diff --git a/src/video/vita/SDL_vitatouch.c b/src/video/vita/SDL_vitatouch.c index b1b5433598..62d297716f 100644 --- a/src/video/vita/SDL_vitatouch.c +++ b/src/video/vita/SDL_vitatouch.c @@ -70,8 +70,8 @@ void VITA_InitTouch(void) } // Support passing both front and back touch devices in events - SDL_AddTouch((SDL_TouchID)0, SDL_TOUCH_DEVICE_DIRECT, "Front"); - SDL_AddTouch((SDL_TouchID)1, SDL_TOUCH_DEVICE_INDIRECT_ABSOLUTE, "Back"); + SDL_AddTouch((SDL_TouchID)1, SDL_TOUCH_DEVICE_DIRECT, "Front"); + SDL_AddTouch((SDL_TouchID)2, SDL_TOUCH_DEVICE_INDIRECT_ABSOLUTE, "Back"); } void VITA_QuitTouch(void) @@ -123,7 +123,7 @@ void VITA_PollTouch(void) // Skip if finger was already previously down if (!finger_down) { // Send an initial touch - SDL_SendTouch((SDL_TouchID)port, + SDL_SendTouch((SDL_TouchID)(port + 1), finger_id, Vita_Window, SDL_TRUE, @@ -133,7 +133,7 @@ void VITA_PollTouch(void) } // Always send the motion - SDL_SendTouchMotion((SDL_TouchID)port, + SDL_SendTouchMotion((SDL_TouchID)(port + 1), finger_id, Vita_Window, x, @@ -160,7 +160,7 @@ void VITA_PollTouch(void) VITA_ConvertTouchXYToSDLXY(&x, &y, touch_old[port].report[i].x, touch_old[port].report[i].y, port); finger_id = (SDL_FingerID)touch_old[port].report[i].id; // Finger released from screen - SDL_SendTouch((SDL_TouchID)port, + SDL_SendTouch((SDL_TouchID)(port + 1), finger_id, Vita_Window, SDL_FALSE,