SDL_RendererFlip rename fixes

This commit is contained in:
Petar Popovic
2024-04-13 16:14:56 +02:00
committed by Sam Lantinga
parent d760f16ba6
commit 56e6f05440
3 changed files with 10 additions and 1 deletions

View File

@@ -1132,8 +1132,10 @@ The following functions have been removed:
* SDL_RenderTargetSupported() - render targets are always supported
* SDL_SetTextureUserData() - use SDL_GetTextureProperties() instead
The following enums have been renamed:
* SDL_RendererFlip => SDL_FlipMode - moved to SDL_surface.h
The following symbols have been renamed:
* SDL_RendererFlip => SDL_FlipMode
* SDL_ScaleModeBest => SDL_SCALEMODE_BEST
* SDL_ScaleModeLinear => SDL_SCALEMODE_LINEAR
* SDL_ScaleModeNearest => SDL_SCALEMODE_NEAREST