Removed the limit on the number of supported renderer texture formats

Fixes https://github.com/libsdl-org/SDL/issues/9056
This commit is contained in:
Sam Lantinga
2024-05-09 12:10:42 -07:00
parent f3d79ad75f
commit 598b4e0a1f
14 changed files with 162 additions and 206 deletions

View File

@@ -692,11 +692,16 @@ static int PS2_CreateRenderer(SDL_Renderer *renderer, SDL_Window *window, SDL_Pr
renderer->DestroyTexture = PS2_DestroyTexture;
renderer->DestroyRenderer = PS2_DestroyRenderer;
renderer->SetVSync = PS2_SetVSync;
renderer->info = PS2_RenderDriver.info;
renderer->driverdata = data;
PS2_InvalidateCachedState(renderer);
renderer->window = window;
renderer->info.name = PS2_RenderDriver.name;
SDL_AddSupportedTextureFormat(renderer, SDL_PIXELFORMAT_ABGR1555);
SDL_AddSupportedTextureFormat(renderer, SDL_PIXELFORMAT_ABGR8888);
renderer->info.max_texture_width = 1024;
renderer->info.max_texture_height = 1024;
if (data->vsync) {
renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC;
}
@@ -704,18 +709,7 @@ static int PS2_CreateRenderer(SDL_Renderer *renderer, SDL_Window *window, SDL_Pr
}
SDL_RenderDriver PS2_RenderDriver = {
.CreateRenderer = PS2_CreateRenderer,
.info = {
.name = "PS2 gsKit",
.flags = SDL_RENDERER_PRESENTVSYNC,
.num_texture_formats = 2,
.texture_formats = {
[0] = SDL_PIXELFORMAT_ABGR1555,
[1] = SDL_PIXELFORMAT_ABGR8888,
},
.max_texture_width = 1024,
.max_texture_height = 1024,
}
PS2_CreateRenderer, "PS2 gsKit"
};
#endif /* SDL_VIDEO_RENDER_PS2 */