diff --git a/include/SDL3/SDL_gamepad.h b/include/SDL3/SDL_gamepad.h index 0f1ae2c2fe..2cb050071a 100644 --- a/include/SDL3/SDL_gamepad.h +++ b/include/SDL3/SDL_gamepad.h @@ -1450,7 +1450,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GetGamepadTouchpadFinger(SDL_Gamepad *gamep /** * Return whether a gamepad has a particular sensor. * - * Sensors are disabled by default and SDL_SetGamepadSensorEnabled() is used to enable them. + * Sensors are disabled by default and SDL_SetGamepadSensorEnabled() is used + * to enable them. * * \param gamepad the gamepad to query. * \param type the type of sensor to query.