render: Remove SDL_GetRenderDriverInfo and change SDL_CreateRenderer.

Fixes #6625.
This commit is contained in:
Ryan C. Gordon
2022-12-13 23:26:49 -05:00
parent 1230a8fde8
commit 5a2d0b69c8
30 changed files with 116 additions and 121 deletions

View File

@@ -432,7 +432,6 @@ SDL3_0.0.0 {
SDL_hid_ble_scan;
SDL_GetWindowWMInfo;
SDL_GetNumRenderDrivers;
SDL_GetRenderDriverInfo;
SDL_CreateWindowAndRenderer;
SDL_CreateRenderer;
SDL_CreateSoftwareRenderer;
@@ -861,6 +860,7 @@ SDL3_0.0.0 {
SDL_GetTicksNS;
SDL_DelayNS;
SDL_GetEventState;
SDL_GetRenderDriver;
# extra symbols go here (don't modify this line)
local: *;
};

View File

@@ -288,7 +288,6 @@
#define SDL_EnclosePoints SDL_EnclosePoints_REAL
#define SDL_IntersectRectAndLine SDL_IntersectRectAndLine_REAL
#define SDL_GetNumRenderDrivers SDL_GetNumRenderDrivers_REAL
#define SDL_GetRenderDriverInfo SDL_GetRenderDriverInfo_REAL
#define SDL_CreateWindowAndRenderer SDL_CreateWindowAndRenderer_REAL
#define SDL_CreateRenderer SDL_CreateRenderer_REAL
#define SDL_CreateSoftwareRenderer SDL_CreateSoftwareRenderer_REAL
@@ -885,3 +884,4 @@
#define SDL_GetTicksNS SDL_GetTicksNS_REAL
#define SDL_DelayNS SDL_DelayNS_REAL
#define SDL_GetEventState SDL_GetEventState_REAL
#define SDL_GetRenderDriver SDL_GetRenderDriver_REAL

View File

@@ -315,9 +315,8 @@ SDL_DYNAPI_PROC(void,SDL_UnionRect,(const SDL_Rect *a, const SDL_Rect *b, SDL_Re
SDL_DYNAPI_PROC(SDL_bool,SDL_EnclosePoints,(const SDL_Point *a, int b, const SDL_Rect *c, SDL_Rect *d),(a,b,c,d),return)
SDL_DYNAPI_PROC(SDL_bool,SDL_IntersectRectAndLine,(const SDL_Rect *a, int *b, int *c, int *d, int *e),(a,b,c,d,e),return)
SDL_DYNAPI_PROC(int,SDL_GetNumRenderDrivers,(void),(),return)
SDL_DYNAPI_PROC(int,SDL_GetRenderDriverInfo,(int a, SDL_RendererInfo *b),(a,b),return)
SDL_DYNAPI_PROC(int,SDL_CreateWindowAndRenderer,(int a, int b, Uint32 c, SDL_Window **d, SDL_Renderer **e),(a,b,c,d,e),return)
SDL_DYNAPI_PROC(SDL_Renderer*,SDL_CreateRenderer,(SDL_Window *a, int b, Uint32 c),(a,b,c),return)
SDL_DYNAPI_PROC(SDL_Renderer*,SDL_CreateRenderer,(SDL_Window *a, const char *b, Uint32 c),(a,b,c),return)
SDL_DYNAPI_PROC(SDL_Renderer*,SDL_CreateSoftwareRenderer,(SDL_Surface *a),(a),return)
SDL_DYNAPI_PROC(SDL_Renderer*,SDL_GetRenderer,(SDL_Window *a),(a),return)
SDL_DYNAPI_PROC(int,SDL_GetRendererInfo,(SDL_Renderer *a, SDL_RendererInfo *b),(a,b),return)
@@ -961,3 +960,4 @@ SDL_DYNAPI_PROC(void*,SDL_memset4,(void *a, Uint32 b, size_t c),(a,b,c),return)
SDL_DYNAPI_PROC(Uint64,SDL_GetTicksNS,(void),(),return)
SDL_DYNAPI_PROC(void,SDL_DelayNS,(Uint64 a),(a),)
SDL_DYNAPI_PROC(Uint8,SDL_GetEventState,(Uint32 a),(a),return)
SDL_DYNAPI_PROC(const char*,SDL_GetRenderDriver,(int a),(a),return)

View File

@@ -642,17 +642,18 @@ int SDL_GetNumRenderDrivers(void)
#endif
}
int SDL_GetRenderDriverInfo(int index, SDL_RendererInfo *info)
const char *SDL_GetRenderDriver(int index)
{
#if !SDL_RENDER_DISABLED
if (index < 0 || index >= SDL_GetNumRenderDrivers()) {
return SDL_SetError("index must be in the range of 0 - %d",
SDL_SetError("index must be in the range of 0 - %d",
SDL_GetNumRenderDrivers() - 1);
return NULL;
}
*info = render_drivers[index]->info;
return 0;
return render_drivers[index]->info.name;
#else
return SDL_SetError("SDL not built with rendering support");
SDL_SetError("SDL not built with rendering support");
return NULL;
#endif
}
@@ -862,7 +863,7 @@ int SDL_CreateWindowAndRenderer(int width, int height, Uint32 window_flags,
return -1;
}
*renderer = SDL_CreateRenderer(*window, -1, 0);
*renderer = SDL_CreateRenderer(*window, NULL, 0);
if (!*renderer) {
return -1;
}
@@ -926,13 +927,14 @@ static void SDL_CalculateSimulatedVSyncInterval(SDL_Renderer *renderer, SDL_Wind
#endif /* !SDL_RENDER_DISABLED */
SDL_Renderer *
SDL_CreateRenderer(SDL_Window *window, int index, Uint32 flags)
SDL_CreateRenderer(SDL_Window *window, const char *name, Uint32 flags)
{
#if !SDL_RENDER_DISABLED
SDL_Renderer *renderer = NULL;
int n = SDL_GetNumRenderDrivers();
const int n = SDL_GetNumRenderDrivers();
SDL_bool batching = SDL_TRUE;
const char *hint;
int i;
#if defined(__ANDROID__)
Android_ActivityMutex_Lock_Running();
@@ -957,53 +959,39 @@ SDL_CreateRenderer(SDL_Window *window, int index, Uint32 flags)
}
}
if (index < 0) {
hint = SDL_GetHint(SDL_HINT_RENDER_DRIVER);
if (hint) {
for (index = 0; index < n; ++index) {
const SDL_RenderDriver *driver = render_drivers[index];
if (!name) {
name = SDL_GetHint(SDL_HINT_RENDER_DRIVER);
}
if (SDL_strcasecmp(hint, driver->info.name) == 0) {
/* Create a new renderer instance */
renderer = driver->CreateRenderer(window, flags);
if (renderer) {
batching = SDL_FALSE;
}
if (name) {
for (i = 0; i < n; i++) {
const SDL_RenderDriver *driver = render_drivers[i];
if (SDL_strcasecmp(name, driver->info.name) == 0) {
/* Create a new renderer instance */
renderer = driver->CreateRenderer(window, flags);
if (renderer) {
batching = SDL_FALSE;
}
break;
}
}
} else {
for (i = 0; i < n; i++) {
const SDL_RenderDriver *driver = render_drivers[i];
if ((driver->info.flags & flags) == flags) {
/* Create a new renderer instance */
renderer = driver->CreateRenderer(window, flags);
if (renderer) {
/* Yay, we got one! */
break;
}
}
}
}
if (renderer == NULL) {
for (index = 0; index < n; ++index) {
const SDL_RenderDriver *driver = render_drivers[index];
if ((driver->info.flags & flags) == flags) {
/* Create a new renderer instance */
renderer = driver->CreateRenderer(window, flags);
if (renderer) {
/* Yay, we got one! */
break;
}
}
}
}
if (renderer == NULL) {
SDL_SetError("Couldn't find matching render driver");
goto error;
}
} else {
if (index >= n) {
SDL_SetError("index must be -1 or in the range of 0 - %d",
n - 1);
goto error;
}
/* Create a new renderer instance */
renderer = render_drivers[index]->CreateRenderer(window, flags);
batching = SDL_FALSE;
if (renderer == NULL) {
goto error;
}
if (renderer == NULL) {
SDL_SetError("Couldn't find matching render driver");
goto error;
}
if ((flags & SDL_RENDERER_PRESENTVSYNC) != 0) {

View File

@@ -1196,16 +1196,13 @@ SDLTest_CommonInit(SDLTest_CommonState *state)
}
if (state->verbose & VERBOSE_RENDER) {
SDL_RendererInfo info;
n = SDL_GetNumRenderDrivers();
if (n == 0) {
SDL_Log("No built-in render drivers\n");
} else {
SDL_Log("Built-in render drivers:\n");
for (i = 0; i < n; ++i) {
SDL_GetRenderDriverInfo(i, &info);
SDLTest_PrintRenderer(&info);
SDL_Log(" %s\n", SDL_GetRenderDriver(i));
}
}
}
@@ -1310,25 +1307,8 @@ SDLTest_CommonInit(SDLTest_CommonState *state)
}
if (!state->skip_renderer && (state->renderdriver || !(state->window_flags & (SDL_WINDOW_OPENGL | SDL_WINDOW_VULKAN | SDL_WINDOW_METAL)))) {
m = -1;
if (state->renderdriver) {
SDL_RendererInfo info;
n = SDL_GetNumRenderDrivers();
for (j = 0; j < n; ++j) {
SDL_GetRenderDriverInfo(j, &info);
if (SDL_strcasecmp(info.name, state->renderdriver) == 0) {
m = j;
break;
}
}
if (m == -1) {
SDL_Log("Couldn't find render driver named %s",
state->renderdriver);
return SDL_FALSE;
}
}
state->renderers[i] = SDL_CreateRenderer(state->windows[i],
m, state->render_flags);
state->renderdriver, state->render_flags);
if (!state->renderers[i]) {
SDL_Log("Couldn't create renderer: %s\n",
SDL_GetError());

View File

@@ -213,13 +213,7 @@ static int SDL_CreateWindowTexture(SDL_VideoDevice *_this, SDL_Window *window, U
/* Check to see if there's a specific driver requested */
if (specific_accelerated_renderer) {
for (i = 0; i < SDL_GetNumRenderDrivers(); ++i) {
SDL_GetRenderDriverInfo(i, &info);
if (SDL_strcasecmp(info.name, hint) == 0) {
renderer = SDL_CreateRenderer(window, i, 0);
break;
}
}
renderer = SDL_CreateRenderer(window, hint, 0);
if (renderer == NULL || (SDL_GetRendererInfo(renderer, &info) == -1)) {
if (renderer) {
SDL_DestroyRenderer(renderer);
@@ -228,10 +222,11 @@ static int SDL_CreateWindowTexture(SDL_VideoDevice *_this, SDL_Window *window, U
}
/* if it was specifically requested, even if SDL_RENDERER_ACCELERATED isn't set, we'll accept this renderer. */
} else {
for (i = 0; i < SDL_GetNumRenderDrivers(); ++i) {
SDL_GetRenderDriverInfo(i, &info);
if (SDL_strcmp(info.name, "software") != 0) {
renderer = SDL_CreateRenderer(window, i, 0);
const int total = SDL_GetNumRenderDrivers();
for (i = 0; i < total; ++i) {
const char *name = SDL_GetRenderDriver(i);
if (name && (SDL_strcmp(info.name, "software") != 0)) {
renderer = SDL_CreateRenderer(window, name, 0);
if (renderer && (SDL_GetRendererInfo(renderer, &info) == 0) && (info.flags & SDL_RENDERER_ACCELERATED)) {
break; /* this will work. */
}