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Update for SDL3 coding style (#6717)
I updated .clang-format and ran clang-format 14 over the src and test directories to standardize the code base. In general I let clang-format have it's way, and added markup to prevent formatting of code that would break or be completely unreadable if formatted. The script I ran for the src directory is added as build-scripts/clang-format-src.sh This fixes: #6592 #6593 #6594
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@@ -32,17 +32,14 @@
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#endif
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#include <errno.h>
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int
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SDL_IOReady(int fd, int flags, int timeoutMS)
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int SDL_IOReady(int fd, int flags, int timeoutMS)
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{
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int result;
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SDL_assert(flags & (SDL_IOR_READ | SDL_IOR_WRITE));
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/* Note: We don't bother to account for elapsed time if we get EINTR */
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do
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{
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do {
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#ifdef HAVE_POLL
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struct pollfd info;
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@@ -83,7 +80,7 @@ SDL_IOReady(int fd, int flags, int timeoutMS)
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result = select(fd + 1, rfdp, wfdp, NULL, tvp);
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#endif /* HAVE_POLL */
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} while ( result < 0 && errno == EINTR && !(flags & SDL_IOR_NO_RETRY));
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} while (result < 0 && errno == EINTR && !(flags & SDL_IOR_NO_RETRY));
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return result;
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}
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@@ -24,10 +24,9 @@
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#ifndef SDL_poll_h_
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#define SDL_poll_h_
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#define SDL_IOR_READ 0x1
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#define SDL_IOR_WRITE 0x2
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#define SDL_IOR_NO_RETRY 0x4
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#define SDL_IOR_READ 0x1
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#define SDL_IOR_WRITE 0x2
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#define SDL_IOR_NO_RETRY 0x4
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extern int SDL_IOReady(int fd, int flags, int timeoutMS);
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