events: Added SDL_RenderEvent.

Fixes #11465.
This commit is contained in:
Ryan C. Gordon
2024-11-21 12:59:41 -05:00
parent 848fd1eab4
commit 615c935d11
8 changed files with 39 additions and 13 deletions

View File

@@ -1899,13 +1899,13 @@ void SDLTest_PrintEvent(const SDL_Event *event)
break;
case SDL_EVENT_RENDER_TARGETS_RESET:
SDL_Log("SDL EVENT: render targets reset");
SDL_Log("SDL EVENT: render targets reset in window %" SDL_PRIu32, event->render.windowID);
break;
case SDL_EVENT_RENDER_DEVICE_RESET:
SDL_Log("SDL EVENT: render device reset");
SDL_Log("SDL EVENT: render device reset in window %" SDL_PRIu32, event->render.windowID);
break;
case SDL_EVENT_RENDER_DEVICE_LOST:
SDL_Log("SDL EVENT: render device lost");
SDL_Log("SDL EVENT: render device lost in window %" SDL_PRIu32, event->render.windowID);
break;
case SDL_EVENT_TERMINATING: