
||||
// theSampler sampler NA NA s0 1
|
||||
// theTexture texture float4 2d t0 1
|
||||
// Constants cbuffer NA NA cb0 1
|
||||
//
|
||||
//
|
||||
//
|
||||
// Input signature:
|
||||
//
|
||||
// Name Index Mask Register SysValue Format Used
|
||||
// -------------------- ----- ------ -------- -------- ------- ------
|
||||
// SV_POSITION 0 xyzw 0 POS float
|
||||
// TEXCOORD 0 xy 1 NONE float xy
|
||||
// COLOR 0 xyzw 2 NONE float xyzw
|
||||
//
|
||||
//
|
||||
// Output signature:
|
||||
//
|
||||
// Name Index Mask Register SysValue Format Used
|
||||
// -------------------- ----- ------ -------- -------- ------- ------
|
||||
// SV_TARGET 0 xyzw 0 TARGET float xyzw
|
||||
//
|
||||
//
|
||||
// Constant buffer to DX9 shader constant mappings:
|
||||
//
|
||||
// Target Reg Buffer Start Reg # of Regs Data Conversion
|
||||
// ---------- ------- --------- --------- ----------------------
|
||||
// c0 cb0 0 1 ( FLT, FLT, FLT, FLT)
|
||||
//
|
||||
//
|
||||
// Sampler/Resource to DX9 shader sampler mappings:
|
||||
//
|
||||
// Target Sampler Source Sampler Source Resource
|
||||
// -------------- --------------- ----------------
|
||||
// s0 s0 t0
|
||||
//
|
||||
//
|
||||
// Level9 shader bytecode:
|
||||
//
|
||||
ps_2_0
|
||||
dcl t0.xy
|
||||
dcl t1
|
||||
dcl_2d s0
|
||||
texld r0, t0, s0
|
||||
mul r0.xyz, r0, c0.w
|
||||
mul r0, r0, t1
|
||||
mov oC0, r0
|
||||
|
||||
// approximately 4 instruction slots used (1 texture, 3 arithmetic)
|
||||
ps_4_0
|
||||
dcl_constantbuffer CB0[1], immediateIndexed
|
||||
dcl_sampler s0, mode_default
|
||||
dcl_resource_texture2d (float,float,float,float) t0
|
||||
dcl_input_ps linear v1.xy
|
||||
dcl_input_ps linear v2.xyzw
|
||||
dcl_output o0.xyzw
|
||||
dcl_temps 1
|
||||
sample r0.xyzw, v1.xyxx, t0.xyzw, s0
|
||||
mul r0.xyz, r0.xyzx, cb0[0].wwww
|
||||
mul o0.xyzw, r0.xyzw, v2.xyzw
|
||||
ret
|
||||
// Approximately 4 instruction slots used
|
||||
#endif
|
||||
|
||||
const BYTE g_main[] =
|
||||
{
|
||||
68, 88, 66, 67, 59, 235,
|
||||
166, 93, 21, 32, 225, 129,
|
||||
78, 220, 127, 97, 218, 34,
|
||||
222, 113, 1, 0, 0, 0,
|
||||
164, 5, 0, 0, 6, 0,
|
||||
0, 0, 56, 0, 0, 0,
|
||||
220, 0, 0, 0, 168, 1,
|
||||
0, 0, 36, 2, 0, 0,
|
||||
252, 4, 0, 0, 112, 5,
|
||||
0, 0, 65, 111, 110, 57,
|
||||
156, 0, 0, 0, 156, 0,
|
||||
0, 0, 0, 2, 255, 255,
|
||||
104, 0, 0, 0, 52, 0,
|
||||
0, 0, 1, 0, 40, 0,
|
||||
0, 0, 52, 0, 0, 0,
|
||||
52, 0, 1, 0, 36, 0,
|
||||
0, 0, 52, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
1, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 2, 255, 255,
|
||||
31, 0, 0, 2, 0, 0,
|
||||
0, 128, 0, 0, 3, 176,
|
||||
31, 0, 0, 2, 0, 0,
|
||||
0, 128, 1, 0, 15, 176,
|
||||
31, 0, 0, 2, 0, 0,
|
||||
0, 144, 0, 8, 15, 160,
|
||||
66, 0, 0, 3, 0, 0,
|
||||
15, 128, 0, 0, 228, 176,
|
||||
0, 8, 228, 160, 5, 0,
|
||||
0, 3, 0, 0, 7, 128,
|
||||
0, 0, 228, 128, 0, 0,
|
||||
255, 160, 5, 0, 0, 3,
|
||||
0, 0, 15, 128, 0, 0,
|
||||
228, 128, 1, 0, 228, 176,
|
||||
1, 0, 0, 2, 0, 8,
|
||||
15, 128, 0, 0, 228, 128,
|
||||
255, 255, 0, 0, 83, 72,
|
||||
68, 82, 196, 0, 0, 0,
|
||||
64, 0, 0, 0, 49, 0,
|
||||
0, 0, 89, 0, 0, 4,
|
||||
70, 142, 32, 0, 0, 0,
|
||||
0, 0, 1, 0, 0, 0,
|
||||
90, 0, 0, 3, 0, 96,
|
||||
16, 0, 0, 0, 0, 0,
|
||||
88, 24, 0, 4, 0, 112,
|
||||
16, 0, 0, 0, 0, 0,
|
||||
85, 85, 0, 0, 98, 16,
|
||||
0, 3, 50, 16, 16, 0,
|
||||
1, 0, 0, 0, 98, 16,
|
||||
0, 3, 242, 16, 16, 0,
|
||||
2, 0, 0, 0, 101, 0,
|
||||
0, 3, 242, 32, 16, 0,
|
||||
0, 0, 0, 0, 104, 0,
|
||||
0, 2, 1, 0, 0, 0,
|
||||
69, 0, 0, 9, 242, 0,
|
||||
16, 0, 0, 0, 0, 0,
|
||||
70, 16, 16, 0, 1, 0,
|
||||
0, 0, 70, 126, 16, 0,
|
||||
0, 0, 0, 0, 0, 96,
|
||||
16, 0, 0, 0, 0, 0,
|
||||
56, 0, 0, 8, 114, 0,
|
||||
16, 0, 0, 0, 0, 0,
|
||||
70, 2, 16, 0, 0, 0,
|
||||
0, 0, 246, 143, 32, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 56, 0, 0, 7,
|
||||
242, 32, 16, 0, 0, 0,
|
||||
0, 0, 70, 14, 16, 0,
|
||||
0, 0, 0, 0, 70, 30,
|
||||
16, 0, 2, 0, 0, 0,
|
||||
62, 0, 0, 1, 83, 84,
|
||||
65, 84, 116, 0, 0, 0,
|
||||
4, 0, 0, 0, 1, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
3, 0, 0, 0, 2, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 1, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 1, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 82, 68, 69, 70,
|
||||
208, 2, 0, 0, 1, 0,
|
||||
0, 0, 156, 0, 0, 0,
|
||||
3, 0, 0, 0, 28, 0,
|
||||
0, 0, 0, 4, 255, 255,
|
||||
0, 1, 0, 0, 168, 2,
|
||||
0, 0, 124, 0, 0, 0,
|
||||
3, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 1, 0, 0, 0,
|
||||
1, 0, 0, 0, 135, 0,
|
||||
0, 0, 2, 0, 0, 0,
|
||||
5, 0, 0, 0, 4, 0,
|
||||
0, 0, 255, 255, 255, 255,
|
||||
0, 0, 0, 0, 1, 0,
|
||||
0, 0, 13, 0, 0, 0,
|
||||
146, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
1, 0, 0, 0, 1, 0,
|
||||
0, 0, 116, 104, 101, 83,
|
||||
97, 109, 112, 108, 101, 114,
|
||||
0, 116, 104, 101, 84, 101,
|
||||
120, 116, 117, 114, 101, 0,
|
||||
67, 111, 110, 115, 116, 97,
|
||||
110, 116, 115, 0, 146, 0,
|
||||
0, 0, 13, 0, 0, 0,
|
||||
180, 0, 0, 0, 112, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 236, 1,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
4, 0, 0, 0, 0, 0,
|
||||
0, 0, 252, 1, 0, 0,
|
||||
0, 0, 0, 0, 12, 2,
|
||||
0, 0, 4, 0, 0, 0,
|
||||
4, 0, 0, 0, 0, 0,
|
||||
0, 0, 252, 1, 0, 0,
|
||||
0, 0, 0, 0, 25, 2,
|
||||
0, 0, 8, 0, 0, 0,
|
||||
4, 0, 0, 0, 0, 0,
|
||||
0, 0, 252, 1, 0, 0,
|
||||
0, 0, 0, 0, 36, 2,
|
||||
0, 0, 12, 0, 0, 0,
|
||||
4, 0, 0, 0, 2, 0,
|
||||
0, 0, 252, 1, 0, 0,
|
||||
0, 0, 0, 0, 48, 2,
|
||||
0, 0, 16, 0, 0, 0,
|
||||
16, 0, 0, 0, 0, 0,
|
||||
0, 0, 60, 2, 0, 0,
|
||||
0, 0, 0, 0, 76, 2,
|
||||
0, 0, 32, 0, 0, 0,
|
||||
4, 0, 0, 0, 0, 0,
|
||||
0, 0, 252, 1, 0, 0,
|
||||
0, 0, 0, 0, 91, 2,
|
||||
0, 0, 36, 0, 0, 0,
|
||||
4, 0, 0, 0, 0, 0,
|
||||
0, 0, 252, 1, 0, 0,
|
||||
0, 0, 0, 0, 107, 2,
|
||||
0, 0, 40, 0, 0, 0,
|
||||
4, 0, 0, 0, 0, 0,
|
||||
0, 0, 252, 1, 0, 0,
|
||||
0, 0, 0, 0, 123, 2,
|
||||
0, 0, 44, 0, 0, 0,
|
||||
4, 0, 0, 0, 0, 0,
|
||||
0, 0, 252, 1, 0, 0,
|
||||
0, 0, 0, 0, 139, 2,
|
||||
0, 0, 48, 0, 0, 0,
|
||||
16, 0, 0, 0, 0, 0,
|
||||
0, 0, 60, 2, 0, 0,
|
||||
0, 0, 0, 0, 147, 2,
|
||||
0, 0, 64, 0, 0, 0,
|
||||
16, 0, 0, 0, 0, 0,
|
||||
0, 0, 60, 2, 0, 0,
|
||||
0, 0, 0, 0, 154, 2,
|
||||
0, 0, 80, 0, 0, 0,
|
||||
16, 0, 0, 0, 0, 0,
|
||||
0, 0, 60, 2, 0, 0,
|
||||
0, 0, 0, 0, 161, 2,
|
||||
0, 0, 96, 0, 0, 0,
|
||||
16, 0, 0, 0, 0, 0,
|
||||
0, 0, 60, 2, 0, 0,
|
||||
0, 0, 0, 0, 115, 99,
|
||||
82, 71, 66, 95, 111, 117,
|
||||
116, 112, 117, 116, 0, 171,
|
||||
171, 171, 0, 0, 3, 0,
|
||||
1, 0, 1, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
116, 101, 120, 116, 117, 114,
|
||||
101, 95, 116, 121, 112, 101,
|
||||
0, 105, 110, 112, 117, 116,
|
||||
95, 116, 121, 112, 101, 0,
|
||||
99, 111, 108, 111, 114, 95,
|
||||
115, 99, 97, 108, 101, 0,
|
||||
116, 101, 120, 101, 108, 95,
|
||||
115, 105, 122, 101, 0, 171,
|
||||
1, 0, 3, 0, 1, 0,
|
||||
4, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 116, 111,
|
||||
110, 101, 109, 97, 112, 95,
|
||||
109, 101, 116, 104, 111, 100,
|
||||
0, 116, 111, 110, 101, 109,
|
||||
97, 112, 95, 102, 97, 99,
|
||||
116, 111, 114, 49, 0, 116,
|
||||
111, 110, 101, 109, 97, 112,
|
||||
95, 102, 97, 99, 116, 111,
|
||||
114, 50, 0, 115, 100, 114,
|
||||
95, 119, 104, 105, 116, 101,
|
||||
95, 112, 111, 105, 110, 116,
|
||||
0, 89, 111, 102, 102, 115,
|
||||
101, 116, 0, 82, 99, 111,
|
||||
101, 102, 102, 0, 71, 99,
|
||||
111, 101, 102, 102, 0, 66,
|
||||
99, 111, 101, 102, 102, 0,
|
||||
77, 105, 99, 114, 111, 115,
|
||||
111, 102, 116, 32, 40, 82,
|
||||
41, 32, 72, 76, 83, 76,
|
||||
32, 83, 104, 97, 100, 101,
|
||||
114, 32, 67, 111, 109, 112,
|
||||
105, 108, 101, 114, 32, 49,
|
||||
48, 46, 49, 0, 73, 83,
|
||||
71, 78, 108, 0, 0, 0,
|
||||
3, 0, 0, 0, 8, 0,
|
||||
0, 0, 80, 0, 0, 0,
|
||||
0, 0, 0, 0, 1, 0,
|
||||
0, 0, 3, 0, 0, 0,
|
||||
0, 0, 0, 0, 15, 0,
|
||||
0, 0, 92, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 3, 0, 0, 0,
|
||||
1, 0, 0, 0, 3, 3,
|
||||
0, 0, 101, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 3, 0, 0, 0,
|
||||
2, 0, 0, 0, 15, 15,
|
||||
0, 0, 83, 86, 95, 80,
|
||||
79, 83, 73, 84, 73, 79,
|
||||
78, 0, 84, 69, 88, 67,
|
||||
79, 79, 82, 68, 0, 67,
|
||||
79, 76, 79, 82, 0, 171,
|
||||
79, 83, 71, 78, 44, 0,
|
||||
0, 0, 1, 0, 0, 0,
|
||||
8, 0, 0, 0, 32, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 3, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
15, 0, 0, 0, 83, 86,
|
||||
95, 84, 65, 82, 71, 69,
|
||||
84, 0, 171, 171
|
||||
};
|
||||
#if 0
|
||||
//
|
||||
// Generated by Microsoft (R) HLSL Shader Compiler 10.1
|
||||
//
|
||||
//
|
||||
// Buffer Definitions:
|
||||
//
|
||||
// cbuffer Constants
|
||||
// {
|
||||
//
|
||||
// float scRGB_output; // Offset: 0 Size: 4 [unused]
|
||||
// float texture_type; // Offset: 4 Size: 4 [unused]
|
||||
// float input_type; // Offset: 8 Size: 4 [unused]
|
||||
// float color_scale; // Offset: 12 Size: 4
|
||||
// float4 texel_size; // Offset: 16 Size: 16 [unused]
|
||||
// float tonemap_method; // Offset: 32 Size: 4 [unused]
|
||||
// float tonemap_factor1; // Offset: 36 Size: 4 [unused]
|
||||
// float tonemap_factor2; // Offset: 40 Size: 4 [unused]
|
||||
// float sdr_white_point; // Offset: 44 Size: 4 [unused]
|
||||
// float4 Yoffset; // Offset: 48 Size: 16 [unused]
|
||||
// float4 Rcoeff; // Offset: 64 Size: 16 [unused]
|
||||
// float4 Gcoeff; // Offset: 80 Size: 16 [unused]
|
||||
// float4 Bcoeff; // Offset: 96 Size: 16 [unused]
|
||||
//
|
||||
// }
|
||||
//
|
||||
//
|
||||
// Resource Bindings:
|
||||
//
|
||||
// Name Type Format Dim HLSL Bind Count
|
||||
// ------------------------------ ---------- ------- ----------- -------------- ------
|
||||
// sampler0 sampler NA NA s0 1
|
||||
// texture0 texture float4 2d t0 1
|
||||
// Constants cbuffer NA NA cb0 1
|
||||
//
|
||||
//
|
||||
//
|
||||
// Input signature:
|
||||
//
|
||||
// Name Index Mask Register SysValue Format Used
|
||||
// -------------------- ----- ------ -------- -------- ------- ------
|
||||
// SV_POSITION 0 xyzw 0 POS float
|
||||
// TEXCOORD 0 xy 1 NONE float xy
|
||||
// COLOR 0 xyzw 2 NONE float xyzw
|
||||
//
|
||||
//
|
||||
// Output signature:
|
||||
//
|
||||
// Name Index Mask Register SysValue Format Used
|
||||
// -------------------- ----- ------ -------- -------- ------- ------
|
||||
// SV_TARGET 0 xyzw 0 TARGET float xyzw
|
||||
//
|
||||
//
|
||||
// Constant buffer to DX9 shader constant mappings:
|
||||
//
|
||||
// Target Reg Buffer Start Reg # of Regs Data Conversion
|
||||
// ---------- ------- --------- --------- ----------------------
|
||||
// c0 cb0 0 1 ( FLT, FLT, FLT, FLT)
|
||||
//
|
||||
//
|
||||
// Sampler/Resource to DX9 shader sampler mappings:
|
||||
//
|
||||
// Target Sampler Source Sampler Source Resource
|
||||
// -------------- --------------- ----------------
|
||||
// s0 s0 t0
|
||||
//
|
||||
//
|
||||
// Level9 shader bytecode:
|
||||
//
|
||||
ps_2_0
|
||||
dcl t0.xy
|
||||
dcl t1
|
||||
dcl_2d s0
|
||||
texld r0, t0, s0
|
||||
mul r0.xyz, r0, c0.w
|
||||
mul r0, r0, t1
|
||||
mov oC0, r0
|
||||
|
||||
// approximately 4 instruction slots used (1 texture, 3 arithmetic)
|
||||
ps_4_0
|
||||
dcl_constantbuffer CB0[1], immediateIndexed
|
||||
dcl_sampler s0, mode_default
|
||||
dcl_resource_texture2d (float,float,float,float) t0
|
||||
dcl_input_ps linear v1.xy
|
||||
dcl_input_ps linear v2.xyzw
|
||||
dcl_output o0.xyzw
|
||||
dcl_temps 1
|
||||
sample r0.xyzw, v1.xyxx, t0.xyzw, s0
|
||||
mul r0.xyz, r0.xyzx, cb0[0].wwww
|
||||
mul o0.xyzw, r0.xyzw, v2.xyzw
|
||||
ret
|
||||
// Approximately 4 instruction slots used
|
||||
#endif
|
||||
|
||||
const BYTE g_main[] =
|
||||
{
|
||||
68, 88, 66, 67, 98, 171,
|
||||
127, 123, 23, 170, 245, 47,
|
||||
35, 199, 24, 186, 200, 109,
|
||||
190, 201, 1, 0, 0, 0,
|
||||
160, 5, 0, 0, 6, 0,
|
||||
0, 0, 56, 0, 0, 0,
|
||||
220, 0, 0, 0, 168, 1,
|
||||
0, 0, 36, 2, 0, 0,
|
||||
248, 4, 0, 0, 108, 5,
|
||||
0, 0, 65, 111, 110, 57,
|
||||
156, 0, 0, 0, 156, 0,
|
||||
0, 0, 0, 2, 255, 255,
|
||||
104, 0, 0, 0, 52, 0,
|
||||
0, 0, 1, 0, 40, 0,
|
||||
0, 0, 52, 0, 0, 0,
|
||||
52, 0, 1, 0, 36, 0,
|
||||
0, 0, 52, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
1, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 2, 255, 255,
|
||||
31, 0, 0, 2, 0, 0,
|
||||
0, 128, 0, 0, 3, 176,
|
||||
31, 0, 0, 2, 0, 0,
|
||||
0, 128, 1, 0, 15, 176,
|
||||
31, 0, 0, 2, 0, 0,
|
||||
0, 144, 0, 8, 15, 160,
|
||||
66, 0, 0, 3, 0, 0,
|
||||
15, 128, 0, 0, 228, 176,
|
||||
0, 8, 228, 160, 5, 0,
|
||||
0, 3, 0, 0, 7, 128,
|
||||
0, 0, 228, 128, 0, 0,
|
||||
255, 160, 5, 0, 0, 3,
|
||||
0, 0, 15, 128, 0, 0,
|
||||
228, 128, 1, 0, 228, 176,
|
||||
1, 0, 0, 2, 0, 8,
|
||||
15, 128, 0, 0, 228, 128,
|
||||
255, 255, 0, 0, 83, 72,
|
||||
68, 82, 196, 0, 0, 0,
|
||||
64, 0, 0, 0, 49, 0,
|
||||
0, 0, 89, 0, 0, 4,
|
||||
70, 142, 32, 0, 0, 0,
|
||||
0, 0, 1, 0, 0, 0,
|
||||
90, 0, 0, 3, 0, 96,
|
||||
16, 0, 0, 0, 0, 0,
|
||||
88, 24, 0, 4, 0, 112,
|
||||
16, 0, 0, 0, 0, 0,
|
||||
85, 85, 0, 0, 98, 16,
|
||||
0, 3, 50, 16, 16, 0,
|
||||
1, 0, 0, 0, 98, 16,
|
||||
0, 3, 242, 16, 16, 0,
|
||||
2, 0, 0, 0, 101, 0,
|
||||
0, 3, 242, 32, 16, 0,
|
||||
0, 0, 0, 0, 104, 0,
|
||||
0, 2, 1, 0, 0, 0,
|
||||
69, 0, 0, 9, 242, 0,
|
||||
16, 0, 0, 0, 0, 0,
|
||||
70, 16, 16, 0, 1, 0,
|
||||
0, 0, 70, 126, 16, 0,
|
||||
0, 0, 0, 0, 0, 96,
|
||||
16, 0, 0, 0, 0, 0,
|
||||
56, 0, 0, 8, 114, 0,
|
||||
16, 0, 0, 0, 0, 0,
|
||||
70, 2, 16, 0, 0, 0,
|
||||
0, 0, 246, 143, 32, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 56, 0, 0, 7,
|
||||
242, 32, 16, 0, 0, 0,
|
||||
0, 0, 70, 14, 16, 0,
|
||||
0, 0, 0, 0, 70, 30,
|
||||
16, 0, 2, 0, 0, 0,
|
||||
62, 0, 0, 1, 83, 84,
|
||||
65, 84, 116, 0, 0, 0,
|
||||
4, 0, 0, 0, 1, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
3, 0, 0, 0, 2, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 1, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 1, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 82, 68, 69, 70,
|
||||
204, 2, 0, 0, 1, 0,
|
||||
0, 0, 152, 0, 0, 0,
|
||||
3, 0, 0, 0, 28, 0,
|
||||
0, 0, 0, 4, 255, 255,
|
||||
0, 1, 0, 0, 164, 2,
|
||||
0, 0, 124, 0, 0, 0,
|
||||
3, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 1, 0, 0, 0,
|
||||
1, 0, 0, 0, 133, 0,
|
||||
0, 0, 2, 0, 0, 0,
|
||||
5, 0, 0, 0, 4, 0,
|
||||
0, 0, 255, 255, 255, 255,
|
||||
0, 0, 0, 0, 1, 0,
|
||||
0, 0, 13, 0, 0, 0,
|
||||
142, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
1, 0, 0, 0, 1, 0,
|
||||
0, 0, 115, 97, 109, 112,
|
||||
108, 101, 114, 48, 0, 116,
|
||||
101, 120, 116, 117, 114, 101,
|
||||
48, 0, 67, 111, 110, 115,
|
||||
116, 97, 110, 116, 115, 0,
|
||||
142, 0, 0, 0, 13, 0,
|
||||
0, 0, 176, 0, 0, 0,
|
||||
112, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
232, 1, 0, 0, 0, 0,
|
||||
0, 0, 4, 0, 0, 0,
|
||||
0, 0, 0, 0, 248, 1,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
8, 2, 0, 0, 4, 0,
|
||||
0, 0, 4, 0, 0, 0,
|
||||
0, 0, 0, 0, 248, 1,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
21, 2, 0, 0, 8, 0,
|
||||
0, 0, 4, 0, 0, 0,
|
||||
0, 0, 0, 0, 248, 1,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
32, 2, 0, 0, 12, 0,
|
||||
0, 0, 4, 0, 0, 0,
|
||||
2, 0, 0, 0, 248, 1,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
44, 2, 0, 0, 16, 0,
|
||||
0, 0, 16, 0, 0, 0,
|
||||
0, 0, 0, 0, 56, 2,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
72, 2, 0, 0, 32, 0,
|
||||
0, 0, 4, 0, 0, 0,
|
||||
0, 0, 0, 0, 248, 1,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
87, 2, 0, 0, 36, 0,
|
||||
0, 0, 4, 0, 0, 0,
|
||||
0, 0, 0, 0, 248, 1,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
103, 2, 0, 0, 40, 0,
|
||||
0, 0, 4, 0, 0, 0,
|
||||
0, 0, 0, 0, 248, 1,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
119, 2, 0, 0, 44, 0,
|
||||
0, 0, 4, 0, 0, 0,
|
||||
0, 0, 0, 0, 248, 1,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
135, 2, 0, 0, 48, 0,
|
||||
0, 0, 16, 0, 0, 0,
|
||||
0, 0, 0, 0, 56, 2,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
143, 2, 0, 0, 64, 0,
|
||||
0, 0, 16, 0, 0, 0,
|
||||
0, 0, 0, 0, 56, 2,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
150, 2, 0, 0, 80, 0,
|
||||
0, 0, 16, 0, 0, 0,
|
||||
0, 0, 0, 0, 56, 2,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
157, 2, 0, 0, 96, 0,
|
||||
0, 0, 16, 0, 0, 0,
|
||||
0, 0, 0, 0, 56, 2,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
115, 99, 82, 71, 66, 95,
|
||||
111, 117, 116, 112, 117, 116,
|
||||
0, 171, 171, 171, 0, 0,
|
||||
3, 0, 1, 0, 1, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 116, 101, 120, 116,
|
||||
117, 114, 101, 95, 116, 121,
|
||||
112, 101, 0, 105, 110, 112,
|
||||
117, 116, 95, 116, 121, 112,
|
||||
101, 0, 99, 111, 108, 111,
|
||||
114, 95, 115, 99, 97, 108,
|
||||
101, 0, 116, 101, 120, 101,
|
||||
108, 95, 115, 105, 122, 101,
|
||||
0, 171, 1, 0, 3, 0,
|
||||
1, 0, 4, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
116, 111, 110, 101, 109, 97,
|
||||
112, 95, 109, 101, 116, 104,
|
||||
111, 100, 0, 116, 111, 110,
|
||||
101, 109, 97, 112, 95, 102,
|
||||
97, 99, 116, 111, 114, 49,
|
||||
0, 116, 111, 110, 101, 109,
|
||||
97, 112, 95, 102, 97, 99,
|
||||
116, 111, 114, 50, 0, 115,
|
||||
100, 114, 95, 119, 104, 105,
|
||||
116, 101, 95, 112, 111, 105,
|
||||
110, 116, 0, 89, 111, 102,
|
||||
102, 115, 101, 116, 0, 82,
|
||||
99, 111, 101, 102, 102, 0,
|
||||
71, 99, 111, 101, 102, 102,
|
||||
0, 66, 99, 111, 101, 102,
|
||||
102, 0, 77, 105, 99, 114,
|
||||
111, 115, 111, 102, 116, 32,
|
||||
40, 82, 41, 32, 72, 76,
|
||||
83, 76, 32, 83, 104, 97,
|
||||
100, 101, 114, 32, 67, 111,
|
||||
109, 112, 105, 108, 101, 114,
|
||||
32, 49, 48, 46, 49, 0,
|
||||
73, 83, 71, 78, 108, 0,
|
||||
0, 0, 3, 0, 0, 0,
|
||||
8, 0, 0, 0, 80, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
1, 0, 0, 0, 3, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
15, 0, 0, 0, 92, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 3, 0,
|
||||
0, 0, 1, 0, 0, 0,
|
||||
3, 3, 0, 0, 101, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 3, 0,
|
||||
0, 0, 2, 0, 0, 0,
|
||||
15, 15, 0, 0, 83, 86,
|
||||
95, 80, 79, 83, 73, 84,
|
||||
73, 79, 78, 0, 84, 69,
|
||||
88, 67, 79, 79, 82, 68,
|
||||
0, 67, 79, 76, 79, 82,
|
||||
0, 171, 79, 83, 71, 78,
|
||||
44, 0, 0, 0, 1, 0,
|
||||
0, 0, 8, 0, 0, 0,
|
||||
32, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
3, 0, 0, 0, 0, 0,
|
||||
0, 0, 15, 0, 0, 0,
|
||||
83, 86, 95, 84, 65, 82,
|
||||
71, 69, 84, 0, 171, 171
|
||||
};
|
||||
|
||||
@@ -1,9 +1,7 @@
|
||||
Texture2D theTexture : register(t0);
|
||||
SamplerState theSampler : register(s0);
|
||||
|
||||
#include "D3D11_PixelShader_Common.hlsli"
|
||||
|
||||
float4 main(PixelShaderInput input) : SV_TARGET
|
||||
{
|
||||
return GetOutputColor(theTexture.Sample(theSampler, input.tex)) * input.color;
|
||||
return GetOutputColor(texture0.Sample(sampler0, input.tex)) * input.color;
|
||||
}
|
||||
|
||||
@@ -1,339 +1,339 @@
|
||||
#if 0
|
||||
//
|
||||
// Generated by Microsoft (R) HLSL Shader Compiler 10.1
|
||||
//
|
||||
//
|
||||
// Buffer Definitions:
|
||||
//
|
||||
// cbuffer VertexShaderConstants
|
||||
// {
|
||||
//
|
||||
// row_major float4x4 model; // Offset: 0 Size: 64
|
||||
// row_major float4x4 projectionAndView;// Offset: 64 Size: 64
|
||||
//
|
||||
// }
|
||||
//
|
||||
//
|
||||
// Resource Bindings:
|
||||
//
|
||||
// Name Type Format Dim HLSL Bind Count
|
||||
// ------------------------------ ---------- ------- ----------- -------------- ------
|
||||
// VertexShaderConstants cbuffer NA NA cb0 1
|
||||
//
|
||||
//
|
||||
//
|
||||
// Input signature:
|
||||
//
|
||||
// Name Index Mask Register SysValue Format Used
|
||||
// -------------------- ----- ------ -------- -------- ------- ------
|
||||
// POSITION 0 xyz 0 NONE float xyz
|
||||
// TEXCOORD 0 xy 1 NONE float xy
|
||||
// COLOR 0 xyzw 2 NONE float xyzw
|
||||
//
|
||||
//
|
||||
// Output signature:
|
||||
//
|
||||
// Name Index Mask Register SysValue Format Used
|
||||
// -------------------- ----- ------ -------- -------- ------- ------
|
||||
// SV_POSITION 0 xyzw 0 POS float xyzw
|
||||
// TEXCOORD 0 xy 1 NONE float xy
|
||||
// COLOR 0 xyzw 2 NONE float xyzw
|
||||
//
|
||||
//
|
||||
// Constant buffer to DX9 shader constant mappings:
|
||||
//
|
||||
// Target Reg Buffer Start Reg # of Regs Data Conversion
|
||||
// ---------- ------- --------- --------- ----------------------
|
||||
// c1 cb0 0 8 ( FLT, FLT, FLT, FLT)
|
||||
//
|
||||
//
|
||||
// Runtime generated constant mappings:
|
||||
//
|
||||
// Target Reg Constant Description
|
||||
// ---------- --------------------------------------------------
|
||||
// c0 Vertex Shader position offset
|
||||
//
|
||||
//
|
||||
// Level9 shader bytecode:
|
||||
//
|
||||
vs_2_0
|
||||
dcl_texcoord v0
|
||||
dcl_texcoord1 v1
|
||||
dcl_texcoord2 v2
|
||||
mul r0, v0.y, c2
|
||||
mad r0, v0.x, c1, r0
|
||||
mad r0, v0.z, c3, r0
|
||||
add r0, r0, c4
|
||||
mul r1, r0.y, c6
|
||||
mad r1, r0.x, c5, r1
|
||||
mad r1, r0.z, c7, r1
|
||||
mad r0, r0.w, c8, r1
|
||||
mad oPos.xy, r0.w, c0, r0
|
||||
mov oPos.zw, r0
|
||||
mov oT0.xy, v1
|
||||
mov oT1, v2
|
||||
|
||||
// approximately 12 instruction slots used
|
||||
vs_4_0
|
||||
dcl_constantbuffer CB0[8], immediateIndexed
|
||||
dcl_input v0.xyz
|
||||
dcl_input v1.xy
|
||||
dcl_input v2.xyzw
|
||||
dcl_output_siv o0.xyzw, position
|
||||
dcl_output o1.xy
|
||||
dcl_output o2.xyzw
|
||||
dcl_temps 2
|
||||
mul r0.xyzw, v0.yyyy, cb0[1].xyzw
|
||||
mad r0.xyzw, v0.xxxx, cb0[0].xyzw, r0.xyzw
|
||||
mad r0.xyzw, v0.zzzz, cb0[2].xyzw, r0.xyzw
|
||||
add r0.xyzw, r0.xyzw, cb0[3].xyzw
|
||||
mul r1.xyzw, r0.yyyy, cb0[5].xyzw
|
||||
mad r1.xyzw, r0.xxxx, cb0[4].xyzw, r1.xyzw
|
||||
mad r1.xyzw, r0.zzzz, cb0[6].xyzw, r1.xyzw
|
||||
mad o0.xyzw, r0.wwww, cb0[7].xyzw, r1.xyzw
|
||||
mov o1.xy, v1.xyxx
|
||||
mov o2.xyzw, v2.xyzw
|
||||
ret
|
||||
// Approximately 11 instruction slots used
|
||||
#endif
|
||||
|
||||
const BYTE g_main[] =
|
||||
{
|
||||
68, 88, 66, 67, 152, 172,
|
||||
81, 45, 198, 200, 12, 38,
|
||||
143, 4, 178, 228, 158, 175,
|
||||
169, 64, 1, 0, 0, 0,
|
||||
140, 5, 0, 0, 6, 0,
|
||||
0, 0, 56, 0, 0, 0,
|
||||
108, 1, 0, 0, 52, 3,
|
||||
0, 0, 176, 3, 0, 0,
|
||||
168, 4, 0, 0, 24, 5,
|
||||
0, 0, 65, 111, 110, 57,
|
||||
44, 1, 0, 0, 44, 1,
|
||||
0, 0, 0, 2, 254, 255,
|
||||
248, 0, 0, 0, 52, 0,
|
||||
0, 0, 1, 0, 36, 0,
|
||||
0, 0, 48, 0, 0, 0,
|
||||
48, 0, 0, 0, 36, 0,
|
||||
1, 0, 48, 0, 0, 0,
|
||||
0, 0, 8, 0, 1, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 2, 254, 255,
|
||||
31, 0, 0, 2, 5, 0,
|
||||
0, 128, 0, 0, 15, 144,
|
||||
31, 0, 0, 2, 5, 0,
|
||||
1, 128, 1, 0, 15, 144,
|
||||
31, 0, 0, 2, 5, 0,
|
||||
2, 128, 2, 0, 15, 144,
|
||||
5, 0, 0, 3, 0, 0,
|
||||
15, 128, 0, 0, 85, 144,
|
||||
2, 0, 228, 160, 4, 0,
|
||||
0, 4, 0, 0, 15, 128,
|
||||
0, 0, 0, 144, 1, 0,
|
||||
228, 160, 0, 0, 228, 128,
|
||||
4, 0, 0, 4, 0, 0,
|
||||
15, 128, 0, 0, 170, 144,
|
||||
3, 0, 228, 160, 0, 0,
|
||||
228, 128, 2, 0, 0, 3,
|
||||
0, 0, 15, 128, 0, 0,
|
||||
228, 128, 4, 0, 228, 160,
|
||||
5, 0, 0, 3, 1, 0,
|
||||
15, 128, 0, 0, 85, 128,
|
||||
6, 0, 228, 160, 4, 0,
|
||||
0, 4, 1, 0, 15, 128,
|
||||
0, 0, 0, 128, 5, 0,
|
||||
228, 160, 1, 0, 228, 128,
|
||||
4, 0, 0, 4, 1, 0,
|
||||
15, 128, 0, 0, 170, 128,
|
||||
7, 0, 228, 160, 1, 0,
|
||||
228, 128, 4, 0, 0, 4,
|
||||
0, 0, 15, 128, 0, 0,
|
||||
255, 128, 8, 0, 228, 160,
|
||||
1, 0, 228, 128, 4, 0,
|
||||
0, 4, 0, 0, 3, 192,
|
||||
0, 0, 255, 128, 0, 0,
|
||||
228, 160, 0, 0, 228, 128,
|
||||
1, 0, 0, 2, 0, 0,
|
||||
12, 192, 0, 0, 228, 128,
|
||||
1, 0, 0, 2, 0, 0,
|
||||
3, 224, 1, 0, 228, 144,
|
||||
1, 0, 0, 2, 1, 0,
|
||||
15, 224, 2, 0, 228, 144,
|
||||
255, 255, 0, 0, 83, 72,
|
||||
68, 82, 192, 1, 0, 0,
|
||||
64, 0, 1, 0, 112, 0,
|
||||
0, 0, 89, 0, 0, 4,
|
||||
70, 142, 32, 0, 0, 0,
|
||||
0, 0, 8, 0, 0, 0,
|
||||
95, 0, 0, 3, 114, 16,
|
||||
16, 0, 0, 0, 0, 0,
|
||||
95, 0, 0, 3, 50, 16,
|
||||
16, 0, 1, 0, 0, 0,
|
||||
95, 0, 0, 3, 242, 16,
|
||||
16, 0, 2, 0, 0, 0,
|
||||
103, 0, 0, 4, 242, 32,
|
||||
16, 0, 0, 0, 0, 0,
|
||||
1, 0, 0, 0, 101, 0,
|
||||
0, 3, 50, 32, 16, 0,
|
||||
1, 0, 0, 0, 101, 0,
|
||||
0, 3, 242, 32, 16, 0,
|
||||
2, 0, 0, 0, 104, 0,
|
||||
0, 2, 2, 0, 0, 0,
|
||||
56, 0, 0, 8, 242, 0,
|
||||
16, 0, 0, 0, 0, 0,
|
||||
86, 21, 16, 0, 0, 0,
|
||||
0, 0, 70, 142, 32, 0,
|
||||
0, 0, 0, 0, 1, 0,
|
||||
0, 0, 50, 0, 0, 10,
|
||||
242, 0, 16, 0, 0, 0,
|
||||
0, 0, 6, 16, 16, 0,
|
||||
0, 0, 0, 0, 70, 142,
|
||||
32, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 70, 14,
|
||||
16, 0, 0, 0, 0, 0,
|
||||
50, 0, 0, 10, 242, 0,
|
||||
16, 0, 0, 0, 0, 0,
|
||||
166, 26, 16, 0, 0, 0,
|
||||
0, 0, 70, 142, 32, 0,
|
||||
0, 0, 0, 0, 2, 0,
|
||||
0, 0, 70, 14, 16, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 8, 242, 0, 16, 0,
|
||||
0, 0, 0, 0, 70, 14,
|
||||
16, 0, 0, 0, 0, 0,
|
||||
70, 142, 32, 0, 0, 0,
|
||||
0, 0, 3, 0, 0, 0,
|
||||
56, 0, 0, 8, 242, 0,
|
||||
16, 0, 1, 0, 0, 0,
|
||||
86, 5, 16, 0, 0, 0,
|
||||
0, 0, 70, 142, 32, 0,
|
||||
0, 0, 0, 0, 5, 0,
|
||||
0, 0, 50, 0, 0, 10,
|
||||
242, 0, 16, 0, 1, 0,
|
||||
0, 0, 6, 0, 16, 0,
|
||||
0, 0, 0, 0, 70, 142,
|
||||
32, 0, 0, 0, 0, 0,
|
||||
4, 0, 0, 0, 70, 14,
|
||||
16, 0, 1, 0, 0, 0,
|
||||
50, 0, 0, 10, 242, 0,
|
||||
16, 0, 1, 0, 0, 0,
|
||||
166, 10, 16, 0, 0, 0,
|
||||
0, 0, 70, 142, 32, 0,
|
||||
0, 0, 0, 0, 6, 0,
|
||||
0, 0, 70, 14, 16, 0,
|
||||
1, 0, 0, 0, 50, 0,
|
||||
0, 10, 242, 32, 16, 0,
|
||||
0, 0, 0, 0, 246, 15,
|
||||
16, 0, 0, 0, 0, 0,
|
||||
70, 142, 32, 0, 0, 0,
|
||||
0, 0, 7, 0, 0, 0,
|
||||
70, 14, 16, 0, 1, 0,
|
||||
0, 0, 54, 0, 0, 5,
|
||||
50, 32, 16, 0, 1, 0,
|
||||
0, 0, 70, 16, 16, 0,
|
||||
1, 0, 0, 0, 54, 0,
|
||||
0, 5, 242, 32, 16, 0,
|
||||
2, 0, 0, 0, 70, 30,
|
||||
16, 0, 2, 0, 0, 0,
|
||||
62, 0, 0, 1, 83, 84,
|
||||
65, 84, 116, 0, 0, 0,
|
||||
11, 0, 0, 0, 2, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
6, 0, 0, 0, 8, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 1, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 2, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 82, 68, 69, 70,
|
||||
240, 0, 0, 0, 1, 0,
|
||||
0, 0, 84, 0, 0, 0,
|
||||
1, 0, 0, 0, 28, 0,
|
||||
0, 0, 0, 4, 254, 255,
|
||||
0, 1, 0, 0, 198, 0,
|
||||
0, 0, 60, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 1, 0, 0, 0,
|
||||
1, 0, 0, 0, 86, 101,
|
||||
114, 116, 101, 120, 83, 104,
|
||||
97, 100, 101, 114, 67, 111,
|
||||
110, 115, 116, 97, 110, 116,
|
||||
115, 0, 171, 171, 60, 0,
|
||||
0, 0, 2, 0, 0, 0,
|
||||
108, 0, 0, 0, 128, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 156, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
64, 0, 0, 0, 2, 0,
|
||||
0, 0, 164, 0, 0, 0,
|
||||
0, 0, 0, 0, 180, 0,
|
||||
0, 0, 64, 0, 0, 0,
|
||||
64, 0, 0, 0, 2, 0,
|
||||
0, 0, 164, 0, 0, 0,
|
||||
0, 0, 0, 0, 109, 111,
|
||||
100, 101, 108, 0, 171, 171,
|
||||
2, 0, 3, 0, 4, 0,
|
||||
4, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 112, 114,
|
||||
111, 106, 101, 99, 116, 105,
|
||||
111, 110, 65, 110, 100, 86,
|
||||
105, 101, 119, 0, 77, 105,
|
||||
99, 114, 111, 115, 111, 102,
|
||||
116, 32, 40, 82, 41, 32,
|
||||
72, 76, 83, 76, 32, 83,
|
||||
104, 97, 100, 101, 114, 32,
|
||||
67, 111, 109, 112, 105, 108,
|
||||
101, 114, 32, 49, 48, 46,
|
||||
49, 0, 171, 171, 73, 83,
|
||||
71, 78, 104, 0, 0, 0,
|
||||
3, 0, 0, 0, 8, 0,
|
||||
0, 0, 80, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 3, 0, 0, 0,
|
||||
0, 0, 0, 0, 7, 7,
|
||||
0, 0, 89, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 3, 0, 0, 0,
|
||||
1, 0, 0, 0, 3, 3,
|
||||
0, 0, 98, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 3, 0, 0, 0,
|
||||
2, 0, 0, 0, 15, 15,
|
||||
0, 0, 80, 79, 83, 73,
|
||||
84, 73, 79, 78, 0, 84,
|
||||
69, 88, 67, 79, 79, 82,
|
||||
68, 0, 67, 79, 76, 79,
|
||||
82, 0, 79, 83, 71, 78,
|
||||
108, 0, 0, 0, 3, 0,
|
||||
0, 0, 8, 0, 0, 0,
|
||||
80, 0, 0, 0, 0, 0,
|
||||
0, 0, 1, 0, 0, 0,
|
||||
3, 0, 0, 0, 0, 0,
|
||||
0, 0, 15, 0, 0, 0,
|
||||
92, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
3, 0, 0, 0, 1, 0,
|
||||
0, 0, 3, 12, 0, 0,
|
||||
101, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
3, 0, 0, 0, 2, 0,
|
||||
0, 0, 15, 0, 0, 0,
|
||||
83, 86, 95, 80, 79, 83,
|
||||
73, 84, 73, 79, 78, 0,
|
||||
84, 69, 88, 67, 79, 79,
|
||||
82, 68, 0, 67, 79, 76,
|
||||
79, 82, 0, 171
|
||||
};
|
||||
#if 0
|
||||
//
|
||||
// Generated by Microsoft (R) HLSL Shader Compiler 10.1
|
||||
//
|
||||
//
|
||||
// Buffer Definitions:
|
||||
//
|
||||
// cbuffer VertexShaderConstants
|
||||
// {
|
||||
//
|
||||
// row_major float4x4 model; // Offset: 0 Size: 64
|
||||
// row_major float4x4 projectionAndView;// Offset: 64 Size: 64
|
||||
//
|
||||
// }
|
||||
//
|
||||
//
|
||||
// Resource Bindings:
|
||||
//
|
||||
// Name Type Format Dim HLSL Bind Count
|
||||
// ------------------------------ ---------- ------- ----------- -------------- ------
|
||||
// VertexShaderConstants cbuffer NA NA cb0 1
|
||||
//
|
||||
//
|
||||
//
|
||||
// Input signature:
|
||||
//
|
||||
// Name Index Mask Register SysValue Format Used
|
||||
// -------------------- ----- ------ -------- -------- ------- ------
|
||||
// POSITION 0 xyz 0 NONE float xyz
|
||||
// TEXCOORD 0 xy 1 NONE float xy
|
||||
// COLOR 0 xyzw 2 NONE float xyzw
|
||||
//
|
||||
//
|
||||
// Output signature:
|
||||
//
|
||||
// Name Index Mask Register SysValue Format Used
|
||||
// -------------------- ----- ------ -------- -------- ------- ------
|
||||
// SV_POSITION 0 xyzw 0 POS float xyzw
|
||||
// TEXCOORD 0 xy 1 NONE float xy
|
||||
// COLOR 0 xyzw 2 NONE float xyzw
|
||||
//
|
||||
//
|
||||
// Constant buffer to DX9 shader constant mappings:
|
||||
//
|
||||
// Target Reg Buffer Start Reg # of Regs Data Conversion
|
||||
// ---------- ------- --------- --------- ----------------------
|
||||
// c1 cb0 0 8 ( FLT, FLT, FLT, FLT)
|
||||
//
|
||||
//
|
||||
// Runtime generated constant mappings:
|
||||
//
|
||||
// Target Reg Constant Description
|
||||
// ---------- --------------------------------------------------
|
||||
// c0 Vertex Shader position offset
|
||||
//
|
||||
//
|
||||
// Level9 shader bytecode:
|
||||
//
|
||||
vs_2_0
|
||||
dcl_texcoord v0
|
||||
dcl_texcoord1 v1
|
||||
dcl_texcoord2 v2
|
||||
mul r0, v0.y, c2
|
||||
mad r0, v0.x, c1, r0
|
||||
mad r0, v0.z, c3, r0
|
||||
add r0, r0, c4
|
||||
mul r1, r0.y, c6
|
||||
mad r1, r0.x, c5, r1
|
||||
mad r1, r0.z, c7, r1
|
||||
mad r0, r0.w, c8, r1
|
||||
mad oPos.xy, r0.w, c0, r0
|
||||
mov oPos.zw, r0
|
||||
mov oT0.xy, v1
|
||||
mov oT1, v2
|
||||
|
||||
// approximately 12 instruction slots used
|
||||
vs_4_0
|
||||
dcl_constantbuffer CB0[8], immediateIndexed
|
||||
dcl_input v0.xyz
|
||||
dcl_input v1.xy
|
||||
dcl_input v2.xyzw
|
||||
dcl_output_siv o0.xyzw, position
|
||||
dcl_output o1.xy
|
||||
dcl_output o2.xyzw
|
||||
dcl_temps 2
|
||||
mul r0.xyzw, v0.yyyy, cb0[1].xyzw
|
||||
mad r0.xyzw, v0.xxxx, cb0[0].xyzw, r0.xyzw
|
||||
mad r0.xyzw, v0.zzzz, cb0[2].xyzw, r0.xyzw
|
||||
add r0.xyzw, r0.xyzw, cb0[3].xyzw
|
||||
mul r1.xyzw, r0.yyyy, cb0[5].xyzw
|
||||
mad r1.xyzw, r0.xxxx, cb0[4].xyzw, r1.xyzw
|
||||
mad r1.xyzw, r0.zzzz, cb0[6].xyzw, r1.xyzw
|
||||
mad o0.xyzw, r0.wwww, cb0[7].xyzw, r1.xyzw
|
||||
mov o1.xy, v1.xyxx
|
||||
mov o2.xyzw, v2.xyzw
|
||||
ret
|
||||
// Approximately 11 instruction slots used
|
||||
#endif
|
||||
|
||||
const BYTE g_main[] =
|
||||
{
|
||||
68, 88, 66, 67, 152, 172,
|
||||
81, 45, 198, 200, 12, 38,
|
||||
143, 4, 178, 228, 158, 175,
|
||||
169, 64, 1, 0, 0, 0,
|
||||
140, 5, 0, 0, 6, 0,
|
||||
0, 0, 56, 0, 0, 0,
|
||||
108, 1, 0, 0, 52, 3,
|
||||
0, 0, 176, 3, 0, 0,
|
||||
168, 4, 0, 0, 24, 5,
|
||||
0, 0, 65, 111, 110, 57,
|
||||
44, 1, 0, 0, 44, 1,
|
||||
0, 0, 0, 2, 254, 255,
|
||||
248, 0, 0, 0, 52, 0,
|
||||
0, 0, 1, 0, 36, 0,
|
||||
0, 0, 48, 0, 0, 0,
|
||||
48, 0, 0, 0, 36, 0,
|
||||
1, 0, 48, 0, 0, 0,
|
||||
0, 0, 8, 0, 1, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 2, 254, 255,
|
||||
31, 0, 0, 2, 5, 0,
|
||||
0, 128, 0, 0, 15, 144,
|
||||
31, 0, 0, 2, 5, 0,
|
||||
1, 128, 1, 0, 15, 144,
|
||||
31, 0, 0, 2, 5, 0,
|
||||
2, 128, 2, 0, 15, 144,
|
||||
5, 0, 0, 3, 0, 0,
|
||||
15, 128, 0, 0, 85, 144,
|
||||
2, 0, 228, 160, 4, 0,
|
||||
0, 4, 0, 0, 15, 128,
|
||||
0, 0, 0, 144, 1, 0,
|
||||
228, 160, 0, 0, 228, 128,
|
||||
4, 0, 0, 4, 0, 0,
|
||||
15, 128, 0, 0, 170, 144,
|
||||
3, 0, 228, 160, 0, 0,
|
||||
228, 128, 2, 0, 0, 3,
|
||||
0, 0, 15, 128, 0, 0,
|
||||
228, 128, 4, 0, 228, 160,
|
||||
5, 0, 0, 3, 1, 0,
|
||||
15, 128, 0, 0, 85, 128,
|
||||
6, 0, 228, 160, 4, 0,
|
||||
0, 4, 1, 0, 15, 128,
|
||||
0, 0, 0, 128, 5, 0,
|
||||
228, 160, 1, 0, 228, 128,
|
||||
4, 0, 0, 4, 1, 0,
|
||||
15, 128, 0, 0, 170, 128,
|
||||
7, 0, 228, 160, 1, 0,
|
||||
228, 128, 4, 0, 0, 4,
|
||||
0, 0, 15, 128, 0, 0,
|
||||
255, 128, 8, 0, 228, 160,
|
||||
1, 0, 228, 128, 4, 0,
|
||||
0, 4, 0, 0, 3, 192,
|
||||
0, 0, 255, 128, 0, 0,
|
||||
228, 160, 0, 0, 228, 128,
|
||||
1, 0, 0, 2, 0, 0,
|
||||
12, 192, 0, 0, 228, 128,
|
||||
1, 0, 0, 2, 0, 0,
|
||||
3, 224, 1, 0, 228, 144,
|
||||
1, 0, 0, 2, 1, 0,
|
||||
15, 224, 2, 0, 228, 144,
|
||||
255, 255, 0, 0, 83, 72,
|
||||
68, 82, 192, 1, 0, 0,
|
||||
64, 0, 1, 0, 112, 0,
|
||||
0, 0, 89, 0, 0, 4,
|
||||
70, 142, 32, 0, 0, 0,
|
||||
0, 0, 8, 0, 0, 0,
|
||||
95, 0, 0, 3, 114, 16,
|
||||
16, 0, 0, 0, 0, 0,
|
||||
95, 0, 0, 3, 50, 16,
|
||||
16, 0, 1, 0, 0, 0,
|
||||
95, 0, 0, 3, 242, 16,
|
||||
16, 0, 2, 0, 0, 0,
|
||||
103, 0, 0, 4, 242, 32,
|
||||
16, 0, 0, 0, 0, 0,
|
||||
1, 0, 0, 0, 101, 0,
|
||||
0, 3, 50, 32, 16, 0,
|
||||
1, 0, 0, 0, 101, 0,
|
||||
0, 3, 242, 32, 16, 0,
|
||||
2, 0, 0, 0, 104, 0,
|
||||
0, 2, 2, 0, 0, 0,
|
||||
56, 0, 0, 8, 242, 0,
|
||||
16, 0, 0, 0, 0, 0,
|
||||
86, 21, 16, 0, 0, 0,
|
||||
0, 0, 70, 142, 32, 0,
|
||||
0, 0, 0, 0, 1, 0,
|
||||
0, 0, 50, 0, 0, 10,
|
||||
242, 0, 16, 0, 0, 0,
|
||||
0, 0, 6, 16, 16, 0,
|
||||
0, 0, 0, 0, 70, 142,
|
||||
32, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 70, 14,
|
||||
16, 0, 0, 0, 0, 0,
|
||||
50, 0, 0, 10, 242, 0,
|
||||
16, 0, 0, 0, 0, 0,
|
||||
166, 26, 16, 0, 0, 0,
|
||||
0, 0, 70, 142, 32, 0,
|
||||
0, 0, 0, 0, 2, 0,
|
||||
0, 0, 70, 14, 16, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 8, 242, 0, 16, 0,
|
||||
0, 0, 0, 0, 70, 14,
|
||||
16, 0, 0, 0, 0, 0,
|
||||
70, 142, 32, 0, 0, 0,
|
||||
0, 0, 3, 0, 0, 0,
|
||||
56, 0, 0, 8, 242, 0,
|
||||
16, 0, 1, 0, 0, 0,
|
||||
86, 5, 16, 0, 0, 0,
|
||||
0, 0, 70, 142, 32, 0,
|
||||
0, 0, 0, 0, 5, 0,
|
||||
0, 0, 50, 0, 0, 10,
|
||||
242, 0, 16, 0, 1, 0,
|
||||
0, 0, 6, 0, 16, 0,
|
||||
0, 0, 0, 0, 70, 142,
|
||||
32, 0, 0, 0, 0, 0,
|
||||
4, 0, 0, 0, 70, 14,
|
||||
16, 0, 1, 0, 0, 0,
|
||||
50, 0, 0, 10, 242, 0,
|
||||
16, 0, 1, 0, 0, 0,
|
||||
166, 10, 16, 0, 0, 0,
|
||||
0, 0, 70, 142, 32, 0,
|
||||
0, 0, 0, 0, 6, 0,
|
||||
0, 0, 70, 14, 16, 0,
|
||||
1, 0, 0, 0, 50, 0,
|
||||
0, 10, 242, 32, 16, 0,
|
||||
0, 0, 0, 0, 246, 15,
|
||||
16, 0, 0, 0, 0, 0,
|
||||
70, 142, 32, 0, 0, 0,
|
||||
0, 0, 7, 0, 0, 0,
|
||||
70, 14, 16, 0, 1, 0,
|
||||
0, 0, 54, 0, 0, 5,
|
||||
50, 32, 16, 0, 1, 0,
|
||||
0, 0, 70, 16, 16, 0,
|
||||
1, 0, 0, 0, 54, 0,
|
||||
0, 5, 242, 32, 16, 0,
|
||||
2, 0, 0, 0, 70, 30,
|
||||
16, 0, 2, 0, 0, 0,
|
||||
62, 0, 0, 1, 83, 84,
|
||||
65, 84, 116, 0, 0, 0,
|
||||
11, 0, 0, 0, 2, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
6, 0, 0, 0, 8, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 1, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 2, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 82, 68, 69, 70,
|
||||
240, 0, 0, 0, 1, 0,
|
||||
0, 0, 84, 0, 0, 0,
|
||||
1, 0, 0, 0, 28, 0,
|
||||
0, 0, 0, 4, 254, 255,
|
||||
0, 1, 0, 0, 198, 0,
|
||||
0, 0, 60, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 1, 0, 0, 0,
|
||||
1, 0, 0, 0, 86, 101,
|
||||
114, 116, 101, 120, 83, 104,
|
||||
97, 100, 101, 114, 67, 111,
|
||||
110, 115, 116, 97, 110, 116,
|
||||
115, 0, 171, 171, 60, 0,
|
||||
0, 0, 2, 0, 0, 0,
|
||||
108, 0, 0, 0, 128, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 156, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
64, 0, 0, 0, 2, 0,
|
||||
0, 0, 164, 0, 0, 0,
|
||||
0, 0, 0, 0, 180, 0,
|
||||
0, 0, 64, 0, 0, 0,
|
||||
64, 0, 0, 0, 2, 0,
|
||||
0, 0, 164, 0, 0, 0,
|
||||
0, 0, 0, 0, 109, 111,
|
||||
100, 101, 108, 0, 171, 171,
|
||||
2, 0, 3, 0, 4, 0,
|
||||
4, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 112, 114,
|
||||
111, 106, 101, 99, 116, 105,
|
||||
111, 110, 65, 110, 100, 86,
|
||||
105, 101, 119, 0, 77, 105,
|
||||
99, 114, 111, 115, 111, 102,
|
||||
116, 32, 40, 82, 41, 32,
|
||||
72, 76, 83, 76, 32, 83,
|
||||
104, 97, 100, 101, 114, 32,
|
||||
67, 111, 109, 112, 105, 108,
|
||||
101, 114, 32, 49, 48, 46,
|
||||
49, 0, 171, 171, 73, 83,
|
||||
71, 78, 104, 0, 0, 0,
|
||||
3, 0, 0, 0, 8, 0,
|
||||
0, 0, 80, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 3, 0, 0, 0,
|
||||
0, 0, 0, 0, 7, 7,
|
||||
0, 0, 89, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 3, 0, 0, 0,
|
||||
1, 0, 0, 0, 3, 3,
|
||||
0, 0, 98, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 3, 0, 0, 0,
|
||||
2, 0, 0, 0, 15, 15,
|
||||
0, 0, 80, 79, 83, 73,
|
||||
84, 73, 79, 78, 0, 84,
|
||||
69, 88, 67, 79, 79, 82,
|
||||
68, 0, 67, 79, 76, 79,
|
||||
82, 0, 79, 83, 71, 78,
|
||||
108, 0, 0, 0, 3, 0,
|
||||
0, 0, 8, 0, 0, 0,
|
||||
80, 0, 0, 0, 0, 0,
|
||||
0, 0, 1, 0, 0, 0,
|
||||
3, 0, 0, 0, 0, 0,
|
||||
0, 0, 15, 0, 0, 0,
|
||||
92, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
3, 0, 0, 0, 1, 0,
|
||||
0, 0, 3, 12, 0, 0,
|
||||
101, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
3, 0, 0, 0, 2, 0,
|
||||
0, 0, 15, 0, 0, 0,
|
||||
83, 86, 95, 80, 79, 83,
|
||||
73, 84, 73, 79, 78, 0,
|
||||
84, 69, 88, 67, 79, 79,
|
||||
82, 68, 0, 67, 79, 76,
|
||||
79, 82, 0, 171
|
||||
};
|
||||
|
||||
@@ -2192,10 +2192,6 @@ static void D3D11_SetupShaderConstants(SDL_Renderer *renderer, const SDL_RenderC
|
||||
case SDL_PIXELFORMAT_INDEX8:
|
||||
if (cmd->data.draw.texture_scale_mode == SDL_SCALEMODE_PIXELART) {
|
||||
constants->texture_type = TEXTURETYPE_PALETTE_PIXELART;
|
||||
constants->texture_width = texture->w;
|
||||
constants->texture_height = texture->h;
|
||||
constants->texel_width = 1.0f / constants->texture_width;
|
||||
constants->texel_height = 1.0f / constants->texture_height;
|
||||
} else {
|
||||
constants->texture_type = TEXTURETYPE_PALETTE;
|
||||
}
|
||||
@@ -2221,10 +2217,6 @@ static void D3D11_SetupShaderConstants(SDL_Renderer *renderer, const SDL_RenderC
|
||||
default:
|
||||
if (cmd->data.draw.texture_scale_mode == SDL_SCALEMODE_PIXELART) {
|
||||
constants->texture_type = TEXTURETYPE_RGB_PIXELART;
|
||||
constants->texture_width = texture->w;
|
||||
constants->texture_height = texture->h;
|
||||
constants->texel_width = 1.0f / constants->texture_width;
|
||||
constants->texel_height = 1.0f / constants->texture_height;
|
||||
} else {
|
||||
constants->texture_type = TEXTURETYPE_RGB;
|
||||
}
|
||||
@@ -2239,6 +2231,13 @@ static void D3D11_SetupShaderConstants(SDL_Renderer *renderer, const SDL_RenderC
|
||||
break;
|
||||
}
|
||||
|
||||
if (cmd->data.draw.texture_scale_mode == SDL_SCALEMODE_PIXELART) {
|
||||
constants->texture_width = texture->w;
|
||||
constants->texture_height = texture->h;
|
||||
constants->texel_width = 1.0f / constants->texture_width;
|
||||
constants->texel_height = 1.0f / constants->texture_height;
|
||||
}
|
||||
|
||||
constants->sdr_white_point = texture->SDR_white_point;
|
||||
|
||||
if (renderer->target) {
|
||||
|
||||
Reference in New Issue
Block a user