Update for SDL3 coding style (#6717)

I updated .clang-format and ran clang-format 14 over the src and test directories to standardize the code base.

In general I let clang-format have it's way, and added markup to prevent formatting of code that would break or be completely unreadable if formatted.

The script I ran for the src directory is added as build-scripts/clang-format-src.sh

This fixes:
#6592
#6593
#6594
This commit is contained in:
Sam Lantinga
2022-11-30 12:51:59 -08:00
committed by GitHub
parent 14b902faca
commit 5750bcb174
781 changed files with 51659 additions and 55763 deletions

View File

@@ -32,17 +32,14 @@
#endif
#include <errno.h>
int
SDL_IOReady(int fd, int flags, int timeoutMS)
int SDL_IOReady(int fd, int flags, int timeoutMS)
{
int result;
SDL_assert(flags & (SDL_IOR_READ | SDL_IOR_WRITE));
/* Note: We don't bother to account for elapsed time if we get EINTR */
do
{
do {
#ifdef HAVE_POLL
struct pollfd info;
@@ -83,7 +80,7 @@ SDL_IOReady(int fd, int flags, int timeoutMS)
result = select(fd + 1, rfdp, wfdp, NULL, tvp);
#endif /* HAVE_POLL */
} while ( result < 0 && errno == EINTR && !(flags & SDL_IOR_NO_RETRY));
} while (result < 0 && errno == EINTR && !(flags & SDL_IOR_NO_RETRY));
return result;
}

View File

@@ -24,10 +24,9 @@
#ifndef SDL_poll_h_
#define SDL_poll_h_
#define SDL_IOR_READ 0x1
#define SDL_IOR_WRITE 0x2
#define SDL_IOR_NO_RETRY 0x4
#define SDL_IOR_READ 0x1
#define SDL_IOR_WRITE 0x2
#define SDL_IOR_NO_RETRY 0x4
extern int SDL_IOReady(int fd, int flags, int timeoutMS);