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Fix a couple of warnings
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@@ -274,7 +274,7 @@ static void
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SDL_FillRect2(Uint8 * pixels, int pitch, Uint32 color, int w, int h)
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{
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int n;
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Uint8 *p = NULL;
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Uint16 *p = NULL;
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while (h--) {
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n = w;
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