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Update for SDL3 coding style (#6717)
I updated .clang-format and ran clang-format 14 over the src and test directories to standardize the code base. In general I let clang-format have it's way, and added markup to prevent formatting of code that would break or be completely unreadable if formatted. The script I ran for the src directory is added as build-scripts/clang-format-src.sh This fixes: #6592 #6593 #6594
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@@ -20,8 +20,6 @@
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*/
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#include "SDL_internal.h"
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/* Public domain CRC implementation adapted from:
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http://home.thep.lu.se/~bjorn/crc/crc32_simple.c
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@@ -36,7 +34,7 @@ static Uint32 crc32_for_byte(Uint32 r)
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{
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int i;
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for (i = 0; i < 8; ++i) {
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r = (r & 1? 0: (Uint32)0xEDB88320L) ^ r >> 1;
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r = (r & 1 ? 0 : (Uint32)0xEDB88320L) ^ r >> 1;
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}
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return r ^ (Uint32)0xFF000000L;
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}
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@@ -46,7 +44,7 @@ Uint32 SDL_crc32(Uint32 crc, const void *data, size_t len)
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/* As an optimization we can precalculate a 256 entry table for each byte */
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size_t i;
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for (i = 0; i < len; ++i) {
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crc = crc32_for_byte((Uint8)crc ^ ((const Uint8*)data)[i]) ^ crc >> 8;
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crc = crc32_for_byte((Uint8)crc ^ ((const Uint8 *)data)[i]) ^ crc >> 8;
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}
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return crc;
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}
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