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	Sort headers in SDL_gpu.h
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		| @@ -31,8 +31,8 @@ | |||||||
| #define SDL_GPU_H | #define SDL_GPU_H | ||||||
|  |  | ||||||
| #include <SDL3/SDL_stdinc.h> | #include <SDL3/SDL_stdinc.h> | ||||||
| #include <SDL3/SDL_properties.h> |  | ||||||
| #include <SDL3/SDL_pixels.h> | #include <SDL3/SDL_pixels.h> | ||||||
|  | #include <SDL3/SDL_properties.h> | ||||||
| #include <SDL3/SDL_rect.h> | #include <SDL3/SDL_rect.h> | ||||||
| #include <SDL3/SDL_surface.h> | #include <SDL3/SDL_surface.h> | ||||||
| #include <SDL3/SDL_video.h> | #include <SDL3/SDL_video.h> | ||||||
|   | |||||||
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	 Sam Lantinga
					Sam Lantinga