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audio: Rename SDL_GetAudioStreamBinding to SDL_GetAudioStreamDevice.
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@@ -1498,7 +1498,7 @@ void SDL_UnbindAudioStream(SDL_AudioStream *stream)
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SDL_UnbindAudioStreams(&stream, 1);
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}
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SDL_AudioDeviceID SDL_GetAudioStreamBinding(SDL_AudioStream *stream)
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SDL_AudioDeviceID SDL_GetAudioStreamDevice(SDL_AudioStream *stream)
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{
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SDL_AudioDeviceID retval = 0;
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if (stream) {
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