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Fixed order and constness of parameters to SDL_ConvertAudioSamples()
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@@ -900,7 +900,7 @@ SDL_DYNAPI_PROC(int,SDL_GetRenderVSync,(SDL_Renderer *a, int *b),(a,b),return)
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SDL_DYNAPI_PROC(int,SDL_PlayAudioDevice,(SDL_AudioDeviceID a),(a),return)
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SDL_DYNAPI_PROC(void*,SDL_aligned_alloc,(size_t a, size_t b),(a,b),return)
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SDL_DYNAPI_PROC(void,SDL_aligned_free,(void *a),(a),)
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SDL_DYNAPI_PROC(int,SDL_ConvertAudioSamples,(SDL_AudioFormat a, Uint8 b, int c, int d, Uint8 *e, SDL_AudioFormat f, Uint8 g, int h, int *i, Uint8 **j),(a,b,c,d,e,f,g,h,i,j),return)
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SDL_DYNAPI_PROC(int,SDL_ConvertAudioSamples,(SDL_AudioFormat a, Uint8 b, int c, const Uint8 *d, int e, SDL_AudioFormat f, Uint8 g, int h, Uint8 **i, int *j),(a,b,c,d,e,f,g,h,i,j),return)
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SDL_DYNAPI_PROC(SDL_DisplayID*,SDL_GetDisplays,(int *a),(a),return)
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SDL_DYNAPI_PROC(SDL_DisplayID,SDL_GetPrimaryDisplay,(void),(),return)
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SDL_DYNAPI_PROC(const SDL_DisplayMode**,SDL_GetFullscreenDisplayModes,(SDL_DisplayID a, int *b),(a,b),return)
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