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Remove SDL_{Set,Get}SurfaceScale().
Add Scale parameter to SDL_BlitSurfaceScaled() and SDL_BlitSurfaceScaledUnchecked() (see #8732)
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@@ -1158,6 +1158,7 @@ But if you're migrating your code which uses masks, you probably have a format i
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0x0000F800 0x000007E0 0x0000001F 0x00000000 => SDL_PIXELFORMAT_RGB565
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```
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SDL_BlitSurfaceScaled() and SDL_BlitSurfaceUncheckedScaled() now take a scale paramater.
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The following functions have been renamed:
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* SDL_FillRect() => SDL_FillSurfaceRect()
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