mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-10-26 12:27:44 +00:00
Updating documentation for the 3.2.0 release
* Simplified and updated the mingw release archive * Simplified and updated the msvc release archive * Updated the Xcode release archive * Updated the Android release archive
This commit is contained in:
@@ -891,6 +891,8 @@ class Releaser:
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platform_versions = []
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for platform_dir in platform_dirs:
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logger.debug("Found Android Platform SDK: %s", platform_dir)
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if not (platform_dir / "android.jar").is_file():
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continue
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if m:= re_platform.match(platform_dir.name):
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platform_versions.append(int(m.group(1)))
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platform_versions.sort()
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@@ -1248,6 +1250,10 @@ class Releaser:
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platform_context = self.get_context(extra_context=arch_platform.extra_context())
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build_type = "Release"
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extra_context = {
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"ARCH": arch_platform.arch,
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"PLATFORM": arch_platform.platform,
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}
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built_paths = set(install_path / configure_text(f, context=platform_context) for file_mapping in (self.release_info["msvc"]["cmake"]["files-lib"], self.release_info["msvc"]["cmake"]["files-devel"]) for files_list in file_mapping.values() for f in files_list)
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logger.info("CMake builds these files, to be included in the package: %s", built_paths)
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@@ -1298,7 +1304,7 @@ class Releaser:
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logger.info("Collecting files...")
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archive_file_tree = ArchiveFileTree()
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archive_file_tree.add_file_mapping(arc_dir="", file_mapping=self.release_info["msvc"]["cmake"]["files-lib"], file_mapping_root=install_path, context=platform_context, time=self.arc_time)
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archive_file_tree.add_file_mapping(arc_dir="", file_mapping=self.release_info["msvc"]["files-lib"], file_mapping_root=self.root, context=self.get_context(), time=self.arc_time)
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archive_file_tree.add_file_mapping(arc_dir="", file_mapping=self.release_info["msvc"]["files-lib"], file_mapping_root=self.root, context=self.get_context(extra_context=extra_context), time=self.arc_time)
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logger.info("Creating %s", zip_path)
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with Archiver(zip_path=zip_path) as archiver:
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@@ -1489,8 +1495,11 @@ def main(argv=None) -> int:
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if args.android_api is None:
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with section_printer.group("Detect Android APIS"):
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args.android_api = releaser._detect_android_api(android_home=args.android_home)
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if args.android_api is None or not (Path(args.android_home) / f"platforms/android-{args.android_api}").is_dir():
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if args.android_api is None:
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parser.error("Invalid --android-api, and/or could not be detected")
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android_api_path = Path(args.android_home) / f"platforms/android-{args.android_api}"
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if not android_api_path.is_dir():
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parser.error(f"Android API directory does not exist ({android_api_path})")
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with section_printer.group("Android arguments"):
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print(f"android_home = {args.android_home}")
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print(f"android_ndk_home = {args.android_ndk_home}")
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@@ -1,17 +1,7 @@
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The Simple DirectMedia Layer (SDL for short) is a cross-platform library
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designed to make it easy to write multi-media software, such as games
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and emulators.
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# Using this package
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The Simple DirectMedia Layer library source code is available from:
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https://www.libsdl.org/
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This library is distributed under the terms of the zlib license:
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http://www.zlib.net/zlib_license.html
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# @<@PROJECT_NAME@>@-@<@PROJECT_VERSION@>@.aar
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This Android archive allows use of @<@PROJECT_NAME@>@ in your Android project, without needing to copy any SDL source.
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This package contains SDL built for the Android platform.
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## Gradle integration
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@@ -65,13 +55,37 @@ python @<@PROJECT_NAME@>@-@<@PROJECT_VERSION@>@.aar -o android_prefix
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```
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Add `--help` for a list of all available options.
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# Documentation
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Look at the example programs in ./examples (of the source archive), and check out online documentation:
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https://wiki.libsdl.org/SDL3/FrontPage
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An API reference, tutorials, and additional documentation is available at:
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Join the SDL discourse server if you want to join the community:
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https://discourse.libsdl.org/
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https://wiki.libsdl.org/SDL3
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# Example code
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There are simple example programs available at:
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https://examples.libsdl.org/SDL3
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# Discussions
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## Discord
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You can join the official Discord server at:
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https://discord.com/invite/BwpFGBWsv8
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## Forums/mailing lists
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You can join SDL development discussions at:
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https://discourse.libsdl.org/
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Once you sign up, you can use the forum through the website or as a mailing list from your email client.
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## Announcement list
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You can sign up for the low traffic announcement list at:
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https://www.libsdl.org/mailing-list.php
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That's it!
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Sam Lantinga <slouken@libsdl.org>
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53
build-scripts/pkg-support/mingw/INSTALL.md
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53
build-scripts/pkg-support/mingw/INSTALL.md
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@@ -0,0 +1,53 @@
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# Using this package
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This package contains SDL built for the mingw-w64 toolchain.
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The files for 32-bit architecture are in i686-w64-mingw32
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The files for 64-bit architecture are in x86_64-w64-mingw32
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You can install them to another location, just type `make` for help.
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To use this package, point your include path at _arch_/include and your library path at _arch_/lib, link with the SDL3 library and copy _arch_/bin/SDL3.dll next to your executable.
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e.g.
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```sh
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gcc -o hello.exe hello.c -Ix86_64-w64-mingw32/include -Lx86_64-w64-mingw32/lib -lSDL3
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cp x86_64-w64-mingw32/bin/SDL3.dll .
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./hello.exe
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```
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# Documentation
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An API reference, tutorials, and additional documentation is available at:
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https://wiki.libsdl.org/SDL3
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# Example code
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There are simple example programs available at:
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https://examples.libsdl.org/SDL3
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# Discussions
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## Discord
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You can join the official Discord server at:
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https://discord.com/invite/BwpFGBWsv8
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## Forums/mailing lists
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You can join SDL development discussions at:
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https://discourse.libsdl.org/
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Once you sign up, you can use the forum through the website or as a mailing list from your email client.
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## Announcement list
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You can sign up for the low traffic announcement list at:
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https://www.libsdl.org/mailing-list.php
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@@ -1,25 +0,0 @@
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The 32-bit files are in i686-w64-mingw32
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The 64-bit files are in x86_64-w64-mingw32
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To install SDL for 32-bit x86 executables (i686):
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make install-i686
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To install SDL for 64-bit x86 executables (x86_64):
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make install-x86_64
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To install both:
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make install-all
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Use DESTDIR to change the target location
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mkdir $HOME/mingw32-prefix
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make install-i686 DESTDIR=$HOME/mingw32-prefix
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Look at the example programs in ./examples, and check out online documentation:
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https://wiki.libsdl.org/SDL3/FrontPage
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Join the SDL discourse server if you want to join the community:
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https://discourse.libsdl.org/
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That's it!
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Sam Lantinga <slouken@libsdl.org>
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45
build-scripts/pkg-support/msvc/INSTALL.md
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45
build-scripts/pkg-support/msvc/INSTALL.md
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@@ -0,0 +1,45 @@
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# Using this package
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This package contains SDL built for Visual Studio.
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To use this package, edit your project properties:
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- Add the include directory to "VC++ Directories" -> "Include Directories"
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- Add the lib/_arch_ directory to "VC++ Directories" -> "Library Directories"
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- Add SDL3.lib to Linker -> Input -> "Additional Dependencies"
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- Copy lib/_arch_/SDL3.dll to your project directory.
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# Documentation
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An API reference, tutorials, and additional documentation is available at:
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https://wiki.libsdl.org/SDL3
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# Example code
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There are simple example programs available at:
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https://examples.libsdl.org/SDL3
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# Discussions
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## Discord
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You can join the official Discord server at:
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https://discord.com/invite/BwpFGBWsv8
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## Forums/mailing lists
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You can join SDL development discussions at:
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https://discourse.libsdl.org/
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Once you sign up, you can use the forum through the website or as a mailing list from your email client.
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## Announcement list
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You can sign up for the low traffic announcement list at:
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https://www.libsdl.org/mailing-list.php
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13
build-scripts/pkg-support/msvc/arm64/INSTALL.md.in
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13
build-scripts/pkg-support/msvc/arm64/INSTALL.md.in
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@@ -0,0 +1,13 @@
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# Using this package
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This package contains @<@PROJECT_NAME@>@ built for arm64 Windows.
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To use this package, simply replace an existing 64-bit ARM @<@PROJECT_NAME@>@.dll with the one included here.
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# Development packages
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If you're looking for packages with headers and libraries, you can download one of these:
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- @<@PROJECT_NAME@>@-devel-@<@PROJECT_VERSION@>@-VC.zip, for development using Visual Studio
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- @<@PROJECT_NAME@>@-devel-@<@PROJECT_VERSION@>@-mingw.zip, for development using mingw-w64
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13
build-scripts/pkg-support/msvc/x64/INSTALL.md.in
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13
build-scripts/pkg-support/msvc/x64/INSTALL.md.in
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@@ -0,0 +1,13 @@
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# Using this package
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This package contains @<@PROJECT_NAME@>@ built for x64 Windows.
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To use this package, simply replace an existing 64-bit @<@PROJECT_NAME@>@.dll with the one included here.
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# Development packages
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If you're looking for packages with headers and libraries, you can download one of these:
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- @<@PROJECT_NAME@>@-devel-@<@PROJECT_VERSION@>@-VC.zip, for development using Visual Studio
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- @<@PROJECT_NAME@>@-devel-@<@PROJECT_VERSION@>@-mingw.zip, for development using mingw-w64
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13
build-scripts/pkg-support/msvc/x86/INSTALL.md.in
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13
build-scripts/pkg-support/msvc/x86/INSTALL.md.in
Normal file
@@ -0,0 +1,13 @@
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# Using this package
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This package contains @<@PROJECT_NAME@>@ built for x86 Windows.
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To use this package, simply replace an existing 32-bit @<@PROJECT_NAME@>@.dll with the one included here.
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# Development packages
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If you're looking for packages with headers and libraries, you can download one of these:
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- @<@PROJECT_NAME@>@-devel-@<@PROJECT_VERSION@>@-VC.zip, for development using Visual Studio
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- @<@PROJECT_NAME@>@-devel-@<@PROJECT_VERSION@>@-mingw.zip, for development using mingw-w64
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@@ -45,21 +45,14 @@
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},
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"files": {
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"": [
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"build-scripts/pkg-support/mingw/INSTALL.txt",
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"build-scripts/pkg-support/mingw/INSTALL.md",
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"build-scripts/pkg-support/mingw/Makefile",
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"BUGS.txt",
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"CREDITS.md",
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"README-SDL.txt",
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"WhatsNew.txt",
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"LICENSE.txt",
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"README.md"
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],
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"cmake": [
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"build-scripts/pkg-support/mingw/cmake/SDL3Config.cmake",
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"build-scripts/pkg-support/mingw/cmake/SDL3ConfigVersion.cmake"
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],
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"docs": [
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"docs/*"
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]
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}
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},
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@@ -117,25 +110,22 @@
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},
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"files-lib": {
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"": [
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"README-SDL.txt"
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"build-scripts/pkg-support/msvc/@<@ARCH@>@/INSTALL.md.in:INSTALL.md",
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"LICENSE.txt",
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"README.md"
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]
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},
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"files-devel": {
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"": [
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"README-SDL.txt",
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"BUGS.txt",
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"build-scripts/pkg-support/msvc/INSTALL.md",
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"LICENSE.txt",
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"README.md",
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"WhatsNew.txt"
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"README.md"
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],
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"cmake": [
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"build-scripts/pkg-support/msvc/cmake/SDL3Config.cmake.in:SDL3Config.cmake",
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"build-scripts/pkg-support/msvc/cmake/SDL3ConfigVersion.cmake.in:SDL3ConfigVersion.cmake",
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"cmake/sdlcpu.cmake"
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],
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"docs": [
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"docs/*"
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],
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"include/SDL3": [
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"include/SDL3/*.h"
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]
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@@ -211,8 +201,9 @@
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},
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"files": {
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"": [
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"build-scripts/pkg-support/android/INSTALL.md.in:INSTALL.md",
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"LICENSE.txt",
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"build-scripts/pkg-support/android/README.md.in:README.md"
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"README.md"
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]
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}
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}
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