GPU: Fix D3D12 tearing query

This commit is contained in:
Caleb Cornett
2024-11-25 22:33:48 -05:00
parent 03d15c031b
commit 5c8bed3780

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@@ -733,7 +733,7 @@ struct D3D12Renderer
SDL_SharedObject *dxgidebug_dll;
#endif
ID3D12Debug *d3d12Debug;
bool supportsTearing;
BOOL supportsTearing;
SDL_SharedObject *d3d12_dll;
ID3D12Device *device;
PFN_D3D12_SERIALIZE_ROOT_SIGNATURE D3D12SerializeRootSignature_func;