diff --git a/include/SDL3/SDL_hints.h b/include/SDL3/SDL_hints.h index c6797931fb..bf8c60401e 100644 --- a/include/SDL3/SDL_hints.h +++ b/include/SDL3/SDL_hints.h @@ -2306,7 +2306,7 @@ extern "C" { * * This hint needs to be set before SDL_Init(). * - * \since This hint is available since SDL 3.1.3. + * \since This hint is available since SDL 3.2.0. */ #define SDL_HINT_MAC_SCROLL_MOMENTUM "SDL_MAC_SCROLL_MOMENTUM" @@ -2641,6 +2641,8 @@ extern "C" { * library in the current folder. But, if you wish to use a system API you can * specify that by using this hint. This should be the full or relative path * to a .dll on Windows or .so on Linux. + * + * \since This hint is available since SDL 3.2.0. */ #define SDL_HINT_OPENVR_LIBRARY "SDL_OPENVR_LIBRARY" @@ -3167,7 +3169,7 @@ extern "C" { * * This hint should be set before SDL is initialized. * - * \since This hint is available since SDL 3.1.3. + * \since This hint is available since SDL 3.2.0. */ #define SDL_HINT_VIDEO_DISPLAY_PRIORITY "SDL_VIDEO_DISPLAY_PRIORITY" diff --git a/include/SDL3/SDL_render.h b/include/SDL3/SDL_render.h index d0a7558db2..d89558acaf 100644 --- a/include/SDL3/SDL_render.h +++ b/include/SDL3/SDL_render.h @@ -2469,7 +2469,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GetRenderVSync(SDL_Renderer *renderer, int * * The font is monospaced and square, so this applies to all characters. * - * \since This macro is available since SDL 3.1.3. + * \since This macro is available since SDL 3.2.0. * * \sa SDL_RenderDebugText */ diff --git a/include/SDL3/SDL_system.h b/include/SDL3/SDL_system.h index 7c3f4acd54..0fe0dcea5e 100644 --- a/include/SDL3/SDL_system.h +++ b/include/SDL3/SDL_system.h @@ -578,7 +578,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_IsTV(void); /** * Application sandbox environment. * - * \since This enum is available since SDL 3.1.3. + * \since This enum is available since SDL 3.2.0. */ typedef enum SDL_Sandbox {