mirror of
https://github.com/libsdl-org/SDL.git
synced 2026-05-05 13:34:41 +00:00
Renamed *FromID() to *ForID()
While it makes sense to get an object pointer from an object ID, you want to get object attributes for an ID, otherwise e.g. GetNameFromID() sounds like it's a name ID, not an object ID. This is also consistent with the function naming convention in SDL2.
This commit is contained in:
@@ -412,7 +412,7 @@ extern SDL_DECLSPEC char ** SDLCALL SDL_GetGamepadMappings(int *count);
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_GetJoystickGUIDFromID
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* \sa SDL_GetJoystickGUIDForID
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* \sa SDL_GetJoystickGUID
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*/
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extern SDL_DECLSPEC char * SDLCALL SDL_GetGamepadMappingForGUID(SDL_JoystickGUID guid);
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@@ -431,7 +431,7 @@ extern SDL_DECLSPEC char * SDLCALL SDL_GetGamepadMappingForGUID(SDL_JoystickGUID
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_AddGamepadMapping
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* \sa SDL_GetGamepadMappingFromID
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* \sa SDL_GetGamepadMappingForID
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* \sa SDL_GetGamepadMappingForGUID
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* \sa SDL_SetGamepadMapping
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*/
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@@ -511,7 +511,7 @@ extern SDL_DECLSPEC SDL_bool SDLCALL SDL_IsGamepad(SDL_JoystickID instance_id);
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* \sa SDL_GetGamepadName
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* \sa SDL_GetGamepads
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*/
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extern SDL_DECLSPEC const char *SDLCALL SDL_GetGamepadNameFromID(SDL_JoystickID instance_id);
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extern SDL_DECLSPEC const char *SDLCALL SDL_GetGamepadNameForID(SDL_JoystickID instance_id);
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/**
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* Get the implementation dependent path of a gamepad.
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@@ -529,7 +529,7 @@ extern SDL_DECLSPEC const char *SDLCALL SDL_GetGamepadNameFromID(SDL_JoystickID
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* \sa SDL_GetGamepadPath
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* \sa SDL_GetGamepads
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*/
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extern SDL_DECLSPEC const char *SDLCALL SDL_GetGamepadPathFromID(SDL_JoystickID instance_id);
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extern SDL_DECLSPEC const char *SDLCALL SDL_GetGamepadPathForID(SDL_JoystickID instance_id);
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/**
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* Get the player index of a gamepad.
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@@ -544,7 +544,7 @@ extern SDL_DECLSPEC const char *SDLCALL SDL_GetGamepadPathFromID(SDL_JoystickID
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* \sa SDL_GetGamepadPlayerIndex
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* \sa SDL_GetGamepads
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*/
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extern SDL_DECLSPEC int SDLCALL SDL_GetGamepadPlayerIndexFromID(SDL_JoystickID instance_id);
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extern SDL_DECLSPEC int SDLCALL SDL_GetGamepadPlayerIndexForID(SDL_JoystickID instance_id);
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/**
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* Get the implementation-dependent GUID of a gamepad.
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@@ -561,7 +561,7 @@ extern SDL_DECLSPEC int SDLCALL SDL_GetGamepadPlayerIndexFromID(SDL_JoystickID i
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* \sa SDL_GetGamepadGUIDString
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* \sa SDL_GetGamepads
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*/
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extern SDL_DECLSPEC SDL_JoystickGUID SDLCALL SDL_GetGamepadGUIDFromID(SDL_JoystickID instance_id);
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extern SDL_DECLSPEC SDL_JoystickGUID SDLCALL SDL_GetGamepadGUIDForID(SDL_JoystickID instance_id);
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/**
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* Get the USB vendor ID of a gamepad, if available.
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@@ -578,7 +578,7 @@ extern SDL_DECLSPEC SDL_JoystickGUID SDLCALL SDL_GetGamepadGUIDFromID(SDL_Joysti
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* \sa SDL_GetGamepadVendor
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* \sa SDL_GetGamepads
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*/
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extern SDL_DECLSPEC Uint16 SDLCALL SDL_GetGamepadVendorFromID(SDL_JoystickID instance_id);
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extern SDL_DECLSPEC Uint16 SDLCALL SDL_GetGamepadVendorForID(SDL_JoystickID instance_id);
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/**
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* Get the USB product ID of a gamepad, if available.
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@@ -595,7 +595,7 @@ extern SDL_DECLSPEC Uint16 SDLCALL SDL_GetGamepadVendorFromID(SDL_JoystickID ins
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* \sa SDL_GetGamepadProduct
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* \sa SDL_GetGamepads
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*/
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extern SDL_DECLSPEC Uint16 SDLCALL SDL_GetGamepadProductFromID(SDL_JoystickID instance_id);
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extern SDL_DECLSPEC Uint16 SDLCALL SDL_GetGamepadProductForID(SDL_JoystickID instance_id);
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/**
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* Get the product version of a gamepad, if available.
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@@ -612,7 +612,7 @@ extern SDL_DECLSPEC Uint16 SDLCALL SDL_GetGamepadProductFromID(SDL_JoystickID in
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* \sa SDL_GetGamepadProductVersion
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* \sa SDL_GetGamepads
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*/
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extern SDL_DECLSPEC Uint16 SDLCALL SDL_GetGamepadProductVersionFromID(SDL_JoystickID instance_id);
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extern SDL_DECLSPEC Uint16 SDLCALL SDL_GetGamepadProductVersionForID(SDL_JoystickID instance_id);
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/**
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* Get the type of a gamepad.
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@@ -626,9 +626,9 @@ extern SDL_DECLSPEC Uint16 SDLCALL SDL_GetGamepadProductVersionFromID(SDL_Joysti
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*
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* \sa SDL_GetGamepadType
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* \sa SDL_GetGamepads
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* \sa SDL_GetRealGamepadTypeFromID
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* \sa SDL_GetRealGamepadTypeForID
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*/
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extern SDL_DECLSPEC SDL_GamepadType SDLCALL SDL_GetGamepadTypeFromID(SDL_JoystickID instance_id);
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extern SDL_DECLSPEC SDL_GamepadType SDLCALL SDL_GetGamepadTypeForID(SDL_JoystickID instance_id);
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/**
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* Get the type of a gamepad, ignoring any mapping override.
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@@ -640,11 +640,11 @@ extern SDL_DECLSPEC SDL_GamepadType SDLCALL SDL_GetGamepadTypeFromID(SDL_Joystic
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_GetGamepadTypeFromID
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* \sa SDL_GetGamepadTypeForID
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* \sa SDL_GetGamepads
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* \sa SDL_GetRealGamepadType
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*/
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extern SDL_DECLSPEC SDL_GamepadType SDLCALL SDL_GetRealGamepadTypeFromID(SDL_JoystickID instance_id);
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extern SDL_DECLSPEC SDL_GamepadType SDLCALL SDL_GetRealGamepadTypeForID(SDL_JoystickID instance_id);
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/**
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* Get the mapping of a gamepad.
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@@ -660,7 +660,7 @@ extern SDL_DECLSPEC SDL_GamepadType SDLCALL SDL_GetRealGamepadTypeFromID(SDL_Joy
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* \sa SDL_GetGamepads
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* \sa SDL_GetGamepadMapping
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*/
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extern SDL_DECLSPEC char *SDLCALL SDL_GetGamepadMappingFromID(SDL_JoystickID instance_id);
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extern SDL_DECLSPEC char *SDLCALL SDL_GetGamepadMappingForID(SDL_JoystickID instance_id);
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/**
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* Open a gamepad for use.
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@@ -758,7 +758,7 @@ extern SDL_DECLSPEC SDL_JoystickID SDLCALL SDL_GetGamepadID(SDL_Gamepad *gamepad
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_GetGamepadNameFromID
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* \sa SDL_GetGamepadNameForID
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*/
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extern SDL_DECLSPEC const char *SDLCALL SDL_GetGamepadName(SDL_Gamepad *gamepad);
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@@ -774,7 +774,7 @@ extern SDL_DECLSPEC const char *SDLCALL SDL_GetGamepadName(SDL_Gamepad *gamepad)
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_GetGamepadPathFromID
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* \sa SDL_GetGamepadPathForID
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*/
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extern SDL_DECLSPEC const char *SDLCALL SDL_GetGamepadPath(SDL_Gamepad *gamepad);
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@@ -787,7 +787,7 @@ extern SDL_DECLSPEC const char *SDLCALL SDL_GetGamepadPath(SDL_Gamepad *gamepad)
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_GetGamepadTypeFromID
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* \sa SDL_GetGamepadTypeForID
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*/
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extern SDL_DECLSPEC SDL_GamepadType SDLCALL SDL_GetGamepadType(SDL_Gamepad *gamepad);
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@@ -800,7 +800,7 @@ extern SDL_DECLSPEC SDL_GamepadType SDLCALL SDL_GetGamepadType(SDL_Gamepad *game
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_GetRealGamepadTypeFromID
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* \sa SDL_GetRealGamepadTypeForID
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*/
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extern SDL_DECLSPEC SDL_GamepadType SDLCALL SDL_GetRealGamepadType(SDL_Gamepad *gamepad);
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@@ -843,7 +843,7 @@ extern SDL_DECLSPEC int SDLCALL SDL_SetGamepadPlayerIndex(SDL_Gamepad *gamepad,
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_GetGamepadVendorFromID
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* \sa SDL_GetGamepadVendorForID
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*/
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extern SDL_DECLSPEC Uint16 SDLCALL SDL_GetGamepadVendor(SDL_Gamepad *gamepad);
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@@ -857,7 +857,7 @@ extern SDL_DECLSPEC Uint16 SDLCALL SDL_GetGamepadVendor(SDL_Gamepad *gamepad);
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_GetGamepadProductFromID
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* \sa SDL_GetGamepadProductForID
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*/
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extern SDL_DECLSPEC Uint16 SDLCALL SDL_GetGamepadProduct(SDL_Gamepad *gamepad);
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@@ -871,7 +871,7 @@ extern SDL_DECLSPEC Uint16 SDLCALL SDL_GetGamepadProduct(SDL_Gamepad *gamepad);
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_GetGamepadProductVersionFromID
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* \sa SDL_GetGamepadProductVersionForID
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*/
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extern SDL_DECLSPEC Uint16 SDLCALL SDL_GetGamepadProductVersion(SDL_Gamepad *gamepad);
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@@ -961,7 +961,7 @@ extern SDL_DECLSPEC SDL_HapticID *SDLCALL SDL_GetHaptics(int *count);
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* \sa SDL_GetHapticName
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* \sa SDL_OpenHaptic
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*/
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extern SDL_DECLSPEC const char *SDLCALL SDL_GetHapticNameFromID(SDL_HapticID instance_id);
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extern SDL_DECLSPEC const char *SDLCALL SDL_GetHapticNameForID(SDL_HapticID instance_id);
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/**
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* Open a haptic device for use.
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@@ -1023,7 +1023,7 @@ extern SDL_DECLSPEC SDL_HapticID SDLCALL SDL_GetHapticID(SDL_Haptic *haptic);
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_GetHapticNameFromID
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* \sa SDL_GetHapticNameForID
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*/
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extern SDL_DECLSPEC const char *SDLCALL SDL_GetHapticName(SDL_Haptic *haptic);
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@@ -112,7 +112,7 @@ typedef Uint32 SDL_JoystickID;
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*
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* In some cases, SDL can identify a low-level joystick as being a certain
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* type of device, and will report it through SDL_GetJoystickType (or
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* SDL_GetJoystickTypeFromID).
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* SDL_GetJoystickTypeForID).
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*
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* This is by no means a complete list of everything that can be plugged into
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* a computer.
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@@ -238,7 +238,7 @@ extern SDL_DECLSPEC SDL_JoystickID *SDLCALL SDL_GetJoysticks(int *count);
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* \sa SDL_GetJoystickName
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* \sa SDL_GetJoysticks
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*/
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extern SDL_DECLSPEC const char *SDLCALL SDL_GetJoystickNameFromID(SDL_JoystickID instance_id);
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extern SDL_DECLSPEC const char *SDLCALL SDL_GetJoystickNameForID(SDL_JoystickID instance_id);
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/**
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* Get the implementation dependent path of a joystick.
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@@ -256,7 +256,7 @@ extern SDL_DECLSPEC const char *SDLCALL SDL_GetJoystickNameFromID(SDL_JoystickID
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* \sa SDL_GetJoystickPath
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* \sa SDL_GetJoysticks
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*/
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extern SDL_DECLSPEC const char *SDLCALL SDL_GetJoystickPathFromID(SDL_JoystickID instance_id);
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extern SDL_DECLSPEC const char *SDLCALL SDL_GetJoystickPathForID(SDL_JoystickID instance_id);
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/**
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* Get the player index of a joystick.
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@@ -271,7 +271,7 @@ extern SDL_DECLSPEC const char *SDLCALL SDL_GetJoystickPathFromID(SDL_JoystickID
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* \sa SDL_GetJoystickPlayerIndex
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* \sa SDL_GetJoysticks
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*/
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extern SDL_DECLSPEC int SDLCALL SDL_GetJoystickPlayerIndexFromID(SDL_JoystickID instance_id);
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extern SDL_DECLSPEC int SDLCALL SDL_GetJoystickPlayerIndexForID(SDL_JoystickID instance_id);
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/**
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* Get the implementation-dependent GUID of a joystick.
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@@ -287,7 +287,7 @@ extern SDL_DECLSPEC int SDLCALL SDL_GetJoystickPlayerIndexFromID(SDL_JoystickID
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* \sa SDL_GetJoystickGUID
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* \sa SDL_GetJoystickGUIDString
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*/
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extern SDL_DECLSPEC SDL_JoystickGUID SDLCALL SDL_GetJoystickGUIDFromID(SDL_JoystickID instance_id);
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extern SDL_DECLSPEC SDL_JoystickGUID SDLCALL SDL_GetJoystickGUIDForID(SDL_JoystickID instance_id);
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/**
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* Get the USB vendor ID of a joystick, if available.
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@@ -304,7 +304,7 @@ extern SDL_DECLSPEC SDL_JoystickGUID SDLCALL SDL_GetJoystickGUIDFromID(SDL_Joyst
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* \sa SDL_GetJoystickVendor
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* \sa SDL_GetJoysticks
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*/
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extern SDL_DECLSPEC Uint16 SDLCALL SDL_GetJoystickVendorFromID(SDL_JoystickID instance_id);
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extern SDL_DECLSPEC Uint16 SDLCALL SDL_GetJoystickVendorForID(SDL_JoystickID instance_id);
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/**
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* Get the USB product ID of a joystick, if available.
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@@ -321,7 +321,7 @@ extern SDL_DECLSPEC Uint16 SDLCALL SDL_GetJoystickVendorFromID(SDL_JoystickID in
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* \sa SDL_GetJoystickProduct
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* \sa SDL_GetJoysticks
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*/
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extern SDL_DECLSPEC Uint16 SDLCALL SDL_GetJoystickProductFromID(SDL_JoystickID instance_id);
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extern SDL_DECLSPEC Uint16 SDLCALL SDL_GetJoystickProductForID(SDL_JoystickID instance_id);
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/**
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* Get the product version of a joystick, if available.
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@@ -338,7 +338,7 @@ extern SDL_DECLSPEC Uint16 SDLCALL SDL_GetJoystickProductFromID(SDL_JoystickID i
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* \sa SDL_GetJoystickProductVersion
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* \sa SDL_GetJoysticks
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*/
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extern SDL_DECLSPEC Uint16 SDLCALL SDL_GetJoystickProductVersionFromID(SDL_JoystickID instance_id);
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extern SDL_DECLSPEC Uint16 SDLCALL SDL_GetJoystickProductVersionForID(SDL_JoystickID instance_id);
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/**
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* Get the type of a joystick, if available.
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@@ -355,7 +355,7 @@ extern SDL_DECLSPEC Uint16 SDLCALL SDL_GetJoystickProductVersionFromID(SDL_Joyst
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* \sa SDL_GetJoystickType
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* \sa SDL_GetJoysticks
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*/
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extern SDL_DECLSPEC SDL_JoystickType SDLCALL SDL_GetJoystickTypeFromID(SDL_JoystickID instance_id);
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extern SDL_DECLSPEC SDL_JoystickType SDLCALL SDL_GetJoystickTypeForID(SDL_JoystickID instance_id);
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/**
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* Open a joystick for use.
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@@ -674,7 +674,7 @@ extern SDL_DECLSPEC SDL_PropertiesID SDLCALL SDL_GetJoystickProperties(SDL_Joyst
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_GetJoystickNameFromID
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* \sa SDL_GetJoystickNameForID
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*/
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extern SDL_DECLSPEC const char *SDLCALL SDL_GetJoystickName(SDL_Joystick *joystick);
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@@ -689,7 +689,7 @@ extern SDL_DECLSPEC const char *SDLCALL SDL_GetJoystickName(SDL_Joystick *joysti
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_GetJoystickPathFromID
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* \sa SDL_GetJoystickPathForID
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*/
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extern SDL_DECLSPEC const char *SDLCALL SDL_GetJoystickPath(SDL_Joystick *joystick);
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@@ -735,7 +735,7 @@ extern SDL_DECLSPEC int SDLCALL SDL_SetJoystickPlayerIndex(SDL_Joystick *joystic
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_GetJoystickGUIDFromID
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* \sa SDL_GetJoystickGUIDForID
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* \sa SDL_GetJoystickGUIDString
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*/
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extern SDL_DECLSPEC SDL_JoystickGUID SDLCALL SDL_GetJoystickGUID(SDL_Joystick *joystick);
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@@ -750,7 +750,7 @@ extern SDL_DECLSPEC SDL_JoystickGUID SDLCALL SDL_GetJoystickGUID(SDL_Joystick *j
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_GetJoystickVendorFromID
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* \sa SDL_GetJoystickVendorForID
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*/
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extern SDL_DECLSPEC Uint16 SDLCALL SDL_GetJoystickVendor(SDL_Joystick *joystick);
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@@ -764,7 +764,7 @@ extern SDL_DECLSPEC Uint16 SDLCALL SDL_GetJoystickVendor(SDL_Joystick *joystick)
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_GetJoystickProductFromID
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* \sa SDL_GetJoystickProductForID
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*/
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extern SDL_DECLSPEC Uint16 SDLCALL SDL_GetJoystickProduct(SDL_Joystick *joystick);
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@@ -778,7 +778,7 @@ extern SDL_DECLSPEC Uint16 SDLCALL SDL_GetJoystickProduct(SDL_Joystick *joystick
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_GetJoystickProductVersionFromID
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* \sa SDL_GetJoystickProductVersionForID
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*/
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extern SDL_DECLSPEC Uint16 SDLCALL SDL_GetJoystickProductVersion(SDL_Joystick *joystick);
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@@ -818,7 +818,7 @@ extern SDL_DECLSPEC const char * SDLCALL SDL_GetJoystickSerial(SDL_Joystick *joy
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_GetJoystickTypeFromID
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* \sa SDL_GetJoystickTypeForID
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*/
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extern SDL_DECLSPEC SDL_JoystickType SDLCALL SDL_GetJoystickType(SDL_Joystick *joystick);
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@@ -835,7 +835,7 @@ extern SDL_DECLSPEC SDL_JoystickType SDLCALL SDL_GetJoystickType(SDL_Joystick *j
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_GetJoystickGUIDFromID
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* \sa SDL_GetJoystickGUIDForID
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* \sa SDL_GetJoystickGUID
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* \sa SDL_GetJoystickGUIDFromString
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*/
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@@ -872,7 +872,7 @@ extern SDL_DECLSPEC SDL_JoystickGUID SDLCALL SDL_GetJoystickGUIDFromString(const
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_GetJoystickGUIDFromID
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* \sa SDL_GetJoystickGUIDForID
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*/
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extern SDL_DECLSPEC void SDLCALL SDL_GetJoystickGUIDInfo(SDL_JoystickGUID guid, Uint16 *vendor, Uint16 *product, Uint16 *version, Uint16 *crc16);
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@@ -80,7 +80,7 @@ extern SDL_DECLSPEC SDL_bool SDLCALL SDL_HasKeyboard(void);
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_GetKeyboardNameFromID
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* \sa SDL_GetKeyboardNameForID
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* \sa SDL_HasKeyboard
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*/
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extern SDL_DECLSPEC SDL_KeyboardID *SDLCALL SDL_GetKeyboards(int *count);
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@@ -100,7 +100,7 @@ extern SDL_DECLSPEC SDL_KeyboardID *SDLCALL SDL_GetKeyboards(int *count);
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*
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* \sa SDL_GetKeyboards
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*/
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extern SDL_DECLSPEC const char *SDLCALL SDL_GetKeyboardNameFromID(SDL_KeyboardID instance_id);
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extern SDL_DECLSPEC const char *SDLCALL SDL_GetKeyboardNameForID(SDL_KeyboardID instance_id);
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|
||||
/**
|
||||
* Query the window which currently has keyboard focus.
|
||||
|
||||
@@ -142,7 +142,7 @@ extern SDL_DECLSPEC SDL_bool SDLCALL SDL_HasMouse(void);
|
||||
*
|
||||
* \since This function is available since SDL 3.0.0.
|
||||
*
|
||||
* \sa SDL_GetMouseNameFromID
|
||||
* \sa SDL_GetMouseNameForID
|
||||
* \sa SDL_HasMouse
|
||||
*/
|
||||
extern SDL_DECLSPEC SDL_MouseID *SDLCALL SDL_GetMice(int *count);
|
||||
@@ -162,7 +162,7 @@ extern SDL_DECLSPEC SDL_MouseID *SDLCALL SDL_GetMice(int *count);
|
||||
*
|
||||
* \sa SDL_GetMice
|
||||
*/
|
||||
extern SDL_DECLSPEC const char *SDLCALL SDL_GetMouseNameFromID(SDL_MouseID instance_id);
|
||||
extern SDL_DECLSPEC const char *SDLCALL SDL_GetMouseNameForID(SDL_MouseID instance_id);
|
||||
|
||||
/**
|
||||
* Get the window which currently has mouse focus.
|
||||
|
||||
@@ -167,7 +167,7 @@ extern SDL_DECLSPEC SDL_SensorID *SDLCALL SDL_GetSensors(int *count);
|
||||
*
|
||||
* \since This function is available since SDL 3.0.0.
|
||||
*/
|
||||
extern SDL_DECLSPEC const char *SDLCALL SDL_GetSensorNameFromID(SDL_SensorID instance_id);
|
||||
extern SDL_DECLSPEC const char *SDLCALL SDL_GetSensorNameForID(SDL_SensorID instance_id);
|
||||
|
||||
/**
|
||||
* Get the type of a sensor.
|
||||
@@ -180,7 +180,7 @@ extern SDL_DECLSPEC const char *SDLCALL SDL_GetSensorNameFromID(SDL_SensorID ins
|
||||
*
|
||||
* \since This function is available since SDL 3.0.0.
|
||||
*/
|
||||
extern SDL_DECLSPEC SDL_SensorType SDLCALL SDL_GetSensorTypeFromID(SDL_SensorID instance_id);
|
||||
extern SDL_DECLSPEC SDL_SensorType SDLCALL SDL_GetSensorTypeForID(SDL_SensorID instance_id);
|
||||
|
||||
/**
|
||||
* Get the platform dependent type of a sensor.
|
||||
@@ -193,7 +193,7 @@ extern SDL_DECLSPEC SDL_SensorType SDLCALL SDL_GetSensorTypeFromID(SDL_SensorID
|
||||
*
|
||||
* \since This function is available since SDL 3.0.0.
|
||||
*/
|
||||
extern SDL_DECLSPEC int SDLCALL SDL_GetSensorNonPortableTypeFromID(SDL_SensorID instance_id);
|
||||
extern SDL_DECLSPEC int SDLCALL SDL_GetSensorNonPortableTypeForID(SDL_SensorID instance_id);
|
||||
|
||||
/**
|
||||
* Open a sensor for use.
|
||||
|
||||
Reference in New Issue
Block a user