render: Remove SDL_GetRenderDriverInfo and change SDL_CreateRenderer.

Fixes #6625.
This commit is contained in:
Ryan C. Gordon
2022-12-13 23:26:49 -05:00
parent 1230a8fde8
commit 5a2d0b69c8
30 changed files with 116 additions and 121 deletions

View File

@@ -432,7 +432,6 @@ SDL3_0.0.0 {
SDL_hid_ble_scan;
SDL_GetWindowWMInfo;
SDL_GetNumRenderDrivers;
SDL_GetRenderDriverInfo;
SDL_CreateWindowAndRenderer;
SDL_CreateRenderer;
SDL_CreateSoftwareRenderer;
@@ -861,6 +860,7 @@ SDL3_0.0.0 {
SDL_GetTicksNS;
SDL_DelayNS;
SDL_GetEventState;
SDL_GetRenderDriver;
# extra symbols go here (don't modify this line)
local: *;
};

View File

@@ -288,7 +288,6 @@
#define SDL_EnclosePoints SDL_EnclosePoints_REAL
#define SDL_IntersectRectAndLine SDL_IntersectRectAndLine_REAL
#define SDL_GetNumRenderDrivers SDL_GetNumRenderDrivers_REAL
#define SDL_GetRenderDriverInfo SDL_GetRenderDriverInfo_REAL
#define SDL_CreateWindowAndRenderer SDL_CreateWindowAndRenderer_REAL
#define SDL_CreateRenderer SDL_CreateRenderer_REAL
#define SDL_CreateSoftwareRenderer SDL_CreateSoftwareRenderer_REAL
@@ -885,3 +884,4 @@
#define SDL_GetTicksNS SDL_GetTicksNS_REAL
#define SDL_DelayNS SDL_DelayNS_REAL
#define SDL_GetEventState SDL_GetEventState_REAL
#define SDL_GetRenderDriver SDL_GetRenderDriver_REAL

View File

@@ -315,9 +315,8 @@ SDL_DYNAPI_PROC(void,SDL_UnionRect,(const SDL_Rect *a, const SDL_Rect *b, SDL_Re
SDL_DYNAPI_PROC(SDL_bool,SDL_EnclosePoints,(const SDL_Point *a, int b, const SDL_Rect *c, SDL_Rect *d),(a,b,c,d),return)
SDL_DYNAPI_PROC(SDL_bool,SDL_IntersectRectAndLine,(const SDL_Rect *a, int *b, int *c, int *d, int *e),(a,b,c,d,e),return)
SDL_DYNAPI_PROC(int,SDL_GetNumRenderDrivers,(void),(),return)
SDL_DYNAPI_PROC(int,SDL_GetRenderDriverInfo,(int a, SDL_RendererInfo *b),(a,b),return)
SDL_DYNAPI_PROC(int,SDL_CreateWindowAndRenderer,(int a, int b, Uint32 c, SDL_Window **d, SDL_Renderer **e),(a,b,c,d,e),return)
SDL_DYNAPI_PROC(SDL_Renderer*,SDL_CreateRenderer,(SDL_Window *a, int b, Uint32 c),(a,b,c),return)
SDL_DYNAPI_PROC(SDL_Renderer*,SDL_CreateRenderer,(SDL_Window *a, const char *b, Uint32 c),(a,b,c),return)
SDL_DYNAPI_PROC(SDL_Renderer*,SDL_CreateSoftwareRenderer,(SDL_Surface *a),(a),return)
SDL_DYNAPI_PROC(SDL_Renderer*,SDL_GetRenderer,(SDL_Window *a),(a),return)
SDL_DYNAPI_PROC(int,SDL_GetRendererInfo,(SDL_Renderer *a, SDL_RendererInfo *b),(a,b),return)
@@ -961,3 +960,4 @@ SDL_DYNAPI_PROC(void*,SDL_memset4,(void *a, Uint32 b, size_t c),(a,b,c),return)
SDL_DYNAPI_PROC(Uint64,SDL_GetTicksNS,(void),(),return)
SDL_DYNAPI_PROC(void,SDL_DelayNS,(Uint64 a),(a),)
SDL_DYNAPI_PROC(Uint8,SDL_GetEventState,(Uint32 a),(a),return)
SDL_DYNAPI_PROC(const char*,SDL_GetRenderDriver,(int a),(a),return)