Update for SDL3 coding style (#6717)

I updated .clang-format and ran clang-format 14 over the src and test directories to standardize the code base.

In general I let clang-format have it's way, and added markup to prevent formatting of code that would break or be completely unreadable if formatted.

The script I ran for the src directory is added as build-scripts/clang-format-src.sh

This fixes:
#6592
#6593
#6594
This commit is contained in:
Sam Lantinga
2022-11-30 12:51:59 -08:00
committed by GitHub
parent 14b902faca
commit 5750bcb174
781 changed files with 51659 additions and 55763 deletions

View File

@@ -44,7 +44,7 @@
/* Initialization/Cleanup routines */
#if !SDL_TIMERS_DISABLED
# include "timer/SDL_timer_c.h"
#include "timer/SDL_timer_c.h"
#endif
#if SDL_VIDEO_DRIVER_WINDOWS
extern int SDL_HelperWindowCreate(void);
@@ -87,8 +87,8 @@ SDL_NORETURN void SDL_ExitProcess(int exitcode)
ExitProcess here that will never be reached but make MingW happy. */
ExitProcess(exitcode);
#elif defined(__EMSCRIPTEN__)
emscripten_cancel_main_loop(); /* this should "kill" the app. */
emscripten_force_exit(exitcode); /* this should "kill" the app. */
emscripten_cancel_main_loop(); /* this should "kill" the app. */
emscripten_force_exit(exitcode); /* this should "kill" the app. */
exit(exitcode);
#elif defined(__HAIKU__) /* Haiku has _Exit, but it's not marked noreturn. */
_exit(exitcode);
@@ -99,7 +99,6 @@ SDL_NORETURN void SDL_ExitProcess(int exitcode)
#endif
}
/* The initialized subsystems */
#ifdef SDL_MAIN_NEEDED
static SDL_bool SDL_MainIsReady = SDL_FALSE;
@@ -107,11 +106,10 @@ static SDL_bool SDL_MainIsReady = SDL_FALSE;
static SDL_bool SDL_MainIsReady = SDL_TRUE;
#endif
static SDL_bool SDL_bInMainQuit = SDL_FALSE;
static Uint8 SDL_SubsystemRefCount[ 32 ];
static Uint8 SDL_SubsystemRefCount[32];
/* Private helper to increment a subsystem's ref counter. */
static void
SDL_PrivateSubsystemRefCountIncr(Uint32 subsystem)
static void SDL_PrivateSubsystemRefCountIncr(Uint32 subsystem)
{
const int subsystem_index = SDL_MostSignificantBitIndex32(subsystem);
SDL_assert((subsystem_index < 0) || (SDL_SubsystemRefCount[subsystem_index] < 255));
@@ -121,8 +119,7 @@ SDL_PrivateSubsystemRefCountIncr(Uint32 subsystem)
}
/* Private helper to decrement a subsystem's ref counter. */
static void
SDL_PrivateSubsystemRefCountDecr(Uint32 subsystem)
static void SDL_PrivateSubsystemRefCountDecr(Uint32 subsystem)
{
const int subsystem_index = SDL_MostSignificantBitIndex32(subsystem);
if ((subsystem_index >= 0) && (SDL_SubsystemRefCount[subsystem_index] > 0)) {
@@ -131,8 +128,7 @@ SDL_PrivateSubsystemRefCountDecr(Uint32 subsystem)
}
/* Private helper to check if a system needs init. */
static SDL_bool
SDL_PrivateShouldInitSubsystem(Uint32 subsystem)
static SDL_bool SDL_PrivateShouldInitSubsystem(Uint32 subsystem)
{
const int subsystem_index = SDL_MostSignificantBitIndex32(subsystem);
SDL_assert((subsystem_index < 0) || (SDL_SubsystemRefCount[subsystem_index] < 255));
@@ -140,8 +136,8 @@ SDL_PrivateShouldInitSubsystem(Uint32 subsystem)
}
/* Private helper to check if a system needs to be quit. */
static SDL_bool
SDL_PrivateShouldQuitSubsystem(Uint32 subsystem) {
static SDL_bool SDL_PrivateShouldQuitSubsystem(Uint32 subsystem)
{
const int subsystem_index = SDL_MostSignificantBitIndex32(subsystem);
if ((subsystem_index >= 0) && (SDL_SubsystemRefCount[subsystem_index] == 0)) {
return SDL_FALSE;
@@ -153,14 +149,12 @@ SDL_PrivateShouldQuitSubsystem(Uint32 subsystem) {
return (((subsystem_index >= 0) && (SDL_SubsystemRefCount[subsystem_index] == 1)) || SDL_bInMainQuit) ? SDL_TRUE : SDL_FALSE;
}
void
SDL_SetMainReady(void)
void SDL_SetMainReady(void)
{
SDL_MainIsReady = SDL_TRUE;
}
int
SDL_InitSubSystem(Uint32 flags)
int SDL_InitSubSystem(Uint32 flags)
{
Uint32 flags_initialized = 0;
@@ -182,13 +176,13 @@ SDL_InitSubSystem(Uint32 flags)
flags |= SDL_INIT_JOYSTICK;
}
if ((flags & (SDL_INIT_VIDEO|SDL_INIT_JOYSTICK|SDL_INIT_AUDIO))) {
if ((flags & (SDL_INIT_VIDEO | SDL_INIT_JOYSTICK | SDL_INIT_AUDIO))) {
/* video or joystick or audio implies events */
flags |= SDL_INIT_EVENTS;
}
#if SDL_VIDEO_DRIVER_WINDOWS
if ((flags & (SDL_INIT_HAPTIC|SDL_INIT_JOYSTICK))) {
if ((flags & (SDL_INIT_HAPTIC | SDL_INIT_JOYSTICK))) {
if (SDL_HelperWindowCreate() < 0) {
goto quit_and_error;
}
@@ -267,9 +261,9 @@ SDL_InitSubSystem(Uint32 flags)
if ((flags & SDL_INIT_JOYSTICK)) {
#if !SDL_JOYSTICK_DISABLED
if (SDL_PrivateShouldInitSubsystem(SDL_INIT_JOYSTICK)) {
if (SDL_JoystickInit() < 0) {
goto quit_and_error;
}
if (SDL_JoystickInit() < 0) {
goto quit_and_error;
}
}
SDL_PrivateSubsystemRefCountIncr(SDL_INIT_JOYSTICK);
flags_initialized |= SDL_INIT_JOYSTICK;
@@ -326,7 +320,7 @@ SDL_InitSubSystem(Uint32 flags)
#endif
}
(void) flags_initialized; /* make static analysis happy, since this only gets used in error cases. */
(void)flags_initialized; /* make static analysis happy, since this only gets used in error cases. */
return 0;
@@ -335,14 +329,12 @@ quit_and_error:
return -1;
}
int
SDL_Init(Uint32 flags)
int SDL_Init(Uint32 flags)
{
return SDL_InitSubSystem(flags);
}
void
SDL_QuitSubSystem(Uint32 flags)
void SDL_QuitSubSystem(Uint32 flags)
{
/* Shut down requested initialized subsystems */
#if !SDL_SENSOR_DISABLED
@@ -459,8 +451,7 @@ SDL_WasInit(Uint32 flags)
return initialized;
}
void
SDL_Quit(void)
void SDL_Quit(void)
{
SDL_bInMainQuit = SDL_TRUE;
@@ -486,7 +477,7 @@ SDL_Quit(void)
/* Now that every subsystem has been quit, we reset the subsystem refcount
* and the list of initialized subsystems.
*/
SDL_memset( SDL_SubsystemRefCount, 0x0, sizeof(SDL_SubsystemRefCount) );
SDL_memset(SDL_SubsystemRefCount, 0x0, sizeof(SDL_SubsystemRefCount));
SDL_TLSCleanup();
@@ -494,13 +485,13 @@ SDL_Quit(void)
}
/* Get the library version number */
void
SDL_GetVersion(SDL_version * ver)
void SDL_GetVersion(SDL_version *ver)
{
static SDL_bool check_hint = SDL_TRUE;
static SDL_bool legacy_version = SDL_FALSE;
if (ver == NULL) { return;
if (ver == NULL) {
return;
}
SDL_VERSION(ver);