Fix warning for Android NDK compiler: "function declaration without a prototype is deprecated in all versions of C [-Wstrict-prototypes]"

https://stackoverflow.com/questions/42125/warning-error-function-declaration-isnt-a-prototype
In C int foo() and int foo(void) are different functions. int foo() accepts an arbitrary number of arguments, while int foo(void) accepts 0 arguments. In C++ they mean the same thing.
This commit is contained in:
Amir
2024-07-17 22:09:32 +04:00
committed by Sam Lantinga
parent 94c40fb3c9
commit 5db08b86ca
44 changed files with 101 additions and 101 deletions

View File

@@ -26,7 +26,7 @@
/* Direct3D matrix math functions */
Float4X4 MatrixIdentity()
Float4X4 MatrixIdentity(void)
{
Float4X4 m;
SDL_zero(m);

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@@ -808,7 +808,7 @@ done:
#if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_WINGDK)
static DXGI_MODE_ROTATION D3D11_GetCurrentRotation()
static DXGI_MODE_ROTATION D3D11_GetCurrentRotation(void)
{
/* FIXME */
return DXGI_MODE_ROTATION_IDENTITY;

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@@ -1200,7 +1200,7 @@ done:
return result;
}
static DXGI_MODE_ROTATION D3D12_GetCurrentRotation()
static DXGI_MODE_ROTATION D3D12_GetCurrentRotation(void)
{
/* FIXME */
return DXGI_MODE_ROTATION_IDENTITY;

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@@ -60,7 +60,7 @@ typedef struct
static int vsync_sema_id = 0;
/* PRIVATE METHODS */
static int vsync_handler()
static int vsync_handler(void)
{
iSignalSema(vsync_sema_id);

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@@ -1639,7 +1639,7 @@ static SDL_bool VULKAN_InstanceExtensionFound(VULKAN_RenderData *rendererData, c
return SDL_FALSE;
}
static SDL_bool VULKAN_ValidationLayersFound()
static SDL_bool VULKAN_ValidationLayersFound(void)
{
uint32_t instanceLayerCount = 0;
uint32_t i;