SDL_GUIDToString() follows the SDL_GetStringRule

Also removed the distinction between SDL_GUID and SDL_JoystickGUID
This commit is contained in:
Sam Lantinga
2024-07-19 09:08:17 -07:00
parent 892df4bf4b
commit 61a7a0e579
44 changed files with 182 additions and 260 deletions

View File

@@ -173,7 +173,7 @@ typedef struct SDL_joylist_item
SDL_JoystickID device_instance;
char *path; /* "/dev/uhid0" or whatever */
char *name; /* "SideWinder 3D Pro" or whatever */
SDL_JoystickGUID guid;
SDL_GUID guid;
dev_t devnum;
struct SDL_joylist_item *next;
} SDL_joylist_item;
@@ -393,7 +393,7 @@ static int MaybeAddDevice(const char *path)
{
struct stat sb;
char *name = NULL;
SDL_JoystickGUID guid;
SDL_GUID guid;
SDL_joylist_item *item;
struct joystick_hwdata *hw;
@@ -556,7 +556,7 @@ static void BSD_JoystickSetDevicePlayerIndex(int device_index, int player_index)
{
}
static SDL_JoystickGUID BSD_JoystickGetDeviceGUID(int device_index)
static SDL_GUID BSD_JoystickGetDeviceGUID(int device_index)
{
return GetJoystickByDevIndex(device_index)->guid;
}