Update for SDL3 coding style (#6717)

I updated .clang-format and ran clang-format 14 over the src and test directories to standardize the code base.

In general I let clang-format have it's way, and added markup to prevent formatting of code that would break or be completely unreadable if formatted.

The script I ran for the src directory is added as build-scripts/clang-format-src.sh

This fixes:
#6592
#6593
#6594
This commit is contained in:
Sam Lantinga
2022-11-30 12:51:59 -08:00
committed by GitHub
parent 14b902faca
commit 5750bcb174
781 changed files with 51659 additions and 55763 deletions

View File

@@ -37,8 +37,7 @@
/* Currently only one window */
SDL_Window *Android_Window = NULL;
int
Android_CreateWindow(_THIS, SDL_Window * window)
int Android_CreateWindow(_THIS, SDL_Window *window)
{
SDL_WindowData *data;
int retval = 0;
@@ -60,13 +59,13 @@ Android_CreateWindow(_THIS, SDL_Window * window)
window->h = Android_SurfaceHeight;
window->flags &= ~SDL_WINDOW_HIDDEN;
window->flags |= SDL_WINDOW_SHOWN; /* only one window on Android */
window->flags |= SDL_WINDOW_SHOWN; /* only one window on Android */
/* One window, it always has focus */
SDL_SetMouseFocus(window);
SDL_SetKeyboardFocus(window);
data = (SDL_WindowData *) SDL_calloc(1, sizeof(*data));
data = (SDL_WindowData *)SDL_calloc(1, sizeof(*data));
if (data == NULL) {
retval = SDL_OutOfMemory();
goto endfunction;
@@ -84,7 +83,7 @@ Android_CreateWindow(_THIS, SDL_Window * window)
incompatible with vkCreateAndroidSurfaceKHR */
#if SDL_VIDEO_OPENGL_EGL
if ((window->flags & SDL_WINDOW_OPENGL) != 0) {
data->egl_surface = SDL_EGL_CreateSurface(_this, (NativeWindowType) data->native_window);
data->egl_surface = SDL_EGL_CreateSurface(_this, (NativeWindowType)data->native_window);
if (data->egl_surface == EGL_NO_SURFACE) {
ANativeWindow_release(data->native_window);
@@ -105,14 +104,12 @@ endfunction:
return retval;
}
void
Android_SetWindowTitle(_THIS, SDL_Window *window)
void Android_SetWindowTitle(_THIS, SDL_Window *window)
{
Android_JNI_SetActivityTitle(window->title);
}
void
Android_SetWindowFullscreen(_THIS, SDL_Window *window, SDL_VideoDisplay *display, SDL_bool fullscreen)
void Android_SetWindowFullscreen(_THIS, SDL_Window *window, SDL_VideoDisplay *display, SDL_bool fullscreen)
{
SDL_LockMutex(Android_ActivityMutex);
@@ -163,8 +160,7 @@ endfunction:
SDL_UnlockMutex(Android_ActivityMutex);
}
void
Android_MinimizeWindow(_THIS, SDL_Window *window)
void Android_MinimizeWindow(_THIS, SDL_Window *window)
{
Android_JNI_MinizeWindow();
}
@@ -175,8 +171,7 @@ void Android_SetWindowResizable(_THIS, SDL_Window *window, SDL_bool resizable)
Android_JNI_SetOrientation(window->w, window->h, window->flags & SDL_WINDOW_RESIZABLE, SDL_GetHint(SDL_HINT_ORIENTATIONS));
}
void
Android_DestroyWindow(_THIS, SDL_Window *window)
void Android_DestroyWindow(_THIS, SDL_Window *window)
{
SDL_LockMutex(Android_ActivityMutex);
@@ -184,7 +179,7 @@ Android_DestroyWindow(_THIS, SDL_Window *window)
Android_Window = NULL;
if (window->driverdata) {
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
SDL_WindowData *data = (SDL_WindowData *)window->driverdata;
#if SDL_VIDEO_OPENGL_EGL
if (data->egl_surface != EGL_NO_SURFACE) {
@@ -203,10 +198,9 @@ Android_DestroyWindow(_THIS, SDL_Window *window)
SDL_UnlockMutex(Android_ActivityMutex);
}
int
Android_GetWindowWMInfo(_THIS, SDL_Window *window, SDL_SysWMinfo *info)
int Android_GetWindowWMInfo(_THIS, SDL_Window *window, SDL_SysWMinfo *info)
{
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
SDL_WindowData *data = (SDL_WindowData *)window->driverdata;
info->subsystem = SDL_SYSWM_ANDROID;
info->info.android.window = data->native_window;