mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-09-07 20:08:13 +00:00
render: first shot at reworking opengl backend for new batching system.
This commit is contained in:
File diff suppressed because it is too large
Load Diff
@@ -23,6 +23,7 @@
|
|||||||
/* OpenGL shader implementation */
|
/* OpenGL shader implementation */
|
||||||
|
|
||||||
typedef enum {
|
typedef enum {
|
||||||
|
SHADER_INVALID = -1,
|
||||||
SHADER_NONE,
|
SHADER_NONE,
|
||||||
SHADER_SOLID,
|
SHADER_SOLID,
|
||||||
SHADER_RGB,
|
SHADER_RGB,
|
||||||
|
Reference in New Issue
Block a user