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Update for SDL3 coding style (#6717)
I updated .clang-format and ran clang-format 14 over the src and test directories to standardize the code base. In general I let clang-format have it's way, and added markup to prevent formatting of code that would break or be completely unreadable if formatted. The script I ran for the src directory is added as build-scripts/clang-format-src.sh This fixes: #6592 #6593 #6594
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@@ -40,17 +40,16 @@ struct haptic_hwdata
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#if SDL_HAPTIC_DINPUT
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LPDIRECTINPUTDEVICE8 device;
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#endif
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DWORD axes[3]; /* Axes to use. */
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SDL_bool is_joystick; /* Device is loaded as joystick. */
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Uint8 bXInputHaptic; /* Supports force feedback via XInput. */
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Uint8 userid; /* XInput userid index for this joystick */
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DWORD axes[3]; /* Axes to use. */
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SDL_bool is_joystick; /* Device is loaded as joystick. */
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Uint8 bXInputHaptic; /* Supports force feedback via XInput. */
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Uint8 userid; /* XInput userid index for this joystick */
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SDL_Thread *thread;
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SDL_mutex *mutex;
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Uint32 stopTicks;
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SDL_atomic_t stopThread;
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};
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/*
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* Haptic system effect data.
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*/
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@@ -68,8 +67,8 @@ struct haptic_hweffect
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#endif
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/*
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* List of available haptic devices.
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*/
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* List of available haptic devices.
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*/
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typedef struct SDL_hapticlist_item
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{
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char *name;
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@@ -79,7 +78,7 @@ typedef struct SDL_hapticlist_item
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DIDEVCAPS capabilities;
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#endif
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SDL_bool bXInputHaptic; /* Supports force feedback via XInput. */
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Uint8 userid; /* XInput userid index for this joystick */
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Uint8 userid; /* XInput userid index for this joystick */
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struct SDL_hapticlist_item *next;
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} SDL_hapticlist_item;
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@@ -96,4 +95,3 @@ extern int SDL_SYS_RemoveHapticDevice(SDL_hapticlist_item *prev, SDL_hapticlist_
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#endif /* SDL_windowshaptic_c_h_ */
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/* vi: set ts=4 sw=4 expandtab: */
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