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SDL_GUIDToString() follows the SDL_GetStringRule
Also removed the distinction between SDL_GUID and SDL_JoystickGUID
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@@ -298,9 +298,7 @@ SDL3_0.0.0 {
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SDL_GetJoystickFromPlayerIndex;
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SDL_GetJoystickGUID;
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SDL_GetJoystickGUIDForID;
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SDL_GetJoystickGUIDFromString;
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SDL_GetJoystickGUIDInfo;
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SDL_GetJoystickGUIDString;
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SDL_GetJoystickHat;
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SDL_GetJoystickID;
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SDL_GetJoystickName;
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