Update for SDL3 coding style (#6717)

I updated .clang-format and ran clang-format 14 over the src and test directories to standardize the code base.

In general I let clang-format have it's way, and added markup to prevent formatting of code that would break or be completely unreadable if formatted.

The script I ran for the src directory is added as build-scripts/clang-format-src.sh

This fixes:
#6592
#6593
#6594
This commit is contained in:
Sam Lantinga
2022-11-30 12:51:59 -08:00
committed by GitHub
parent 14b902faca
commit 5750bcb174
781 changed files with 51659 additions and 55763 deletions

View File

@@ -24,25 +24,24 @@
#ifdef SDL_JOYSTICK_EMSCRIPTEN
#include "../SDL_sysjoystick.h"
#include <emscripten/html5.h>
/* A linked list of available joysticks */
typedef struct SDL_joylist_item
{
int index;
char *name;
char *mapping;
SDL_JoystickID device_instance;
SDL_Joystick *joystick;
int nbuttons;
int naxes;
double timestamp;
double axis[64];
double analogButton[64];
EM_BOOL digitalButton[64];
int index;
char *name;
char *mapping;
SDL_JoystickID device_instance;
SDL_Joystick *joystick;
int nbuttons;
int naxes;
double timestamp;
double axis[64];
double analogButton[64];
EM_BOOL digitalButton[64];
struct SDL_joylist_item *next;
struct SDL_joylist_item *next;
} SDL_joylist_item;
typedef SDL_joylist_item joystick_hwdata;