Renamed SDL_Get/SetProperty() to SDL_Get/SetPointerProperty()

This is consistent with the naming for the functions that affect other data types

Fixes https://github.com/libsdl-org/SDL/issues/10241
This commit is contained in:
Sam Lantinga
2024-07-12 09:39:58 -07:00
parent bf03dee866
commit 5bf6bc4d7d
55 changed files with 221 additions and 257 deletions

View File

@@ -1604,7 +1604,7 @@ int D3D_CreateRenderer(SDL_Renderer *renderer, SDL_Window *window, SDL_Propertie
SDL_DisplayID displayID;
const SDL_DisplayMode *fullscreen_mode = NULL;
hwnd = (HWND)SDL_GetProperty(SDL_GetWindowProperties(window), SDL_PROP_WINDOW_WIN32_HWND_POINTER, NULL);
hwnd = (HWND)SDL_GetPointerProperty(SDL_GetWindowProperties(window), SDL_PROP_WINDOW_WIN32_HWND_POINTER, NULL);
if (!hwnd) {
return SDL_SetError("Couldn't get window handle");
}
@@ -1752,7 +1752,7 @@ int D3D_CreateRenderer(SDL_Renderer *renderer, SDL_Window *window, SDL_Propertie
}
#endif
SDL_SetProperty(SDL_GetRendererProperties(renderer), SDL_PROP_RENDERER_D3D9_DEVICE_POINTER, data->device);
SDL_SetPointerProperty(SDL_GetRendererProperties(renderer), SDL_PROP_RENDERER_D3D9_DEVICE_POINTER, data->device);
return 0;
}