Fixed building with Visual Studio 2010

This commit is contained in:
Sam Lantinga
2023-01-09 18:30:23 -08:00
parent 9fa55d9cab
commit 56522034db
7 changed files with 7 additions and 7 deletions

View File

@@ -47,7 +47,7 @@ SDL_GetPerformanceFrequency(void)
void SDL_DelayNS(Uint64 ns)
{
const Uint64 max_delay = 0x7fffffffLLU * SDL_NS_PER_US;
const Uint64 max_delay = 0x7fffffffLL * SDL_NS_PER_US;
if (ns > max_delay) {
ns = max_delay;
}

View File

@@ -50,7 +50,7 @@ SDL_GetPerformanceFrequency(void)
void SDL_DelayNS(Uint64 ns)
{
const Uint64 max_delay = 0xffffffffLLU * SDL_NS_PER_US;
const Uint64 max_delay = 0xffffffffLL * SDL_NS_PER_US;
if (ns > max_delay) {
ns = max_delay;
}

View File

@@ -43,7 +43,7 @@ SDL_GetPerformanceFrequency(void)
void SDL_DelayNS(Uint64 ns)
{
const Uint64 max_delay = 0xffffffffLLU * SDL_NS_PER_US;
const Uint64 max_delay = 0xffffffffLL * SDL_NS_PER_US;
if (ns > max_delay) {
ns = max_delay;
}

View File

@@ -73,7 +73,7 @@ void SDL_DelayNS(Uint64 ns)
#endif
{
const Uint64 max_delay = 0xffffffffLLU * SDL_NS_PER_MS;
const Uint64 max_delay = 0xffffffffLL * SDL_NS_PER_MS;
if (ns > max_delay) {
ns = max_delay;
}