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@@ -302,7 +302,7 @@ extern DECLSPEC const char *SDLCALL SDL_GameControllerNameForIndex(int joystick_
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* \returns the implementation-dependent path for the game controller, or NULL
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* if there is no path or the index is invalid.
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*
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* \since This function is available since SDL 2.0.24.
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* \since This function is available since SDL 2.24.0.
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*
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* \sa SDL_GameControllerPath
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*/
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@@ -416,7 +416,7 @@ extern DECLSPEC const char *SDLCALL SDL_GameControllerName(SDL_GameController *g
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* \returns the implementation dependent path for the game controller, or NULL
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* if there is no path or the identifier passed is invalid.
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*
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* \since This function is available since SDL 2.0.24.
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* \since This function is available since SDL 2.24.0.
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*
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* \sa SDL_GameControllerPathForIndex
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*/
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